pablo

pablo — CS2 Stats

UM76561198994765405[U:1:1034499677]Steam profile ↗✓ No bans

223Tracked matches60%Win rate2021Tracked since
CSDB Rating7.2 StrongPositional Player
Premier CS Rating15,716Purple band · top ~25.5% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 223 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 7 Nov 2022. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,716 +1,106 10 Jun8 Sept · 7 days played
14,61015,716peak 15,71610 Jun8 Sept
15,716Peak Premier in tracked matches
47Days played since 2022-11-07

Premier CS Rating

  • At peak — 15,716
  • +1,106 over 90 days
  • Next: Pink band at 20,000 4,284 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGpabloFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,716 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning72
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY55405Last 10055%Win rateWLLWWWWLWL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +2.4pp headshot accuracy · −25ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 570ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 29%
  • Avg reaction 568ms

Last 20

  • 146 · 70% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 28%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim8.6
Utility4.1
Positioning7.2
Opening Duels6.1
Clutch5.4

Sharp aimerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.2
Utility4.1
Mechanics8.1
Opening Duels5.0
Win Impact8.3

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time601ms−38ms
first ⅓ avg 638ms → last ⅓ avg 601ms
Headshot accuracy28.9%+3.2%
first ⅓ avg 25.8% → last ⅓ avg 28.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 11–13 · inferno, 6 Jan
50%Best headshot accuracy · 5–13 · inferno, 21 Jul
422msFastest reaction time · 2–13 · inferno, 7 Jun
15–1Biggest win · anubis, 19 Nov

Across the last 100 tracked matches.

Highlights

7Longest win streak
77In matches decided by ≤2 rounds
45Overtime games

Map breakdown

nukeBest map · 67% over 12infernoWeakest map · 50% over 18
MapGradePlayedRecordWin rateAvg rating
mirageA2415963%0.04
infernoB189950%0.05
dust2B189950%0.01
nukeS128467%0.03
anubisB84450%0.01
overpassA74357%0.00
vertigoB63350%0.03
train31233%0.01
ancient110100%0.06
office1010%-0.05
agency1010%-0.02
cache110100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (50% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

26Matches
50%Win rate
1.23Avg K/D
95.9ADR
66%Headshot %

Clutches & streaks

47%1v1 clutch win
43%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage757%1.3216.9
Inferno540%1.2421.8
Nuke450%1.0918.5
Dust2475%1.3419.5
Anubis20%1.8230.5
Train1100%1.3320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.1%Headshot accuracy
36.0%Accuracy (enemy spotted)
31.8%Spray accuracy
86.2%Counter-strafing
8.4°Preaim
606msReaction time
40.6%T opening success
59.7%CT opening success
0.74Enemies flashed / flash
4.5%Flash assists
7.43HE damage / grenade
2.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.8383 — below the 4 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
nuke16–130.0931%18 Jun
inferno11–130.0127%18 Jun
nuke11–13-0.0425%15 Jun
anubis13–100.0332%15 Jun
mirage16–14-0.0330%15 Jun
inferno13–40.0921%15 Jun
mirage13–50.1532%10 Jun
inferno11–130.0435%10 Jun
inferno13–100.0326%10 Jun
nuke9–130.0931%7 Jun
nuke13–40.0935%7 Jun
inferno2–13-0.0121%7 Jun
anubis10–130.0530%7 Jun
ancient13–80.0611%4 Jun
nuke13–80.0525%4 Jun
dust213–110.0327%4 Jun
dust213–60.1124%3 Jun
mirage13–40.0624%3 Jun
mirage13–110.0736%3 Jun
dust213–40.0833%3 Jun
dust211–13-0.0341%2 Jun
mirage10–130.1135%2 Jun
nuke5–1-0.0412%2 Jun
nuke13–20.0830%1 Jun
anubis0–3-0.0320%1 Jun
mirage9–13-0.0235%6 Jan
anubis13–40.0426%6 Jan
overpass12–7-0.0238%6 Jan
inferno11–130.1538%6 Jan
vertigo8–130.0545%5 Jan
anubis13–100.0430%5 Jan
nuke4–13-0.0519%25 Oct
mirage9–130.0731%21 Jul
train4–130.0131%21 Jul
vertigo9–130.0521%21 Jul
inferno5–130.1550%21 Jul
train1–130.0326%21 Jul
dust213–160.0526%13 Jun
train13–90.0124%7 Jun
mirage13–20.0529%4 Jun
nuke13–40.0422%3 Jun
overpass6–130.0144%3 Jun
dust29–13-0.0129%27 May
inferno13–110.0437%20 May
dust210–13-0.0340%18 May
mirage13–6-0.0016%17 May
vertigo13–80.0526%17 May
overpass11–130.0433%17 May
office12–12-0.0520%17 May
inferno12–120.0627%17 May
nuke3–13-0.069%10 Mar
nuke13–20.0830%26 Feb
inferno13–6-0.0229%26 Feb
overpass13–80.0249%11 Aug
overpass16–80.0824%13 May
dust216–120.0640%13 May
mirage9–16-0.0510%22 Apr
mirage15–150.0232%11 Mar
dust216–100.0245%11 Mar
mirage16–10-0.0126%11 Mar
mirage10–10.0141%10 Mar
dust27–160.0048%10 Mar
dust28–16-0.0517%10 Mar
mirage9–20.1235%19 Feb
dust216–90.0529%19 Jan
mirage8–160.0418%19 Jan
dust27–16-0.0528%19 Jan
dust216–7-0.0519%4 Jan
dust216–5-0.0739%4 Jan
dust216–110.0716%27 Dec
mirage16–140.0329%24 Dec
nuke16–11-0.0127%21 Dec
dust215–150.0116%9 Dec
mirage16–120.0222%9 Dec
mirage14–160.0241%8 Dec
mirage6–160.0229%4 Dec
overpass2–16-0.0715%4 Dec
agency12–16-0.0227%4 Dec
mirage16–110.0527%2 Dec
anubis9–16-0.0134%2 Dec
inferno16–50.1028%27 Nov
vertigo16–40.0624%26 Nov
dust22–16-0.0422%19 Nov
anubis5–16-0.0913%19 Nov
mirage11–160.0133%19 Nov
anubis15–10.0433%19 Nov
inferno7–160.0135%18 Nov
mirage9–70.0848%17 Nov
inferno6–16-0.0216%17 Nov
mirage16–100.1331%17 Nov
inferno13–3-0.0237%17 Nov
inferno15–150.0019%15 Nov
vertigo12–16-0.0523%15 Nov
cache16–60.0222%15 Nov
inferno16–110.0728%13 Nov
mirage16–50.1224%12 Nov
inferno16–50.0713%12 Nov
overpass16–14-0.0315%8 Nov
inferno16–100.0424%8 Nov
vertigo16–130.0324%7 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →