perfingo

perfingo — CS2 Stats

CD76561199054847097[U:1:1094581369]Steam profile ↗✓ No bans

1,265Tracked matches37%Win rate2021Tracked since
2,146Hours in CS19Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating21,684Top 50% of 215,248 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#61200 of 261485 tracked
FaceitLevel 9 · 1,379 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,684 -3,088 18 May – 12 Nov · 36 days played
18,66224,999peak 24,99918 May12 Nov
Faceit ELO: 1,379 +0 15 Sept – 20 Oct · 5 observations
1,3791,379peak 1,37915 Sept20 Oct
24,999Peak Premier in tracked matches
1,379Highest Faceit ELO seen on CSDB
58Days played since 2026-05-18

Faceit ELO

  • At peak — 1,379
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 152 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-15
  • Level 6 first seen 2026-09-15

Premier CS Rating

  • 3,315 below peak (24,999)
  • +593 over 30 days · improving
  • Next: Red band at 25,000 — 3,316 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-25
  • Purple band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches4023+17
Win rate53%61%−8pp
K/D4.431.72+2.70
Headshot %72%52%+20pp

Measured 17 Oct 2026 → 14 Nov 2026; previous 15 Sep 2026 → 17 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate64.5%48.2%50.9%above
Shot accuracy7.1%13.2%13.7%6.6% short
Kill/death ratio1.971.071.09above
Match win rate46.1%46.9%48.4%2.3% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGperfingoFACEITLevel 9 · 1,379 ELOSTANDINGTop 20.7% of rankedPREMIER21,684 · Pink band30 DAYS0 ELOPEAK ELO1,379csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning69
Utility61

0–100 skill scores via Leetify.

Recent form

COLD40–56–4Last 10040%Win rateLLWLLLWLLL

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · −1.9pp headshot accuracy · −49ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 589ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 535ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.7
Utility6.1
Positioning6.9
Opening Duels5.9
Clutch4.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Flashes. 0.95 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.9
Utility6.1
Mechanics5.5
Opening Duels7.4
Win Impact0.6

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time563ms−81ms
first ⅓ avg 644ms → last ⅓ avg 563ms
Headshot accuracy20.1%−1.6%
first ⅓ avg 21.7% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–1 · nuke, 16 Sept →
48%Best headshot accuracy · 6–13 · mirage, 4 Aug →
383msFastest reaction time · 3–13 · inferno, 3 Nov →
13–1Biggest win · anubis, 16 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
10–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 83% over 6infernoWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB3617–1947%0.01
infernoD133–1023%0.01
anubisC125–742%-0.00
cacheD113–827%0.02
nukeC114–736%0.02
dust2D113–827%-0.02
ancientS65–183%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,997Lifetime kills
1.97K/D · Top 5% of Level 9 players
2,223Matches
46.1%Match win rate
64.5%Headshot % · Top 5% of Level 9 players
7.1%Shot accuracy
6,535MVPs
1,208Hours (in match)
1,321Bombs planted
1,410Bombs defused

Most-used weapons

AK-4760,010
FAMAS3,980
AWP3,217
MP91,648
MP71,050

Lifetime map wins

1,733nuke
1,581dust2
1,358inferno
1,061vertigo
1,044train
134office
126cbble
113italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

91Matches
65%Win rate
1.22Avg K/D
88.7ADR
47%Headshot %

Clutches & streaks

44%1v1 clutch win
29%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2576%1.4019.0
Dust21164%1.3121.2
Anubis1060%1.0715.2
Ancient956%0.9615.6
Overpass875%1.1818.6
Inferno475%1.3021.0
Nuke40%0.7714.8
Cache1100%0.8214.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
35.3%Accuracy (enemy spotted)
39.5%Spray accuracy
74.8%Counter-strafing
8.6°Preaim
569msReaction time
62.7%T opening success
56.8%CT opening success
0.95Enemies flashed / flash
11.7%Flash assists
6.80HE damage / grenade
9.75Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0321%12 Nov →
inferno10–130.0229%12 Nov →
ancient13–6-0.0113%11 Nov →
mirage14–16-0.0223%5 Nov →
mirage7–130.0416%5 Nov →
inferno10–13-0.0216%4 Nov →
anubis13–80.0118%4 Nov →
inferno3–13-0.129%3 Nov →
cache6–13-0.0812%3 Nov →
nuke5–13-0.0219%2 Nov →
mirage13–110.0316%2 Nov →
cache13–110.0625%29 Oct →
mirage13–70.0425%29 Oct →
mirage13–50.0722%29 Oct →
anubis6–130.0313%28 Oct →
dust210–130.0218%28 Oct →
mirage13–10-0.0520%28 Oct →
dust211–13-0.0022%26 Oct →
dust23–13-0.0210%19 Oct →
mirage5–13-0.0123%18 Oct →
inferno6–9-0.0222%15 Oct →
anubis3–13-0.0721%14 Oct →
anubis10–13-0.0117%12 Oct →
mirage13–70.0618%11 Oct →
mirage13–11-0.0221%7 Oct →
cache13–160.1126%5 Oct →
nuke8–13-0.0324%5 Oct →
dust213–110.0428%4 Oct →
dust25–13-0.0024%23 Sept →
mirage10–130.0336%17 Sept →
ancient13–4-0.0021%17 Sept →
mirage13–60.0424%17 Sept →
mirage1–6-0.0911%17 Sept →
mirage13–100.1125%16 Sept →
nuke9–10.2337%16 Sept →
ancient13–50.0233%16 Sept →
anubis13–10.0240%16 Sept →
inferno9–50.1227%16 Sept →
mirage13–50.1016%15 Sept →
mirage16–140.0016%15 Sept →
dust23–10-0.1145%9 Sept →
mirage5–13-0.0320%5 Sept →
nuke11–100.0323%5 Sept →
mirage6–130.0320%5 Sept →
anubis13–70.0412%31 Aug →
mirage15–15-0.0026%31 Aug →
ancient13–8-0.0125%29 Aug →
anubis13–60.0417%27 Aug →
inferno13–70.0215%27 Aug →
inferno0–6-0.100%27 Aug →
mirage10–13-0.0218%25 Aug →
nuke11–13-0.0022%25 Aug →
nuke9–130.0516%23 Aug →
inferno9–70.0719%18 Aug →
dust25–13-0.0423%18 Aug →
nuke10–130.0118%17 Aug →
mirage13–40.0330%17 Aug →
anubis13–6-0.0313%5 Aug →
cache3–13-0.0615%5 Aug →
mirage9–130.0214%5 Aug →
mirage8–13-0.058%4 Aug →
mirage6–13-0.0548%4 Aug →
mirage14–16-0.0118%3 Aug →
mirage13–10.0120%30 Jul →
anubis5–130.0115%30 Jul →
dust20–13-0.1030%21 Jul →
mirage5–13-0.1221%20 Jul →
dust213–7-0.0225%20 Jul →
cache13–110.0130%16 Jul →
inferno8–80.1525%15 Jul →
mirage13–50.0415%14 Jul →
anubis8–13-0.0226%14 Jul →
mirage13–50.1515%13 Jul →
dust213–160.0327%12 Jul →
cache10–130.0722%9 Jul →
ancient11–13-0.0325%27 Jun →
anubis11–13-0.0524%23 Jun →
nuke7–130.0321%21 Jun →
inferno7–130.0525%21 Jun →
nuke9–4-0.1320%15 Jun →
inferno14–160.0016%11 Jun →
ancient16–14-0.0724%7 Jun →
mirage5–130.0220%7 Jun →
mirage6–13-0.0324%7 Jun →
mirage12–12-0.0310%4 Jun →
cache13–90.0324%4 Jun →
mirage14–160.0521%26 May →
dust213–60.0117%25 May →
anubis10–130.0121%25 May →
nuke9–3-0.0128%25 May →
cache2–13-0.0829%24 May →
nuke14–160.0321%24 May →
cache12–120.1025%23 May →
mirage13–11-0.0417%22 May →
inferno7–9-0.0512%22 May →
mirage13–10-0.0122%21 May →
cache11–13-0.0120%21 May →
mirage13–50.0716%19 May →
inferno10–13-0.0217%18 May →
cache7–130.0231%18 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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