headshotmesoftly

headshotmesoftly — CS2 Stats

YE76561198961556641[U:1:1001290913]Steam profile ↗✓ No bans

2,097Tracked matches60%Win rate2020Tracked since
CSDB Rating4.3 DevelopingSupport
Premier CS Rating13,586Blue band · top ~35.9% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+347Premier CS Rating · 13,239 → 13,586
+5Tracked matches · now 2,097
−5.5ppWin rate · 65.5% → 60.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 16 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

13,586Peak Premier on CSDB
1Days observed since 2026-09-16

Premier CS Rating

  • At peak — 13,586
  • Next: Purple band at 15,000 1,414 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-16
  • Light Blue band first seen 2026-09-16

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGheadshotmesoftlyPREMIER13,586 · Blue bandcsdb.gg/stats

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Performance scores

Aim34
Positioning52
Utility59

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.2 against its own average).

Aim3.4
Utility5.9
Positioning5.2
Opening Duels2.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 675ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning5.2
Utility5.9
Mechanics3.0
Opening Duels3.1
Win Impact8.3

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
30.2%Accuracy (enemy spotted)
31.9%Spray accuracy
63.5%Counter-strafing
11.7°Preaim
675msReaction time
46.2%T opening success
38.9%CT opening success
0.56Enemies flashed / flash
8.3%Flash assists
10.40HE damage / grenade
9.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.9337% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →