whips

whips — CS2 Stats

US76561198969252075[U:1:1008986347]Steam profile ↗✓ No bans

540Tracked matches57%Win rate2020Tracked since
CSDB Rating7.2 StrongAll-Rounder
Premier CS Rating19,084Top 50% of 175,286 CSDB-tracked playersPurple band · top ~12.1% of ranked players (population est.)
CSDB Leaderboard#84964 of 221191 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 540 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 21 days played since 6 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 19,084 -803 6 May4 Sept · 22 days played
16,50721,167peak 21,1676 May4 Sept
21,167Peak Premier in tracked matches
21Days played since 2026-05-06

Premier CS Rating

  • 2,083 below peak (21,167)
  • 0 over 90 days
  • Next: Pink band at 20,000 916 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGwhipsPREMIER19,084 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning57
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateLLLTWWWWWT

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +1.7pp headshot accuracy · +42ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 614ms

Last 10

  • 532 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 609ms

Last 20

  • 1172 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim9.0
Utility6.2
Positioning5.7
Opening Duels4.5

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.7
Utility6.2
Mechanics8.7
Opening Duels3.7
Win Impact7.4

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time591ms+0ms
first ⅓ avg 590ms → last ⅓ avg 591ms
Headshot accuracy19.7%−0.1%
first ⅓ avg 19.7% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–11 · anubis, 15 May
54%Best headshot accuracy · 13–9 · nuke, 16 May
422msFastest reaction time · 1–13 · nuke, 8 May
13–1Biggest win · inferno, 18 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
713In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 70% over 10dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB23111248%0.02
nukeA2112957%0.02
anubisS1611569%0.04
infernoC114736%0.01
overpassS107370%0.02
ancientC104640%0.03
dust2D92722%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
41.6%Accuracy (enemy spotted)
45.0%Spray accuracy
89.0%Counter-strafing
9.1°Preaim
585msReaction time
39.5%T opening success
49.9%CT opening success
0.61Enemies flashed / flash
7.9%Flash assists
10.09HE damage / grenade
12.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.4957% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0128%8 Jun
mirage10–130.0112%8 Jun
nuke11–130.0411%29 May
dust215–150.0220%29 May
anubis13–60.0525%29 May
nuke13–60.0124%28 May
overpass13–80.0011%27 May
nuke13–110.0127%27 May
mirage13–90.0319%27 May
inferno15–150.0126%25 May
mirage10–130.0521%25 May
anubis13–20.0116%25 May
nuke11–13-0.019%25 May
overpass13–20.0212%25 May
anubis2–10-0.0114%24 May
overpass13–60.0513%24 May
mirage13–70.0120%23 May
nuke11–13-0.0223%23 May
mirage13–80.1032%23 May
anubis13–60.0427%21 May
overpass13–10-0.0215%21 May
dust25–13-0.0316%19 May
inferno7–130.0327%19 May
mirage13–100.0422%18 May
nuke3–13-0.0328%18 May
nuke11–130.0225%18 May
inferno13–10.0522%18 May
nuke13–5-0.0016%18 May
overpass13–110.0719%17 May
mirage4–13-0.0610%17 May
dust23–13-0.0912%17 May
dust213–60.0829%16 May
inferno7–13-0.0416%16 May
nuke13–90.1054%16 May
ancient8–13-0.0016%15 May
mirage13–16-0.0024%15 May
nuke6–13-0.0125%15 May
ancient8–00.1114%15 May
anubis16–130.0325%15 May
anubis13–110.1335%15 May
mirage11–130.0127%15 May
dust213–50.0329%15 May
ancient11–13-0.0314%15 May
mirage13–50.0418%15 May
mirage13–30.0926%15 May
nuke13–90.0435%14 May
dust210–130.0332%14 May
nuke13–11-0.0331%14 May
mirage2–13-0.0715%14 May
anubis13–110.0736%14 May
overpass13–60.0218%14 May
nuke11–13-0.0226%14 May
anubis13–90.0931%14 May
nuke13–60.0627%13 May
ancient13–60.0516%13 May
inferno11–130.0325%13 May
overpass13–50.0720%13 May
mirage11–13-0.0014%13 May
nuke11–130.029%13 May
dust29–130.0324%13 May
overpass10–13-0.0021%13 May
anubis9–00.0313%12 May
dust214–16-0.0220%12 May
mirage9–130.0221%12 May
mirage13–110.0315%12 May
inferno10–130.0619%12 May
nuke13–70.0821%10 May
anubis11–130.1018%10 May
inferno13–100.0717%10 May
ancient7–130.0524%10 May
anubis13–9-0.017%10 May
mirage13–9-0.0220%9 May
ancient10–130.0520%9 May
mirage8–130.0113%9 May
nuke13–100.0715%9 May
inferno13–100.0327%9 May
ancient15–15-0.0227%9 May
anubis3–13-0.0616%9 May
anubis8–130.0724%9 May
inferno6–13-0.0614%9 May
dust29–13-0.0427%8 May
mirage11–130.0026%8 May
overpass9–130.0813%8 May
mirage9–13-0.0217%8 May
nuke1–13-0.0415%8 May
anubis10–130.0417%8 May
ancient13–60.0229%7 May
nuke16–120.0924%7 May
ancient4–130.0226%7 May
nuke13–40.0732%7 May
anubis16–140.049%7 May
mirage13–90.0726%7 May
overpass7–13-0.0423%6 May
inferno13–50.0017%6 May
mirage13–90.0320%6 May
ancient13–70.0115%6 May
mirage13–100.0115%6 May
nuke13–60.0722%6 May
anubis13–60.0721%6 May
inferno5–13-0.0819%6 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →