LuhBabyRupert

LuhBabyRupert — CS2 Stats

US76561198975255146[U:1:1014989418]Steam profile ↗✓ No bans

462Tracked matches43%Win rate2020Tracked since
CSDB Rating4.5 DevelopingPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 18 Jun 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,831 -1,796 13 Feb26 Feb · 7 days played
16,83118,627peak 18,62713 Feb26 Feb
18,627Peak Premier in tracked matches
38Days played since 2025-06-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGLuhBabyRupertFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim52
Positioning52
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY57376Last 10057%Win rateWWLLLWWWLL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +1.3pp headshot accuracy · +85ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 694ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 659ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.6 against its own average).

Aim5.2
Utility2.2
Positioning5.2
Opening Duels3.1
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.2
Utility2.2
Mechanics6.9
Opening Duels2.9
Win Impact2.8

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time637ms−80ms
first ⅓ avg 717ms → last ⅓ avg 637ms
Headshot accuracy17.4%−8.0%
first ⅓ avg 25.4% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 7–9 · poseidon, 23 Jan
67%Best headshot accuracy · 4–13 · agency, 25 Jun
469msFastest reaction time · 13–11 · anubis, 21 Feb
13–0Biggest win · golden, 3 Oct

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
96In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 80% over 5infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
officeA2314961%-0.01
agencyS2215768%-0.00
goldenS97278%0.00
infernoD82625%-0.02
anubisS54180%-0.01
nukeC52340%-0.00
overpassC52340%-0.04
ancient43175%-0.06
poseidon3030%-0.01
dust231233%-0.03
mirage32167%-0.06
debris21150%-0.11
vertigo21150%0.02
sanctum220100%-0.04
warden1010%-0.05
stronghold110100%0.01
grail1010%0.00
italy1010%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

47Matches
47%Win rate
0.87Avg K/D
65.3ADR
32%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis367%0.9713.7
Mirage1100%1.2515.0
Ancient10%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
31.4%Accuracy (enemy spotted)
32.5%Spray accuracy
81.2%Counter-strafing
11.7°Preaim
616msReaction time
29.7%T opening success
52.8%CT opening success
0.30Enemies flashed / flash
1.9%Flash assists
5.68HE damage / grenade
3.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2964 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.7215% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.0316%15 Aug
nuke13–60.017%15 Aug
inferno6–130.0126%15 Aug
poseidon7–9-0.0527%15 Aug
debris3–9-0.1420%15 Aug
debris9–6-0.0922%15 Aug
vertigo9–40.0521%27 Feb
sanctum9–6-0.0818%27 Feb
inferno6–13-0.0213%26 Feb
overpass11–13-0.0110%26 Feb
dust213–3-0.0625%22 Feb
office7–13-0.0124%22 Feb
anubis13–11-0.018%21 Feb
dust213–160.0123%20 Feb
mirage13–7-0.079%20 Feb
nuke5–13-0.0228%20 Feb
overpass2–13-0.066%18 Feb
inferno10–130.0118%18 Feb
anubis9–13-0.0219%15 Feb
overpass5–13-0.066%14 Feb
inferno13–9-0.0314%13 Feb
anubis16–120.008%13 Feb
mirage13–8-0.0622%13 Feb
nuke13–6-0.0116%12 Feb
nuke5–13-0.0230%11 Feb
overpass8–1-0.048%10 Feb
ancient5–13-0.0219%10 Feb
inferno7–13-0.0715%10 Feb
ancient13–3-0.1020%10 Feb
mirage11–13-0.0320%6 Feb
ancient13–7-0.0317%6 Feb
inferno9–13-0.0515%5 Feb
anubis13–6-0.0125%3 Feb
dust23–13-0.0320%3 Feb
warden9–13-0.0518%31 Jan
stronghold13–90.0120%31 Jan
poseidon4–9-0.0833%31 Jan
sanctum9–5-0.0132%31 Jan
inferno16–140.0119%30 Jan
ancient13–10-0.1014%30 Jan
poseidon7–90.0911%23 Jan
office13–9-0.0225%19 Oct
agency7–130.0421%10 Oct
office13–9-0.0118%10 Oct
golden13–110.045%10 Oct
golden11–13-0.028%9 Oct
office13–60.0316%9 Oct
golden13–10.0317%8 Oct
agency13–60.0432%6 Oct
golden13–11-0.0210%6 Oct
office12–12-0.0115%6 Oct
agency13–70.088%4 Oct
golden13–3-0.053%4 Oct
golden13–11-0.045%4 Oct
office13–30.0531%4 Oct
golden13–0-0.0113%3 Oct
golden13–70.0110%3 Oct
agency13–60.0218%3 Oct
office11–13-0.0214%3 Oct
agency13–7-0.0310%2 Oct
office12–12-0.0717%2 Oct
golden12–120.069%2 Oct
office13–8-0.0610%1 Oct
office12–12-0.0133%1 Oct
grail4–130.0012%28 Sept
office13–70.0819%28 Sept
agency13–10.0513%28 Sept
vertigo7–13-0.0124%28 Sept
office13–4-0.0419%25 Sept
office13–9-0.0310%25 Sept
office13–60.0319%25 Sept
agency9–13-0.065%25 Sept
agency13–8-0.0516%19 Sept
office10–13-0.029%19 Sept
office13–50.0522%19 Sept
office13–60.0514%19 Sept
agency7–13-0.0221%19 Sept
italy7–130.0524%19 Sept
nuke12–120.0212%18 Sept
office13–9-0.0427%18 Sept
agency13–6-0.0633%18 Sept
office12–12-0.0332%17 Sept
inferno8–13-0.0319%17 Sept
overpass13–11-0.0412%17 Sept
office2–13-0.0824%12 Sept
agency13–40.0141%12 Sept
agency13–80.0216%29 Jul
agency6–130.0431%30 Jun
office3–13-0.0632%30 Jun
office13–11-0.0322%25 Jun
office13–11-0.0520%25 Jun
agency4–13-0.0567%25 Jun
agency13–6-0.0219%25 Jun
agency13–4-0.0533%18 Jun
agency13–10-0.0126%18 Jun
agency10–13-0.0645%18 Jun
agency13–90.0527%18 Jun
agency13–30.0640%18 Jun
agency13–60.0153%18 Jun
agency6–13-0.0425%18 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →