✶ K Λ T ✶

✶ K Λ T ✶ — CS2 Stats

ZA76561199010517393[U:1:1050251665]Steam profile ↗✓ No bans

835Tracked matches48%Win rate2020Tracked since
CSDB Rating4.5 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 835 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 18 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 12,551 +1,617 19 Sept15 Jan · 14 days played
10,93414,219peak 14,21919 Sept15 Jan
14,219Peak Premier in tracked matches
38Days played since 2025-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim61
Positioning40
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY54442Last 10054%Win rateWWWLLTLWLL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.6pp headshot accuracy · −141ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 678ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 638ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 708ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim6.1
Utility2.4
Positioning4.0
Opening Duels0.3

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 39% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 703ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.0
Utility2.4
Mechanics6.7
Opening Duels1.1
Win Impact4.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time700ms−46ms
first ⅓ avg 747ms → last ⅓ avg 700ms
Headshot accuracy15.8%+1.8%
first ⅓ avg 14.0% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · overpass, 19 Sept
32%Best headshot accuracy · 5–13 · mirage, 17 Aug
500msFastest reaction time · 13–4 · dust2, 11 Nov
13–1Biggest win · ancient, 11 Nov

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
85In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 75% over 8mirageWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
infernoS1913668%-0.01
mirageD1861233%-0.04
dust2B179853%-0.01
overpassA117464%0.02
nukeC94544%-0.01
ancientS86275%-0.01
anubisC73443%-0.03
trainS64267%-0.02
vertigo21150%-0.01
cache21150%-0.01
italy1010%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
36.4%Accuracy (enemy spotted)
40.8%Spray accuracy
80.2%Counter-strafing
9.8°Preaim
703msReaction time
19.2%T opening success
39.0%CT opening success
0.47Enemies flashed / flash
0.6%Flash assists
5.75HE damage / grenade
2.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 702.8286ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4698 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.2178% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0312%24 Aug
mirage16–14-0.0213%23 Aug
mirage13–6-0.0219%20 Aug
vertigo3–13-0.0414%17 Aug
ancient2–13-0.079%17 Aug
anubis12–120.0113%17 Aug
mirage5–13-0.0232%17 Aug
inferno13–5-0.0119%17 Aug
cache7–13-0.0515%17 Aug
anubis3–13-0.050%17 Aug
dust211–13-0.0515%17 Aug
anubis11–13-0.0410%17 Aug
mirage8–13-0.0313%17 Aug
dust26–13-0.0327%16 Aug
cache13–60.0319%16 Aug
dust25–13-0.0310%16 Aug
inferno13–30.0416%13 Jun
mirage0–13-0.1325%13 Jun
nuke11–130.0216%14 Apr
inferno13–60.0220%30 Jan
dust213–90.0615%30 Jan
inferno13–80.0512%24 Jan
nuke6–13-0.0521%24 Jan
mirage9–13-0.0710%24 Jan
mirage13–7-0.024%15 Jan
mirage2–13-0.0824%2 Dec
mirage13–4-0.0121%2 Dec
overpass13–11-0.0016%24 Nov
inferno13–7-0.0614%19 Nov
inferno13–11-0.0011%19 Nov
inferno7–13-0.0422%16 Nov
inferno13–80.0324%16 Nov
dust26–13-0.079%16 Nov
anubis13–8-0.0117%14 Nov
dust213–50.0815%14 Nov
train1–13-0.0325%14 Nov
nuke13–4-0.047%14 Nov
overpass10–130.0114%13 Nov
italy6–13-0.0317%12 Nov
mirage4–13-0.0720%12 Nov
mirage7–13-0.058%12 Nov
mirage9–13-0.0211%11 Nov
ancient13–10.0816%11 Nov
train13–9-0.0018%11 Nov
train6–1-0.050%11 Nov
nuke13–50.0029%11 Nov
inferno13–70.0515%11 Nov
mirage1–13-0.0919%11 Nov
dust213–4-0.0010%11 Nov
overpass6–13-0.0414%10 Nov
inferno5–13-0.0729%10 Nov
nuke1–13-0.0617%10 Nov
dust213–10.0712%10 Nov
train2–130.0021%10 Nov
dust213–9-0.0315%10 Nov
ancient13–9-0.0212%10 Nov
overpass11–13-0.0419%9 Nov
dust216–14-0.0119%9 Nov
dust27–130.0217%3 Nov
nuke13–100.0313%1 Nov
inferno13–11-0.0713%23 Oct
mirage13–60.0410%23 Oct
ancient13–6-0.0013%21 Oct
dust213–6-0.0619%21 Oct
mirage11–130.0419%21 Oct
inferno5–13-0.0419%21 Oct
ancient13–110.0223%20 Oct
nuke13–80.0818%20 Oct
inferno7–13-0.0016%19 Oct
dust26–13-0.046%19 Oct
mirage5–13-0.0312%6 Oct
dust212–120.0219%2 Oct
inferno13–5-0.0021%30 Sept
vertigo13–90.0112%30 Sept
inferno13–7-0.0310%28 Sept
nuke2–13-0.069%28 Sept
train13–10-0.058%28 Sept
anubis13–4-0.0512%28 Sept
overpass13–90.099%26 Sept
inferno13–100.0318%26 Sept
anubis7–13-0.028%26 Sept
ancient13–70.015%25 Sept
overpass13–50.096%25 Sept
overpass13–10.0316%24 Sept
dust21–13-0.0311%23 Sept
inferno2–13-0.0324%23 Sept
inferno13–100.0613%21 Sept
ancient13–9-0.0122%21 Sept
overpass13–60.0113%20 Sept
overpass13–7-0.0414%20 Sept
dust213–10-0.0213%19 Sept
overpass9–130.0417%19 Sept
nuke10–13-0.0218%19 Sept
overpass13–20.1013%19 Sept
train13–8-0.016%19 Sept
mirage9–13-0.0127%19 Sept
ancient3–13-0.1120%19 Sept
inferno2–13-0.0713%19 Sept
anubis13–11-0.0213%18 Sept
dust213–2-0.0123%18 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →