str0nkelele

str0nkelele — CS2 Stats

76561199024261866[U:1:1063996138]Steam profile ↗✓ No bans

948Tracked matches38%Win rate2020Tracked since
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating14,838Blue band · top ~29.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 9 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,838 -3,238 16 Jul19 Sept · 23 days played
14,83818,076peak 18,07616 Jul19 Sept
18,183Peak Premier in tracked matches
27Days played since 2026-07-09

Premier CS Rating

  • 3,238 below peak (18,076)
  • -280 over 30 days · steady
  • Next: Purple band at 15,000 162 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGstr0nkelelePREMIER14,838 · Blue bandcsdb.gg/stats

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Performance scores

Aim77
Positioning55
Utility53

0–100 skill scores via Leetify.

Recent form

COLD36613Last 10036%Win rateTLLLLLWLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −1.2pp headshot accuracy · +18ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 589ms

Last 10

  • 181 · 10% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 592ms

Last 20

  • 5141 · 25% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim7.7
Utility5.3
Positioning5.5
Opening Duels3.2
Clutch0.0

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 60% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.5
Utility5.3
Mechanics4.6
Opening Duels4.1
Win Impact1.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time604ms−77ms
first ⅓ avg 681ms → last ⅓ avg 604ms
Headshot accuracy24.0%+3.4%
first ⅓ avg 20.6% → last ⅓ avg 24.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · mirage, 22 Jul
62%Best headshot accuracy · 4–13 · dust2, 15 Jul
422msFastest reaction time · 13–8 · ancient, 22 Aug
13–1Biggest win · mirage, 21 Aug

Across the last 100 tracked matches.

Highlights

3Longest win streak
68In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 46% over 13anubisWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC27101737%0.02
ancientD2581732%-0.01
mirageC146843%0.03
cacheB136746%-0.01
nukeD124833%-0.02
anubisD5050%0.00
dust242250%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.82Avg K/D
73.9ADR
29%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
39.9%Accuracy (enemy spotted)
44.2%Spray accuracy
70.5%Counter-strafing
11.1°Preaim
591msReaction time
59.7%T opening success
33.1%CT opening success
0.46Enemies flashed / flash
7.0%Flash assists
12.94HE damage / grenade
4.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4621 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.1459% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis15–150.0618%19 Sept
mirage6–130.0121%19 Sept
anubis13–16-0.0314%19 Sept
mirage5–13-0.0328%18 Sept
mirage6–130.0824%18 Sept
cache7–13-0.0227%18 Sept
ancient13–100.0226%18 Sept
nuke7–130.0335%11 Sept
ancient4–13-0.035%11 Sept
inferno8–13-0.0633%11 Sept
mirage8–13-0.0232%11 Sept
inferno11–130.0524%11 Sept
nuke7–13-0.0435%11 Sept
nuke12–16-0.0221%6 Sept
cache13–6-0.0318%6 Sept
ancient11–13-0.0216%30 Aug
cache13–100.0221%30 Aug
ancient13–90.098%30 Aug
ancient3–130.0238%25 Aug
inferno13–20.0731%25 Aug
mirage4–130.0419%22 Aug
ancient13–8-0.0516%22 Aug
nuke13–70.0129%21 Aug
mirage13–10.0733%21 Aug
cache9–13-0.0526%21 Aug
inferno13–20.0125%21 Aug
inferno6–13-0.0135%21 Aug
inferno13–80.0917%20 Aug
ancient16–140.0316%20 Aug
ancient1–13-0.0430%20 Aug
ancient9–130.0430%18 Aug
ancient8–13-0.0124%18 Aug
cache13–7-0.0018%18 Aug
nuke13–160.0326%17 Aug
inferno13–9-0.0120%17 Aug
cache8–13-0.0239%16 Aug
inferno11–13-0.0021%16 Aug
nuke13–11-0.0423%15 Aug
mirage8–00.0226%15 Aug
anubis7–130.0121%15 Aug
cache4–13-0.0226%15 Aug
nuke13–40.0245%15 Aug
cache4–130.0413%11 Aug
anubis9–130.0121%11 Aug
inferno13–8-0.0510%11 Aug
dust210–13-0.0037%11 Aug
nuke9–13-0.044%10 Aug
mirage4–13-0.1129%10 Aug
ancient8–13-0.0714%10 Aug
inferno10–13-0.0242%4 Aug
nuke4–13-0.0725%4 Aug
mirage11–13-0.0319%2 Aug
ancient13–110.0422%2 Aug
nuke13–3-0.0415%27 Jul
anubis10–13-0.0510%27 Jul
ancient13–9-0.016%24 Jul
ancient11–130.0215%24 Jul
inferno15–150.0326%24 Jul
nuke7–13-0.0415%24 Jul
ancient1–13-0.0523%24 Jul
inferno15–150.0519%24 Jul
cache16–130.0828%24 Jul
inferno13–30.0319%24 Jul
mirage13–10.0816%23 Jul
ancient14–16-0.0521%23 Jul
inferno6–13-0.048%23 Jul
inferno14–160.0512%22 Jul
ancient5–13-0.0216%22 Jul
mirage13–30.1830%22 Jul
ancient9–130.1417%22 Jul
inferno4–130.0819%22 Jul
inferno8–13-0.0219%22 Jul
inferno9–130.0714%17 Jul
inferno16–13-0.0518%17 Jul
mirage9–130.0116%17 Jul
ancient9–13-0.0213%17 Jul
ancient4–130.0011%17 Jul
inferno8–13-0.0347%16 Jul
ancient16–14-0.0615%16 Jul
dust213–9-0.0622%16 Jul
ancient9–13-0.064%15 Jul
mirage13–30.0836%15 Jul
dust24–130.0462%15 Jul
dust213–10-0.0713%15 Jul
cache5–13-0.0226%15 Jul
ancient1–13-0.0817%15 Jul
inferno11–130.1425%11 Jul
inferno13–50.0218%11 Jul
cache13–6-0.0510%11 Jul
inferno13–110.0621%11 Jul
cache4–130.0227%10 Jul
inferno13–110.0714%10 Jul
inferno8–13-0.0211%10 Jul
inferno10–13-0.0222%10 Jul
mirage13–30.0526%10 Jul
ancient2–13-0.0227%10 Jul
inferno9–130.1028%10 Jul
cache16–13-0.068%9 Jul
ancient13–70.0529%9 Jul
nuke9–13-0.013%9 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →