RonBurgundian

RonBurgundian — CS2 Stats

76561199045452761[U:1:1085187033]Steam profile ↗✓ No bans

585Tracked matches43%Win rate2024Tracked since
CSDB Rating1.8 LearningPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim13
Positioning34
Utility19

0–100 skill scores via Leetify.

Recent form

COLD37576Last 10037%Win rateLLLWWLLLLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +5.3pp headshot accuracy · −47ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 2%
  • Avg reaction 602ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 10%
  • Avg reaction 663ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 686ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim1.3
Utility1.9
Positioning3.4
Opening Duels0.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 66% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 668ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 55% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.3
Positioning3.4
Utility1.9
Mechanics1.1
Opening Duels0.2
Win Impact2.6

Composite 1.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.02
first ⅓ avg -0.05 → last ⅓ avg -0.03
Reaction time665ms−3ms
first ⅓ avg 667ms → last ⅓ avg 665ms
Headshot accuracy8.3%−1.2%
first ⅓ avg 9.5% → last ⅓ avg 8.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 7–2 · overpass, 5 Aug
43%Best headshot accuracy · 4–13 · dust2, 9 Aug
375msFastest reaction time · 13–6 · office, 12 Aug
13–0Biggest win · shelter, 15 Jul

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
44In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 43% over 7dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheC2281436%-0.05
officeC156940%-0.04
infernoD1551033%-0.04
mirageD113827%-0.05
ancientC104640%-0.02
nukeC73443%-0.04
dust2D51420%-0.04
train41325%-0.06
vertigo42250%-0.02
anubis42250%-0.07
overpass21150%0.01
shelter110100%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.4%Headshot accuracy
25.9%Accuracy (enemy spotted)
35.8%Spray accuracy
55.0%Counter-strafing
12.5°Preaim
668msReaction time
29.6%T opening success
31.2%CT opening success
0.29Enemies flashed / flash
2.0%Flash assists
4.33HE damage / grenade
3.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4742° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.4144% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2864 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.086%18 Aug
cache3–13-0.066%12 Aug
mirage2–6-0.070%12 Aug
nuke10–4-0.020%12 Aug
office13–6-0.050%12 Aug
office6–13-0.036%11 Aug
office11–13-0.0915%11 Aug
cache8–13-0.044%11 Aug
inferno6–13-0.0725%11 Aug
dust24–13-0.0543%9 Aug
ancient8–13-0.0613%8 Aug
train12–12-0.074%8 Aug
vertigo13–10-0.0910%8 Aug
inferno8–13-0.069%8 Aug
mirage13–10-0.014%7 Aug
vertigo10–3-0.015%7 Aug
nuke9–13-0.017%7 Aug
vertigo2–130.050%7 Aug
cache11–13-0.040%6 Aug
ancient13–9-0.020%6 Aug
inferno13–60.029%6 Aug
mirage10–13-0.038%6 Aug
anubis13–80.009%6 Aug
dust216–12-0.0013%6 Aug
ancient4–13-0.0410%6 Aug
office13–20.020%6 Aug
ancient13–11-0.046%6 Aug
cache12–120.0110%6 Aug
office13–90.006%5 Aug
dust25–130.0120%5 Aug
cache5–13-0.063%5 Aug
mirage5–13-0.045%5 Aug
anubis4–13-0.0819%5 Aug
overpass7–20.056%5 Aug
office11–13-0.0613%5 Aug
cache4–13-0.055%4 Aug
cache13–3-0.0117%4 Aug
mirage13–8-0.025%4 Aug
inferno0–13-0.088%4 Aug
cache13–7-0.019%3 Aug
mirage7–13-0.057%1 Aug
inferno10–13-0.036%1 Aug
office0–13-0.0920%1 Aug
vertigo4–13-0.056%1 Aug
inferno13–9-0.007%31 Jul
cache3–13-0.0311%31 Jul
train13–100.0111%28 Jul
ancient13–110.0413%28 Jul
inferno13–7-0.065%28 Jul
mirage3–13-0.090%28 Jul
inferno9–13-0.055%16 Jul
mirage2–13-0.1018%16 Jul
ancient8–13-0.0111%16 Jul
shelter13–0-0.050%15 Jul
mirage5–13-0.115%15 Jul
cache6–13-0.110%15 Jul
inferno4–9-0.0613%15 Jul
office13–50.0213%14 Jul
train5–13-0.118%14 Jul
cache13–10-0.0516%14 Jul
inferno7–130.0416%14 Jul
office10–13-0.0111%4 Jul
overpass6–13-0.030%20 Jun
office13–9-0.0510%20 Jun
ancient8–13-0.0211%20 Jun
cache6–13-0.094%20 Jun
inferno1–13-0.059%20 Jun
inferno13–2-0.0214%10 Jun
mirage13–80.039%10 Jun
office11–13-0.0411%9 Jun
office8–13-0.0714%6 Jun
nuke13–7-0.080%6 Jun
anubis13–6-0.074%6 Jun
nuke12–12-0.0516%6 Jun
cache13–5-0.013%6 Jun
anubis5–13-0.134%6 Jun
office13–11-0.103%3 Jun
cache13–7-0.090%3 Jun
inferno7–13-0.066%3 Jun
office12–12-0.083%28 May
nuke12–12-0.076%28 May
cache13–8-0.075%27 May
ancient13–10.0317%24 May
nuke13–10-0.009%22 May
dust210–13-0.0611%22 May
nuke12–12-0.059%22 May
cache13–4-0.0514%20 May
inferno6–13-0.0511%20 May
cache13–3-0.0718%19 May
dust28–13-0.0710%19 May
cache3–13-0.075%19 May
cache9–13-0.0613%19 May
inferno13–11-0.0211%19 May
ancient6–13-0.0422%18 May
cache8–13-0.0529%18 May
ancient3–13-0.060%17 May
train9–13-0.074%17 May
cache8–13-0.0211%16 May
office3–13-0.0211%16 May
cache3–13-0.0713%15 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →