palli

palli — CS2 Stats

76561199055232659[U:1:1094966931]Steam profile ↗✓ No bans

999Tracked matches60%Win rate2020Tracked since
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating14,112Blue band · top ~33.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,112 +4,454 15 Apr – 27 Sept · 28 days played
6,37014,498peak 14,49815 Apr27 Sept
14,498Peak Premier in tracked matches
792Highest Faceit ELO seen on CSDB
33Days played since 2026-04-15

Faceit ELO

  • At peak — 792
  • Next: Level 4 at 901 — 109 to go
  • Reached: Level 3 · Level 2

Premier CS Rating

  • 386 below peak (14,498)
  • +2,421 over 30 days · improving
  • +6,346 over 90 days
  • Next: Purple band at 15,000 — 888 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGpalliPREMIER14,112 · Blue bandPEAK ELO792csdb.gg/stats

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Performance scores

Aim59
Positioning61
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateLWWWLLLWWL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +0.5pp headshot accuracy · −29ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 15%
  • Avg reaction 636ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 599ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim5.9
Utility2.5
Positioning6.1
Opening Duels3.6
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.1
Utility2.5
Mechanics6.2
Opening Duels4.3
Win Impact8.3

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time648ms−57ms
first ⅓ avg 705ms → last ⅓ avg 648ms
Headshot accuracy14.4%−0.7%
first ⅓ avg 15.2% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–1 · nuke, 15 Apr →
35%Best headshot accuracy · 8–13 · dust2, 14 Aug →
469msFastest reaction time · 13–10 · inferno, 11 Sept →
13–1Biggest win · ancient, 28 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 65% over 20cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientA2113–862%-0.03
dust2B2111–1052%-0.03
nukeS2013–765%-0.03
infernoA1610–663%-0.02
mirageD103–730%-0.06
cacheD51–420%-0.01
anubis—41–325%-0.02
overpass—31–233%-0.04

Across the last 100 tracked matches.

Faceit stats

Combat

390Matches
49%Win rate
0.89Avg K/D
60.0ADR
33%Headshot %

Clutches & streaks

40%1v1 clutch win
15%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno2352%0.8711.7
Nuke1963%0.7810.5
Mirage1533%0.7610.9
Ancient1436%0.6911.9
Dust21242%0.6411.5
Overpass450%1.0611.8
Anubis367%0.7113.0
Vertigo250%1.0115.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.7%Spray accuracy
77.9%Counter-strafing
10.3°Preaim
634msReaction time
45.3%T opening success
49.1%CT opening success
0.35Enemies flashed / flash
0.4%Flash assists
8.75HE damage / grenade
2.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0001% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3471 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke2–13-0.1514%27 Sept →
mirage13–2-0.063%25 Sept →
ancient13–10-0.027%25 Sept →
nuke13–10-0.0130%25 Sept →
mirage7–13-0.0721%24 Sept →
inferno7–13-0.0014%24 Sept →
anubis6–13-0.054%24 Sept →
ancient13–9-0.088%12 Sept →
nuke13–3-0.0221%12 Sept →
ancient10–130.0214%12 Sept →
dust213–50.0025%12 Sept →
inferno13–100.0412%11 Sept →
nuke13–9-0.0614%11 Sept →
inferno13–9-0.0125%11 Sept →
dust213–7-0.0621%11 Sept →
ancient13–10-0.0210%11 Sept →
ancient13–11-0.042%4 Sept →
ancient11–130.0012%4 Sept →
nuke9–13-0.079%4 Sept →
dust213–20.034%4 Sept →
ancient9–13-0.0911%14 Aug →
dust28–13-0.0935%14 Aug →
ancient4–13-0.039%14 Aug →
nuke16–140.0011%6 Aug →
dust213–10-0.0516%6 Aug →
inferno13–20.0323%4 Aug →
ancient8–13-0.0713%4 Aug →
nuke13–50.0213%4 Aug →
ancient11–13-0.126%4 Aug →
ancient13–90.0015%2 Aug →
inferno13–7-0.0311%2 Aug →
nuke9–13-0.0622%1 Aug →
mirage13–8-0.0720%1 Aug →
dust213–60.0029%1 Aug →
cache9–13-0.0322%12 Jul →
dust213–9-0.0416%12 Jul →
cache13–60.0219%12 Jul →
dust26–13-0.0416%10 Jul →
nuke13–70.0018%10 Jul →
nuke10–13-0.0512%10 Jul →
ancient13–5-0.0114%10 Jul →
cache8–130.018%7 Jul →
cache3–13-0.0618%7 Jul →
cache11–13-0.015%7 Jul →
ancient13–10-0.026%4 Jul →
nuke13–8-0.0629%4 Jul →
mirage6–13-0.0311%4 Jul →
inferno13–40.0328%4 Jul →
mirage15–15-0.0511%3 Jul →
dust28–13-0.0610%3 Jul →
nuke13–4-0.0913%3 Jul →
dust211–13-0.0316%3 Jul →
mirage7–13-0.0421%3 Jul →
inferno13–11-0.056%30 Jun →
dust28–130.0424%30 Jun →
ancient13–1-0.0214%28 Jun →
dust213–30.0412%28 Jun →
mirage10–13-0.122%21 Jun →
ancient13–7-0.0817%21 Jun →
mirage8–13-0.0323%5 Jun →
inferno7–13-0.083%5 Jun →
nuke13–10-0.0127%5 Jun →
inferno13–40.0634%4 Jun →
nuke13–20.0416%4 Jun →
ancient4–13-0.0820%28 May →
ancient13–8-0.0215%28 May →
overpass4–13-0.097%28 May →
inferno13–30.0221%28 May →
dust25–13-0.0523%26 May →
nuke9–13-0.090%26 May →
mirage13–16-0.109%23 May →
nuke7–13-0.0527%23 May →
dust211–13-0.0116%23 May →
inferno12–16-0.0919%22 May →
anubis14–160.006%22 May →
ancient15–15-0.0214%22 May →
dust210–13-0.0133%10 May →
overpass7–13-0.0217%10 May →
ancient13–10.0514%2 May →
inferno13–5-0.078%2 May →
dust216–14-0.0611%2 May →
inferno13–11-0.0317%24 Apr →
dust213–50.0114%24 Apr →
inferno5–13-0.0115%24 Apr →
nuke13–5-0.0119%24 Apr →
dust213–100.0128%23 Apr →
inferno7–13-0.0417%23 Apr →
dust21–130.0026%23 Apr →
anubis8–13-0.0211%23 Apr →
anubis13–4-0.0318%22 Apr →
inferno6–13-0.049%22 Apr →
overpass13–110.0010%21 Apr →
dust25–13-0.1127%21 Apr →
nuke10–13-0.009%17 Apr →
ancient13–8-0.016%17 Apr →
dust213–7-0.087%17 Apr →
ancient13–6-0.0516%15 Apr →
nuke13–100.005%15 Apr →
nuke13–10.0816%15 Apr →
mirage13–50.0114%15 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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