Shane

Shane — CS2 Stats

GB76561198968252707[U:1:1007986979]Steam profile ↗✓ No bans

10,847Tracked matches48%Win rate2020Tracked since
CSDB Rating6.1 SolidSupport
Premier CS Rating23,221Top 25% of 211,308 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#40800 of 258198 tracked
FaceitLevel 10 · 3,049 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 May 2026 (157 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,221 -3,105 29 Mar – 24 May · 13 days played
22,15126,804peak 26,80429 Mar24 May
26,804Peak Premier in tracked matches
3,049Highest Faceit ELO seen on CSDB
70Days played since 2025-12-07

Faceit ELO

  • At peak — 3,049
  • Next: 3,500 ELO at 3,500 — 451 to go
  • Reached: 3,000 ELO · 2,500 ELO · Level 10 · Level 9

Premier CS Rating

  • 3,583 below peak (26,804)
  • Next: Red band at 25,000 — 1,779 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGShaneFACEITLevel 10 · 3,049 ELOSTANDINGTop 12.4% of rankedPREMIER23,221 · Pink bandPEAK ELO3,049csdb.gg/stats

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Performance scores

Aim84
Positioning47
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateWLWWLWLWLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −1.5pp headshot accuracy · −69ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 513ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 526ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim8.4
Utility6.1
Positioning4.7
Opening Duels2.2
Clutch3.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 45% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning4.7
Utility6.1
Mechanics6.7
Opening Duels1.8
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time569ms−50ms
first ⅓ avg 619ms → last ⅓ avg 569ms
Headshot accuracy21.2%+1.4%
first ⅓ avg 19.8% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · mirage, 29 Mar →
67%Best headshot accuracy · 6–13 · inferno, 16 May →
391msFastest reaction time · 13–7 · inferno, 15 Aug →
13–1Biggest win · dust2, 12 Mar →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–9In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 54% over 26anubisWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB2614–1254%0.02
ancientB179–853%0.00
dust2C167–944%-0.01
anubisC145–936%-0.01
nukeB115–645%0.02
infernoC94–544%0.01
overpass—44–0100%0.04
cache—10–10%-0.08
office—11–0100%0.06
train—11–0100%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

11,402Matches
52%Win rate
1.02Avg K/D
80.3ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient146257%1.0716.4
Mirage127549%1.0015.7
Nuke82253%1.0416.1
Anubis75452%1.0216.0
Dust249145%0.9415.3
Overpass40060%1.1016.3
Inferno29551%0.9815.9
Vertigo25954%1.0617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
41.7%Accuracy (enemy spotted)
44.1%Spray accuracy
80.2%Counter-strafing
10.8°Preaim
560msReaction time
27.3%T opening success
44.7%CT opening success
0.84Enemies flashed / flash
14.6%Flash assists
8.65HE damage / grenade
7.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.3274% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–40.0317%3 Oct →
ancient8–13-0.0423%5 Sept →
mirage16–14-0.0320%16 Aug →
inferno13–7-0.0026%15 Aug →
ancient5–13-0.066%15 Aug →
ancient19–16-0.0121%12 Aug →
anubis8–13-0.0415%11 Aug →
nuke13–70.0717%10 Aug →
nuke8–13-0.0319%8 Aug →
anubis13–60.0021%30 Jul →
anubis8–13-0.0120%22 Jul →
ancient13–90.0410%20 Jul →
anubis11–13-0.0126%19 Jul →
anubis4–13-0.0718%19 Jul →
anubis5–13-0.0428%16 Jul →
anubis13–80.0117%16 Jul →
mirage8–130.0042%16 Jul →
cache9–13-0.0813%9 Jul →
anubis13–50.029%4 Jul →
mirage13–5-0.0518%20 Jun →
nuke8–130.019%20 Jun →
mirage25–230.0228%19 Jun →
dust213–90.0321%2 Jun →
mirage9–13-0.0420%2 Jun →
overpass13–60.0815%24 May →
dust215–15-0.0019%18 May →
mirage13–40.1114%18 May →
inferno6–13-0.0667%16 May →
inferno1–130.0563%12 May →
nuke12–16-0.0318%11 May →
dust216–140.0518%8 May →
anubis10–13-0.038%4 May →
ancient13–80.0814%3 May →
mirage13–9-0.0124%3 May →
dust27–130.0148%3 May →
mirage13–11-0.0017%29 Apr →
inferno2–13-0.0314%27 Apr →
nuke11–130.0430%26 Apr →
inferno10–13-0.0521%26 Apr →
dust27–13-0.0028%21 Apr →
mirage11–130.0217%21 Apr →
mirage11–130.0317%16 Apr →
overpass13–60.0116%10 Apr →
anubis13–100.0518%5 Apr →
dust210–130.0110%2 Apr →
ancient13–20.0122%2 Apr →
mirage12–16-0.0124%31 Mar →
mirage9–130.0421%31 Mar →
nuke13–110.0311%30 Mar →
inferno13–40.0320%30 Mar →
overpass13–60.0519%29 Mar →
ancient16–140.0017%29 Mar →
mirage13–40.1429%29 Mar →
mirage11–130.0325%29 Mar →
ancient10–130.0321%29 Mar →
inferno13–70.0226%29 Mar →
mirage13–30.2029%29 Mar →
dust213–80.0434%29 Mar →
mirage8–130.0416%28 Mar →
dust21–13-0.0029%27 Mar →
ancient7–130.0228%19 Mar →
mirage7–13-0.0315%19 Mar →
ancient1–8-0.260%18 Mar →
nuke13–100.0522%14 Mar →
ancient7–13-0.0326%13 Mar →
dust213–1-0.0113%12 Mar →
dust28–13-0.0927%8 Mar →
ancient16–130.0816%5 Mar →
dust211–13-0.0431%4 Mar →
nuke13–110.0628%27 Feb →
inferno6–130.0817%27 Feb →
dust29–130.0427%27 Feb →
anubis3–13-0.010%19 Feb →
dust213–11-0.086%18 Feb →
ancient13–100.0418%14 Feb →
mirage16–14-0.0616%13 Feb →
mirage13–80.0630%9 Feb →
mirage5–13-0.0313%5 Feb →
nuke10–130.0013%3 Feb →
ancient13–100.0420%1 Feb →
mirage13–10-0.0116%27 Jan →
dust213–80.0314%26 Jan →
inferno13–80.0741%26 Jan →
mirage7–13-0.0323%22 Jan →
anubis13–70.0020%22 Jan →
office13–100.0630%21 Jan →
anubis17–190.0218%20 Jan →
anubis8–13-0.0423%18 Jan →
dust213–7-0.0424%16 Jan →
mirage5–13-0.0232%16 Jan →
mirage13–110.0115%14 Jan →
ancient14–16-0.0422%14 Jan →
nuke19–16-0.0124%10 Jan →
overpass13–80.0314%10 Jan →
ancient9–130.0221%7 Jan →
nuke11–130.0114%4 Jan →
train13–4-0.0311%2 Jan →
mirage13–50.0219%8 Dec →
dust210–13-0.0314%7 Dec →
ancient13–70.1224%7 Dec →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 103K ELO Club1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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