Simbaa

Simbaa — CS2 Stats

FI76561198985064743[U:1:1024799015]Steam profile ↗✓ No bans

1,905Tracked matches41%Win rate2020Tracked since
CSDB Rating2.8 LearningClutch Specialist
FaceitLevel 4 · 1,490 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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CSDB.GGSimbaaFACEITLevel 4 · 1,490 ELOSTANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim48
Positioning37
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY42571Last 10042%Win rateLWWWWLLLLL

Last 10 vs previous 10: −10pp win rate · +0.04 avg rating · −3.8pp headshot accuracy · −28ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 650ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 596ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.6 against its own average).

Aim4.8
Utility2.4
Positioning3.7
Opening Duels0.0
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning3.7
Utility2.4
Mechanics2.1
Opening Duels0.0
Win Impact2.1

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time634ms−56ms
first ⅓ avg 690ms → last ⅓ avg 634ms
Headshot accuracy13.8%−0.7%
first ⅓ avg 14.5% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–3 · sanctum, 6 Mar
28%Best headshot accuracy · 9–13 · ancient, 10 Jun
430msFastest reaction time · 8–13 · mirage, 28 Feb
13–2Biggest win · dust2, 13 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
710In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 55% over 29ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA29161355%-0.03
mirageD2481633%-0.02
dust2C125742%-0.04
anubisD93633%-0.03
ancientD71614%-0.01
overpassB63350%-0.03
trainD62433%-0.01
inferno43175%0.00
cache1010%-0.04
vertigo1010%-0.01
sanctum110100%0.17

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,753Matches
50%Win rate
0.82Avg K/D
70.6ADR
43%Headshot %

Clutches & streaks

41%1v1 clutch win
14%1v2 clutch win
15Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke21164%0.9414.4
Mirage19242%0.8314.0
Dust211838%0.7612.4
Anubis8760%0.9314.4
Train4349%0.8714.0
Overpass3951%0.8113.4
Ancient3738%0.8013.8
Vertigo1932%0.6811.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
35.4%Accuracy (enemy spotted)
39.5%Spray accuracy
59.5%Counter-strafing
9.5°Preaim
626msReaction time
23.1%T opening success
28.6%CT opening success
0.44Enemies flashed / flash
0.5%Flash assists
4.47HE damage / grenade
2.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5624% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4417 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.1003% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache5–13-0.046%18 Sept
mirage13–60.0211%10 Sept
nuke13–100.0215%8 Sept
nuke13–8-0.0119%7 Sept
mirage13–8-0.0412%7 Sept
mirage6–13-0.0210%24 Aug
nuke10–13-0.0910%16 Aug
ancient6–13-0.0513%16 Aug
vertigo5–13-0.019%5 Aug
overpass11–13-0.037%25 Jun
mirage15–15-0.0518%23 May
nuke16–13-0.0817%27 Apr
overpass5–13-0.0715%24 Apr
mirage9–13-0.0918%24 Apr
dust213–2-0.0625%13 Apr
nuke13–10-0.0511%13 Apr
nuke13–9-0.0510%2 Apr
nuke13–9-0.0315%2 Apr
anubis9–13-0.059%1 Apr
anubis14–16-0.0711%25 Mar
nuke8–13-0.059%22 Mar
nuke13–8-0.0410%22 Mar
mirage8–13-0.0520%21 Mar
mirage13–10-0.0016%20 Mar
mirage7–130.0117%20 Mar
mirage7–13-0.0226%17 Mar
mirage13–160.0117%15 Mar
dust24–13-0.0412%15 Mar
ancient10–13-0.028%12 Mar
overpass13–5-0.0213%12 Mar
inferno22–19-0.0314%12 Mar
overpass9–40.0120%6 Mar
inferno9–70.0713%6 Mar
sanctum9–30.1719%6 Mar
inferno13–11-0.0420%5 Mar
nuke11–130.0416%3 Mar
nuke6–13-0.0426%1 Mar
mirage9–13-0.0418%26 Feb
dust213–5-0.0816%26 Feb
nuke8–13-0.0413%23 Feb
nuke11–130.0324%19 Feb
dust23–13-0.0710%15 Feb
mirage3–11-0.058%9 Feb
anubis4–130.0323%5 Feb
dust216–13-0.0211%5 Feb
nuke13–11-0.0210%5 Feb
anubis13–16-0.0219%30 Jan
dust219–15-0.0415%6 Jan
train4–13-0.038%23 Dec
train13–110.0214%17 Dec
overpass7–9-0.0925%27 Nov
nuke13–10-0.0820%21 Nov
mirage10–13-0.0517%16 Nov
nuke13–9-0.0113%10 Nov
overpass16–140.0421%10 Nov
nuke7–13-0.0017%31 Oct
nuke13–60.007%20 Oct
mirage8–13-0.0018%4 Oct
nuke15–19-0.0610%26 Sept
mirage16–12-0.0710%31 Aug
ancient11–130.0423%29 Aug
nuke13–10-0.0415%28 Aug
mirage13–6-0.0220%28 Aug
nuke10–13-0.0025%27 Aug
mirage11–13-0.0420%26 Aug
nuke13–11-0.0510%20 Aug
nuke11–13-0.047%13 Aug
nuke13–10-0.094%11 Aug
train10–13-0.0314%3 Aug
mirage13–8-0.0214%28 Jul
dust27–13-0.0224%17 Jul
train6–13-0.0112%13 Jul
train24–28-0.0215%29 Jun
ancient9–13-0.0317%18 Jun
ancient9–13-0.0428%10 Jun
nuke3–13-0.0517%6 Jun
anubis13–7-0.0314%4 Jun
dust29–13-0.0223%4 Jun
dust213–8-0.0223%23 May
mirage13–5-0.0414%19 May
dust29–13-0.098%9 May
nuke6–13-0.047%9 May
nuke13–60.0021%6 May
dust24–13-0.0512%11 Apr
anubis4–13-0.076%11 Apr
mirage9–13-0.055%10 Apr
anubis8–130.0116%4 Apr
train13–7-0.0113%1 Apr
mirage10–13-0.0315%30 Mar
dust28–13-0.0413%30 Mar
ancient13–70.0521%29 Mar
nuke13–110.0112%28 Mar
mirage14–160.0323%25 Mar
nuke8–13-0.046%23 Mar
anubis13–6-0.0116%17 Mar
mirage13–40.0812%17 Mar
ancient11–13-0.0115%28 Feb
mirage8–13-0.0315%28 Feb
anubis19–15-0.0412%26 Feb
inferno10–130.0214%25 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →