ReD

ReD — CS2 Stats

76561199035850787[U:1:1075585059]Steam profile ↗✓ No bans

1,091Tracked matches52%Win rate2021Tracked since
CSDB Rating5.9 SolidSupport
Premier CS Rating17,846Purple band · top ~17.1% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Aug 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,846 +262 12 Jun – 29 Aug · 9 days played
17,58319,687peak 19,68712 Jun29 Aug
19,899Peak Premier in tracked matches
1,345Highest Faceit ELO seen on CSDB
42Days played since 2026-06-11

Faceit ELO

  • At peak — 1,345
  • Next: Level 7 at 1,351 — 6 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 1,841 below peak (19,687)
  • +262 over 90 days
  • Next: Pink band at 20,000 — 2,154 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGReDPREMIER17,846 · Purple bandPEAK ELO1,345csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning53
Utility56

0–100 skill scores via Leetify.

Recent form

COLD45–49–6Last 10045%Win rateLLWTLWWTLL

Last 10 vs previous 10: −40pp win rate · +0.03 avg rating · +3.2pp headshot accuracy · −30ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 538ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 557ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim7.1
Utility5.6
Positioning5.3
Opening Duels2.6
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.3
Utility5.6
Mechanics6.8
Opening Duels2.8
Win Impact5.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time560ms−48ms
first ⅓ avg 607ms → last ⅓ avg 560ms
Headshot accuracy16.7%−1.1%
first ⅓ avg 17.8% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–11 · ancient, 28 Sept →
60%Best headshot accuracy · 0–5 · inferno, 19 Aug →
422msFastest reaction time · 15–15 · mirage, 5 Jul →
13–1Biggest win · anubis, 20 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–11In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 58% over 12nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB2413–1154%0.01
mirageC219–1243%-0.02
cacheC176–1135%0.02
ancientA127–558%0.03
nukeD113–827%-0.02
anubisC94–544%0.00
vertigoB63–350%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

95Matches
58%Win rate
1.03Avg K/D
76.8ADR
33%Headshot %

Clutches & streaks

44%1v1 clutch win
15%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1164%0.9015.6
Inferno875%1.2215.9
Ancient650%1.3116.7
Nuke475%1.1817.8
Overpass1100%0.439.0
Anubis10%1.2719.0
Cache10%0.6312.0
Dust21100%0.8310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
34.7%Accuracy (enemy spotted)
37.4%Spray accuracy
80.5%Counter-strafing
9.8°Preaim
559msReaction time
38.7%T opening success
43.9%CT opening success
0.58Enemies flashed / flash
4.9%Flash assists
8.90HE damage / grenade
8.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6658% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo8–130.1037%29 Sept →
nuke7–13-0.0317%29 Sept →
inferno13–110.0618%29 Sept →
inferno12–12-0.0112%28 Sept →
inferno3–13-0.0817%28 Sept →
ancient13–110.1315%28 Sept →
vertigo13–9-0.0518%28 Sept →
cache12–120.0511%27 Sept →
inferno5–130.0423%27 Sept →
vertigo3–13-0.0524%22 Sept →
inferno13–5-0.048%22 Sept →
nuke13–8-0.0429%20 Sept →
cache11–130.0110%20 Sept →
anubis13–1-0.0614%20 Sept →
vertigo13–10-0.0614%20 Sept →
cache8–13-0.0412%16 Sept →
anubis13–30.1015%16 Sept →
mirage3–13-0.0124%16 Sept →
anubis13–60.0519%9 Sept →
mirage13–2-0.0615%9 Sept →
inferno13–100.0312%9 Sept →
ancient11–130.099%31 Aug →
inferno12–120.0711%31 Aug →
cache4–00.0330%31 Aug →
anubis10–13-0.018%31 Aug →
mirage11–13-0.0322%29 Aug →
nuke7–130.0320%28 Aug →
inferno13–70.0212%28 Aug →
inferno13–80.0212%27 Aug →
nuke5–130.0016%27 Aug →
inferno11–130.0620%25 Aug →
ancient13–80.0614%25 Aug →
mirage6–130.0415%25 Aug →
cache16–130.0513%25 Aug →
anubis7–13-0.0220%25 Aug →
cache11–130.0318%24 Aug →
ancient5–13-0.0229%23 Aug →
ancient12–12-0.047%23 Aug →
cache4–130.0312%23 Aug →
nuke11–13-0.0319%20 Aug →
cache13–20.0624%20 Aug →
cache1–40.0129%20 Aug →
nuke4–13-0.0416%19 Aug →
nuke13–5-0.0217%19 Aug →
inferno0–5-0.0360%19 Aug →
mirage0–13-0.066%19 Aug →
vertigo6–13-0.108%19 Aug →
mirage9–130.0119%7 Aug →
ancient8–13-0.0314%6 Aug →
inferno8–13-0.0217%1 Aug →
mirage13–10-0.028%1 Aug →
mirage9–13-0.066%23 Jul →
cache11–130.0117%23 Jul →
inferno12–120.0719%23 Jul →
ancient13–40.1114%23 Jul →
inferno13–7-0.027%23 Jul →
anubis7–13-0.0220%18 Jul →
inferno4–13-0.0618%17 Jul →
cache13–90.0211%17 Jul →
cache6–13-0.019%16 Jul →
mirage16–14-0.0511%16 Jul →
mirage13–9-0.0510%15 Jul →
mirage7–130.0533%15 Jul →
inferno13–100.0321%14 Jul →
cache9–13-0.0218%14 Jul →
nuke11–130.0317%12 Jul →
inferno13–11-0.069%10 Jul →
cache13–100.0326%10 Jul →
mirage11–130.0314%9 Jul →
cache13–8-0.0110%9 Jul →
anubis8–13-0.057%5 Jul →
mirage15–150.0111%5 Jul →
ancient13–20.0617%5 Jul →
anubis7–13-0.0417%4 Jul →
inferno13–90.0115%4 Jul →
mirage16–12-0.038%4 Jul →
ancient13–80.0324%4 Jul →
mirage13–30.069%2 Jul →
inferno5–130.0614%2 Jul →
cache11–130.0623%1 Jul →
mirage13–11-0.0318%1 Jul →
mirage10–13-0.0314%28 Jun →
mirage13–80.0020%28 Jun →
inferno13–90.0728%27 Jun →
inferno11–130.0125%26 Jun →
nuke6–13-0.0415%17 Jun →
mirage4–13-0.0523%16 Jun →
vertigo13–7-0.0318%16 Jun →
inferno13–30.0323%16 Jun →
ancient8–13-0.0115%15 Jun →
inferno13–8-0.0119%15 Jun →
nuke9–13-0.0511%14 Jun →
ancient13–6-0.0215%13 Jun →
mirage13–5-0.005%13 Jun →
nuke13–9-0.0233%12 Jun →
anubis13–10.0620%12 Jun →
ancient13–50.0126%12 Jun →
mirage7–13-0.0617%11 Jun →
inferno7–2-0.0327%11 Jun →
cache9–130.0119%11 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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