24KM/H PEEK

24KM/H PEEK — CS2 Stats

76561198996792639[U:1:1036526911]Steam profile ↗✓ No bans

112Tracked matches48%Win rate2023Tracked since
CSDB Rating4.8 DevelopingClutch Specialist
Premier CS Rating14,116Blue band · top ~33.1% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (54 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,116 +409 30 Jul – 4 Sept · 21 days played
13,64515,405peak 15,40530 Jul4 Sept
15,795Peak Premier in tracked matches
36Days played since 2023-05-13

Premier CS Rating

  • 1,289 below peak (15,405)
  • -791 over 30 days · declining
  • Next: Purple band at 15,000 — 884 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG24KM/H PEEKFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER14,116 · Blue bandcsdb.gg/stats

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Performance scores

Aim70
Positioning45
Utility28

0–100 skill scores via Leetify.

Recent form

COLD40–50–3Last 9343%Win rateLWLWLLLLLW

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +2.8pp headshot accuracy · +9ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 605ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 601ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 596ms

Newest first, from the last 93 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.4 against its own average).

Aim7.0
Utility2.8
Positioning4.5
Opening Duels1.8
Clutch6.2

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 95% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 43% on T to 25% on CT — first contacts on the defending side are being lost.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.5
Utility2.8
Mechanics6.9
Opening Duels1.6
Win Impact4.4

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.03 → last ⅓ avg 0.01
Reaction time616ms−107ms
first ⅓ avg 723ms → last ⅓ avg 616ms
Headshot accuracy23.9%+0.4%
first ⅓ avg 23.5% → last ⅓ avg 23.9%

Rolling 5-match average across the last 93 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–4 · inferno, 29 Aug →
47%Best headshot accuracy · 9–4 · assembly, 6 Jul →
359msFastest reaction time · 4–13 · inferno, 7 Aug →
13–2Biggest win · mirage, 14 Aug →

Across the last 93 tracked matches.

Highlights

4Longest win streak
4–5In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 60% over 5ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC3816–2242%-0.02
dust2C218–1338%-0.02
infernoC104–640%0.01
cacheA74–357%-0.01
anubisA53–260%0.01
ancientD51–420%-0.01
nukeA53–260%0.00
vertigo—10–10%-0.07
assembly—11–0100%0.03

Across the last 93 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

66Matches
55%Win rate
1.21Avg K/D
85.1ADR
54%Headshot %

Clutches & streaks

51%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1753%1.0616.2
Dust21155%1.3917.4
Inferno875%1.3619.4
Nuke850%1.2314.1
Cache862%1.3616.8
Ancient757%1.2419.3
Anubis617%0.8915.2
Vertigo1100%1.3026.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.1%Headshot accuracy
32.3%Accuracy (enemy spotted)
33.4%Spray accuracy
81.2%Counter-strafing
10.3°Preaim
606msReaction time
42.7%T opening success
25.2%CT opening success
0.41Enemies flashed / flash
3.2%Flash assists
5.81HE damage / grenade
4.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4105 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 25.1607% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0916%25 Oct →
anubis13–80.0226%4 Oct →
dust27–130.0122%4 Sept →
mirage13–40.1922%4 Sept →
inferno10–13-0.0635%30 Aug →
mirage8–13-0.0921%30 Aug →
mirage11–130.0022%30 Aug →
dust20–6-0.047%30 Aug →
cache11–130.0728%29 Aug →
inferno13–40.2138%29 Aug →
ancient9–130.0215%29 Aug →
mirage13–11-0.0017%29 Aug →
nuke13–60.0424%29 Aug →
nuke11–13-0.0220%28 Aug →
anubis13–9-0.0426%28 Aug →
inferno9–4-0.0817%24 Aug →
dust24–13-0.0229%24 Aug →
mirage0–13-0.116%22 Aug →
anubis13–100.0731%22 Aug →
inferno13–40.0622%22 Aug →
dust25–130.0331%22 Aug →
dust213–50.0220%22 Aug →
mirage4–13-0.0418%21 Aug →
mirage13–40.0314%21 Aug →
mirage13–60.0531%21 Aug →
dust213–90.0636%21 Aug →
dust213–30.0124%20 Aug →
mirage15–15-0.0036%20 Aug →
cache13–110.0042%18 Aug →
ancient8–13-0.0324%17 Aug →
mirage6–13-0.0621%17 Aug →
ancient10–13-0.0618%16 Aug →
dust29–13-0.0321%16 Aug →
cache13–10-0.0624%16 Aug →
mirage4–130.0228%16 Aug →
nuke13–30.0138%15 Aug →
mirage10–130.0527%15 Aug →
mirage13–8-0.0133%14 Aug →
mirage14–16-0.0228%14 Aug →
mirage13–2-0.0215%14 Aug →
dust213–16-0.0631%14 Aug →
dust27–13-0.0430%10 Aug →
dust26–13-0.0438%8 Aug →
dust213–100.0532%7 Aug →
inferno4–13-0.0624%7 Aug →
cache12–10.0436%7 Aug →
mirage2–13-0.0430%2 Aug →
dust23–13-0.0635%2 Aug →
mirage13–60.0226%2 Aug →
anubis13–16-0.0321%1 Aug →
dust24–130.0036%1 Aug →
cache13–70.0428%1 Aug →
ancient16–120.0531%1 Aug →
inferno5–13-0.0422%1 Aug →
mirage13–9-0.0220%31 Jul →
nuke13–80.0344%31 Jul →
mirage4–13-0.1121%31 Jul →
mirage13–7-0.0123%30 Jul →
dust26–13-0.0141%30 Jul →
inferno15–150.0520%30 Jul →
mirage13–70.0528%30 Jul →
dust21–13-0.1033%29 Jul →
mirage13–8-0.0239%28 Jul →
mirage8–130.0223%28 Jul →
mirage5–13-0.0328%28 Jul →
inferno3–13-0.0129%27 Jul →
inferno7–13-0.0344%26 Jul →
dust213–8-0.0424%26 Jul →
nuke9–13-0.0433%26 Jul →
cache3–13-0.1133%26 Jul →
dust213–70.0138%26 Jul →
dust213–10-0.0123%26 Jul →
ancient8–13-0.0329%26 Jul →
dust21–13-0.0827%25 Jul →
vertigo14–16-0.0715%12 Jul →
mirage4–13-0.118%8 Jul →
mirage16–130.0720%7 Jul →
mirage13–110.0625%7 Jul →
inferno13–70.0220%7 Jul →
mirage3–00.1010%7 Jul →
anubis10–130.0321%6 Jul →
dust213–8-0.0317%6 Jul →
mirage3–110.0229%6 Jul →
assembly9–40.0347%6 Jul →
mirage15–15-0.0118%27 May →
cache3–16-0.0611%24 May →
mirage9–5-0.0628%21 May →
mirage3–16-0.0911%16 May →
mirage9–16-0.0921%16 May →
mirage1–9-0.139%16 May →
mirage1–9-0.0518%16 May →
mirage1–9-0.0718%16 May →
mirage9–70.0210%13 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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