Fush1

Fush1 — CS2 Stats

RU76561199011332581[U:1:1051066853]Steam profile ↗✓ No bans

286Tracked matches50%Win rate2022Tracked since
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating12,638Blue band · top ~40.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 12,638 → 12,638
+2Tracked matches · now 286
−3.3ppWin rate · 53.3% → 50.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 59 days played since 13 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 12,638 +6,675 5 Oct3 Sept · 39 days played
5,96314,999peak 14,9995 Oct3 Sept
14,999Peak Premier in tracked matches
59Days played since 2025-09-13

Premier CS Rating

  • 2,361 below peak (14,999)
  • -65 over 30 days · steady
  • -2,361 over 90 days
  • Next: Purple band at 15,000 2,362 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGFush1FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER12,638 · Blue bandcsdb.gg/stats

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Performance scores

Aim57
Positioning44
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY56431Last 10056%Win rateLWWLWLWLWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +4.7pp headshot accuracy · −36ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 555ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 535ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim5.7
Utility3.8
Positioning4.4
Opening Duels2.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.4
Utility3.8
Mechanics4.4
Opening Duels3.0
Win Impact5.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time568ms−99ms
first ⅓ avg 667ms → last ⅓ avg 568ms
Headshot accuracy11.6%−3.3%
first ⅓ avg 14.8% → last ⅓ avg 11.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–7 · dust2, 11 Oct
40%Best headshot accuracy · 13–2 · overpass, 3 Jun
406msFastest reaction time · 13–10 · ancient, 17 Aug
13–0Biggest win · inferno, 25 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
86In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 76% over 21mirageWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
infernoS2116576%-0.00
ancientB21111052%-0.02
dust2B137654%-0.00
anubisB137654%-0.03
mirageC135838%-0.00
overpassS107370%0.00
nukeA53260%-0.03
vertigo2020%-0.00
cache1010%-0.02
train1010%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.1%Headshot accuracy
34.4%Accuracy (enemy spotted)
32.3%Spray accuracy
69.7%Counter-strafing
8.0°Preaim
564msReaction time
16.3%T opening success
54.3%CT opening success
0.49Enemies flashed / flash
1.6%Flash assists
8.64HE damage / grenade
4.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.1331% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4874 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.3099% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust25–130.0019%16 Sept
inferno13–80.0321%16 Sept
ancient13–50.0311%31 Aug
ancient9–13-0.039%30 Aug
inferno13–5-0.0015%30 Aug
anubis10–13-0.0610%25 Aug
inferno13–5-0.0332%25 Aug
ancient10–13-0.038%24 Aug
mirage13–9-0.0311%19 Aug
ancient8–13-0.044%19 Aug
ancient13–100.079%17 Aug
anubis7–13-0.056%16 Aug
anubis14–16-0.057%16 Aug
inferno16–140.028%16 Aug
ancient13–60.0413%16 Aug
mirage2–130.0014%16 Aug
mirage11–13-0.057%16 Aug
mirage13–40.0418%15 Aug
dust27–130.087%15 Aug
dust213–80.004%15 Aug
mirage13–40.0312%15 Aug
mirage3–13-0.0717%11 Aug
dust213–11-0.058%10 Aug
ancient16–13-0.0014%10 Aug
ancient4–13-0.037%9 Aug
nuke13–8-0.0611%9 Aug
dust27–13-0.056%9 Aug
anubis13–30.006%8 Aug
mirage5–13-0.0112%8 Aug
inferno5–11-0.0322%8 Aug
ancient13–5-0.0011%7 Aug
anubis13–8-0.018%7 Aug
dust213–16-0.0417%6 Aug
cache3–13-0.0210%6 Aug
anubis4–13-0.0622%6 Aug
ancient13–90.0124%6 Aug
anubis13–11-0.079%5 Aug
inferno13–50.0514%5 Aug
anubis8–13-0.079%5 Aug
inferno13–100.0512%4 Aug
inferno13–5-0.0212%4 Aug
ancient13–9-0.0712%4 Aug
inferno7–130.0311%4 Aug
overpass11–130.0113%3 Aug
inferno16–12-0.0811%2 Aug
inferno10–3-0.0238%2 Aug
inferno13–3-0.0020%2 Aug
ancient4–13-0.1412%14 Jul
inferno13–00.036%25 Jun
ancient11–13-0.0910%12 Jun
mirage6–13-0.0513%12 Jun
overpass13–5-0.0532%8 Jun
inferno13–8-0.0310%4 Jun
overpass13–20.0340%3 Jun
inferno11–13-0.0118%27 May
inferno13–40.0231%27 May
ancient13–110.0311%26 May
ancient13–10-0.0218%18 May
mirage13–1-0.0114%17 May
dust213–10.0624%17 May
ancient13–70.0513%10 May
anubis13–5-0.0213%30 Apr
anubis7–130.0231%9 Apr
vertigo12–120.0123%9 Apr
vertigo7–13-0.0121%9 Apr
overpass13–70.0116%12 Mar
overpass5–13-0.0118%12 Mar
ancient2–13-0.0812%2 Mar
inferno6–13-0.0917%2 Mar
dust214–16-0.0216%28 Feb
anubis13–11-0.0314%25 Feb
train0–5-0.0213%25 Feb
nuke13–60.0219%23 Feb
anubis13–80.0315%20 Feb
ancient9–13-0.0122%17 Feb
ancient13–60.0010%17 Feb
inferno10–13-0.048%16 Feb
dust213–9-0.0014%13 Feb
anubis13–8-0.0115%8 Feb
ancient5–13-0.0015%1 Feb
nuke8–13-0.0410%30 Jan
dust27–13-0.0614%30 Jan
overpass0–9-0.0112%7 Jan
overpass13–10-0.0226%3 Jan
overpass13–11-0.0113%3 Jan
mirage13–100.0314%2 Jan
mirage8–130.0214%26 Dec
inferno13–2-0.0223%26 Dec
mirage8–130.0715%10 Dec
overpass13–100.0324%29 Nov
nuke13–11-0.059%17 Nov
nuke8–13-0.0212%30 Oct
ancient8–13-0.0218%27 Oct
dust213–9-0.037%19 Oct
inferno13–50.0715%19 Oct
dust213–70.0820%11 Oct
dust213–20.015%10 Oct
mirage7–13-0.0319%5 Oct
overpass13–110.0514%14 Sept
inferno13–40.0416%13 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →