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chan — CS2 Stats

US76561199040282970[U:1:1080017242]Steam profile ↗✓ No bans

602Tracked matches43%Win rate2023Tracked since
359Hours in CS
CSDB Rating4.4 DevelopingPositional Player
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

+11Tracked matches · now 602
−3.6ppWin rate · 46.4% → 42.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 10 Aug 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,000 +1 16 Aug4 Sept · 27 days played
9,82811,241peak 11,24116 Aug4 Sept
11,867Peak Premier in tracked matches
38Days played since 2025-08-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim55
Positioning56
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateLWLWLLWWWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −0.1pp headshot accuracy · −23ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 541ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 555ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim5.5
Utility2.6
Positioning5.6
Opening Duels2.3

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.6
Utility2.6
Mechanics4.9
Opening Duels2.3
Win Impact2.6

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time586ms−12ms
first ⅓ avg 598ms → last ⅓ avg 586ms
Headshot accuracy13.2%+1.3%
first ⅓ avg 11.9% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · inferno, 15 Aug
30%Best headshot accuracy · 10–13 · mirage, 20 Aug
422msFastest reaction time · 5–13 · inferno, 18 Aug
13–0Biggest win · ancient, 8 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
119In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 58% over 24ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA24141058%0.01
mirageC2081240%0.01
infernoD1651131%0.02
overpassB147750%0.01
dust2A116555%-0.00
ancientD103730%0.00
train41325%0.02
cache1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,130Lifetime kills
1.14K/D · Top 25% of tracked players
890Matches
37.0%Match win rate
36.8%Headshot %
14.5%Shot accuracy · Top 50% of tracked players
1,652MVPs
359Hours (in match)
787Bombs planted
230Bombs defused

Most-used weapons

Lifetime map wins

1,219nuke
910inferno
661dust2
164vertigo
116train
70lake
44office
35safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
35.4%Accuracy (enemy spotted)
35.5%Spray accuracy
72.2%Counter-strafing
10.4°Preaim
596msReaction time
29.0%T opening success
48.3%CT opening success
0.53Enemies flashed / flash
3.8%Flash assists
6.47HE damage / grenade
6.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0787% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9745% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.027%10 Sept
dust213–60.0320%10 Sept
mirage4–13-0.1218%9 Sept
inferno13–100.1016%9 Sept
mirage11–130.0613%8 Sept
ancient10–130.019%8 Sept
ancient13–00.0215%8 Sept
mirage13–30.1128%8 Sept
nuke13–110.007%6 Sept
nuke13–110.0817%5 Sept
cache2–13-0.0414%5 Sept
dust22–13-0.0217%18 Aug
nuke15–15-0.0110%13 Oct
train15–150.0511%11 Oct
mirage7–130.0124%8 Oct
mirage16–140.0420%7 Oct
overpass5–13-0.0510%24 Sept
dust22–4-0.0227%24 Sept
dust213–6-0.009%24 Sept
mirage13–50.066%18 Sept
nuke11–13-0.014%12 Sept
ancient16–140.0010%11 Sept
nuke13–30.0721%11 Sept
nuke8–13-0.0210%9 Sept
inferno13–9-0.0213%8 Sept
inferno7–130.0521%6 Sept
overpass4–13-0.066%3 Sept
mirage5–13-0.046%3 Sept
nuke6–13-0.0516%3 Sept
ancient11–130.017%2 Sept
mirage10–13-0.038%2 Sept
overpass13–50.085%2 Sept
nuke16–14-0.0111%2 Sept
mirage13–16-0.0011%31 Aug
inferno5–13-0.0423%31 Aug
inferno13–3-0.0417%31 Aug
overpass9–13-0.038%31 Aug
overpass13–110.0520%31 Aug
ancient13–80.028%31 Aug
dust213–30.0427%31 Aug
mirage13–11-0.0415%31 Aug
overpass13–70.0613%31 Aug
nuke10–13-0.045%31 Aug
inferno11–130.0511%30 Aug
train13–10-0.0311%29 Aug
nuke10–130.116%29 Aug
overpass13–6-0.0112%29 Aug
dust216–130.0114%28 Aug
dust213–11-0.005%28 Aug
inferno9–130.0821%28 Aug
inferno11–13-0.029%27 Aug
mirage13–20.043%27 Aug
inferno5–130.028%27 Aug
mirage15–150.0314%27 Aug
overpass13–110.0516%27 Aug
inferno13–90.0611%26 Aug
nuke13–160.0110%26 Aug
inferno12–16-0.038%26 Aug
nuke13–10.058%26 Aug
nuke13–100.039%26 Aug
dust23–13-0.0215%26 Aug
nuke13–10-0.046%24 Aug
dust26–13-0.0317%23 Aug
overpass6–130.0217%23 Aug
ancient6–13-0.0314%23 Aug
overpass13–7-0.085%22 Aug
nuke13–8-0.0311%22 Aug
overpass13–160.0210%22 Aug
mirage8–130.0111%22 Aug
mirage13–50.069%22 Aug
mirage10–13-0.0330%20 Aug
nuke4–13-0.077%20 Aug
ancient7–13-0.0312%20 Aug
train4–130.0317%19 Aug
nuke7–13-0.0511%19 Aug
inferno11–130.017%18 Aug
overpass13–90.0913%18 Aug
inferno5–130.028%18 Aug
nuke16–140.0214%18 Aug
nuke13–70.0916%17 Aug
dust213–70.0129%17 Aug
nuke13–90.0317%16 Aug
nuke13–30.0917%16 Aug
mirage8–30.0414%16 Aug
mirage9–13-0.059%16 Aug
overpass11–130.048%15 Aug
inferno13–80.1210%15 Aug
dust26–13-0.0114%15 Aug
ancient6–13-0.037%14 Aug
nuke6–13-0.098%14 Aug
overpass10–130.0212%13 Aug
nuke13–70.0820%13 Aug
ancient15–150.045%12 Aug
nuke13–80.1214%12 Aug
train8–130.024%10 Aug
ancient13–160.034%10 Aug
mirage6–13-0.014%10 Aug
inferno10–13-0.0410%10 Aug
inferno11–13-0.018%10 Aug
mirage13–110.1115%10 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →