4

4 — CS2 Stats

HN76561199031968280[U:1:1071702552]Steam profile ↗✓ No bans

1,626Tracked matches59%Win rate2020Tracked since
CSDB Rating6.6 SolidOpening Duellist
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,835 → 1,835
+4Tracked matches · now 1,626
+3.7ppWin rate · 55.6% → 59.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 4 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

14,645Peak Premier in tracked matches
1,835Highest Faceit ELO seen on CSDB
32Days played since 2026-04-04

Faceit ELO

  • At peak — 1,835
  • Next: Level 10 at 2,001 166 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-16
  • Level 8 first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GG4PEAK ELO1,835csdb.gg/stats

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Performance scores

Aim78
Positioning63
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY53425Last 10053%Win rateWWLLLWLWLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −4.7pp headshot accuracy · −7ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 16%
  • Avg reaction 564ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 548ms

Last 20

  • 983 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.3 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim7.8
Utility5.1
Positioning6.3
Opening Duels6.8
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 96% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.3
Utility5.1
Mechanics7.1
Opening Duels6.7
Win Impact8.1

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time570ms−63ms
first ⅓ avg 634ms → last ⅓ avg 570ms
Headshot accuracy20.1%−2.0%
first ⅓ avg 22.0% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–4 · ancient, 11 Apr
42%Best headshot accuracy · 10–13 · cache, 2 Aug
438msFastest reaction time · 13–7 · ancient, 26 Aug
13–0Biggest win · cache, 16 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
49In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 80% over 5nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
cacheB1991047%0.01
ancientS1713476%0.04
dust2C167944%0.02
infernoC125742%0.03
mirageC104640%0.05
nukeD93633%-0.01
anubisA85363%0.04
overpassS54180%0.05
vertigo21150%-0.00
office110100%0.03
train110100%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

723Matches
51%Win rate
1.14Avg K/D
85.2ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke12566%1.1817.4
Mirage12345%1.0916.2
Ancient10849%1.2717.7
Dust28949%1.1416.3
Anubis7051%1.2117.1
Overpass4650%1.1617.7
Inferno3743%1.1617.2
Train2162%1.0618.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
33.8%Accuracy (enemy spotted)
35.5%Spray accuracy
81.9%Counter-strafing
8.2°Preaim
559msReaction time
53.9%T opening success
59.3%CT opening success
0.43Enemies flashed / flash
2.6%Flash assists
10.29HE damage / grenade
10.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4284 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–00.1422%16 Sept
ancient13–20.0715%16 Sept
mirage9–130.0813%16 Sept
dust29–130.0215%16 Sept
dust26–13-0.0117%15 Sept
ancient13–10-0.0720%15 Sept
inferno9–13-0.026%15 Sept
dust213–80.1322%26 Aug
inferno6–90.0422%26 Aug
cache8–130.0110%26 Aug
ancient13–70.0523%26 Aug
nuke12–12-0.0119%26 Aug
anubis12–12-0.0121%26 Aug
nuke9–130.0220%14 Aug
ancient13–30.0611%14 Aug
anubis13–30.0613%14 Aug
ancient6–00.0829%14 Aug
inferno7–13-0.0724%7 Aug
dust212–12-0.0026%7 Aug
ancient13–90.0523%7 Aug
anubis19–170.0718%7 Aug
ancient13–8-0.0221%7 Aug
cache10–130.0642%2 Aug
ancient9–13-0.0315%2 Aug
anubis13–90.0616%2 Aug
dust213–20.1324%2 Aug
cache6–130.0328%27 Jul
mirage13–80.1434%27 Jul
cache13–2-0.0313%26 Jul
anubis11–130.0218%26 Jul
mirage13–10.0832%15 Jul
mirage11–13-0.0316%15 Jul
dust210–130.0116%15 Jul
dust213–3-0.0128%15 Jul
dust26–130.0335%15 Jul
inferno13–10.0211%9 Jul
mirage13–40.0623%9 Jul
dust211–13-0.0418%9 Jul
ancient13–10-0.0211%9 Jul
dust216–130.0430%9 Jul
cache3–13-0.0119%9 Jun
dust26–13-0.0717%9 Jun
cache13–20.0114%3 Jun
inferno11–13-0.0224%3 Jun
vertigo8–130.0226%3 Jun
mirage9–130.0626%1 Jun
ancient13–50.0520%1 Jun
ancient11–130.0813%28 May
dust213–80.0539%28 May
ancient11–130.0210%22 May
dust26–13-0.0524%20 May
nuke2–130.0325%20 May
office13–60.0319%20 May
cache11–13-0.0414%16 May
cache12–12-0.0018%16 May
cache13–6-0.0123%14 May
cache12–12-0.0413%14 May
cache13–3-0.0221%14 May
cache13–30.0121%12 May
mirage13–20.1512%12 May
overpass13–70.1535%12 May
mirage11–130.0525%12 May
cache9–13-0.0313%11 May
cache4–130.0114%11 May
cache6–13-0.0531%11 May
anubis7–130.0429%11 May
cache13–40.0724%5 May
vertigo9–6-0.0313%3 May
anubis13–70.0211%3 May
inferno4–90.0021%29 Apr
cache13–50.0625%29 Apr
cache13–60.0027%29 Apr
dust210–13-0.0120%26 Apr
inferno8–130.0619%26 Apr
mirage6–13-0.0414%26 Apr
dust213–70.0223%26 Apr
train13–50.0028%22 Apr
overpass13–80.1027%16 Apr
inferno16–130.1119%16 Apr
anubis13–70.0340%16 Apr
nuke9–130.0212%11 Apr
inferno8–130.0435%11 Apr
ancient13–40.2217%11 Apr
overpass13–70.0119%11 Apr
nuke13–60.0129%11 Apr
ancient13–100.0620%11 Apr
inferno16–130.0722%10 Apr
dust213–90.0138%10 Apr
nuke7–13-0.0334%10 Apr
inferno13–100.0436%10 Apr
nuke13–80.0323%10 Apr
inferno16–140.0813%8 Apr
overpass17–19-0.0122%7 Apr
nuke13–5-0.0821%7 Apr
mirage8–13-0.0213%7 Apr
ancient1–13-0.069%7 Apr
nuke8–13-0.0516%6 Apr
ancient19–170.0424%6 Apr
ancient13–90.0818%4 Apr
overpass16–140.0221%4 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →