Serjino

Serjino — CS2 Stats

GB76561198915086076[U:1:954820348]Steam profile ↗✓ No bans

2,539Tracked matches57%Win rate2020Tracked since
CSDB Rating7.4 StrongAll-Rounder
Premier CS Rating27,448Top 5% of 175,286 CSDB-tracked playersRed band · top ~1.8% of ranked players (population est.)
CSDB Leaderboard#3722 of 221163 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,539 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 19 May 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 27,448 +174 15 Aug10 Sept · 14 days played
25,71227,503peak 27,50315 Aug10 Sept
27,632Peak Premier in tracked matches
47Days played since 2025-05-19

Premier CS Rating

  • 55 below peak (27,503)
  • Next: Gold band at 30,000 2,552 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-05
  • Pink band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGSerjinoFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER27,448 · Red bandcsdb.gg/stats

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Performance scores

Aim90
Positioning55
Utility60

0–100 skill scores via Leetify.

Recent form

HOT62335Last 10062%Win rateWLWWWWLWWW

Last 10 vs previous 10: +40pp win rate · −0.01 avg rating · +3.8pp headshot accuracy · −47ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 587ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 26%
  • Avg reaction 532ms

Last 20

  • 1271 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim9.0
Utility6.0
Positioning5.5
Opening Duels6.0
Clutch4.4

Sharp aimerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.5
Utility6.0
Mechanics7.6
Opening Duels4.6
Win Impact7.4

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time556ms−49ms
first ⅓ avg 605ms → last ⅓ avg 556ms
Headshot accuracy24.7%+2.4%
first ⅓ avg 22.4% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–4 · inferno, 14 Jun
46%Best headshot accuracy · 13–2 · ancient, 25 Feb
391msFastest reaction time · 13–10 · office, 31 Mar
13–1Biggest win · dust2, 12 Mar

Across the last 100 tracked matches.

Highlights

8Longest win streak
67In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 75% over 16nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
ancientS2114767%0.06
dust2B179853%0.02
overpassS1612475%0.03
infernoA127558%0.04
nukeD102820%-0.00
mirageS86275%0.06
office330100%-0.00
vertigo32167%0.02
train32167%0.02
italy21150%0.03
warden110100%0.09
alpine110100%0.01
anubis110100%0.05
jura1010%0.08
grail110100%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,382Matches
54%Win rate
1.34Avg K/D
95.8ADR
46%Headshot %

Clutches & streaks

42%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient22958%1.4321.6
Mirage19054%1.2518.9
Anubis16854%1.3520.3
Dust213949%1.2419.9
Inferno9351%1.2820.1
Nuke5947%1.2719.4
Overpass5463%1.4020.1
Vertigo5238%1.2219.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
40.1%Accuracy (enemy spotted)
38.2%Spray accuracy
84.2%Counter-strafing
8.3°Preaim
551msReaction time
41.2%T opening success
55.4%CT opening success
0.71Enemies flashed / flash
9.7%Flash assists
10.45HE damage / grenade
9.17Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–6-0.0215%25 Apr
dust24–13-0.0223%25 Apr
ancient13–9-0.0425%22 Apr
warden13–80.0919%21 Apr
dust219–15-0.0515%31 Mar
italy13–50.0545%31 Mar
italy8–130.0031%31 Mar
office13–100.0222%31 Mar
alpine13–70.0129%31 Mar
office13–60.0130%27 Mar
office13–9-0.0422%27 Mar
ancient13–50.0828%21 Mar
dust215–150.0116%21 Mar
mirage13–100.0221%21 Mar
overpass7–13-0.0224%20 Mar
dust24–130.0324%18 Mar
ancient6–130.0618%13 Mar
inferno14–160.0325%12 Mar
ancient1–13-0.0017%12 Mar
dust213–5-0.0323%12 Mar
dust213–10.0223%12 Mar
overpass13–4-0.0334%12 Mar
nuke1–4-0.040%12 Mar
ancient4–130.0018%12 Mar
ancient13–80.0521%11 Mar
inferno7–13-0.0235%2 Mar
ancient15–150.0531%2 Mar
inferno13–30.0931%2 Mar
inferno2–130.0129%26 Feb
ancient5–130.0332%26 Feb
overpass13–60.0032%26 Feb
ancient13–20.1330%26 Feb
dust213–60.0728%26 Feb
ancient13–20.1646%25 Feb
overpass16–120.0116%25 Feb
inferno13–110.0121%23 Feb
overpass13–100.0114%23 Feb
anubis13–80.0540%23 Feb
nuke5–13-0.0339%23 Feb
dust213–110.0011%21 Feb
overpass13–50.0722%11 Feb
inferno13–60.0726%11 Feb
nuke8–130.0438%11 Feb
ancient13–70.0527%11 Feb
ancient9–130.0219%26 Jan
inferno13–80.0135%26 Jan
ancient13–30.1116%12 Jan
mirage13–60.1232%12 Jan
nuke16–140.0521%10 Jan
nuke12–120.0319%5 Jan
nuke11–130.0114%29 Aug
vertigo13–110.0425%29 Aug
dust213–90.0616%24 Aug
overpass13–10-0.0124%24 Aug
nuke11–130.0436%23 Aug
nuke5–130.0118%21 Aug
ancient13–50.1120%19 Aug
overpass12–120.1132%19 Aug
dust26–130.0125%15 Aug
overpass13–6-0.0323%15 Aug
vertigo13–20.0127%15 Aug
mirage13–40.0629%15 Aug
overpass13–80.0130%15 Aug
inferno13–11-0.0214%15 Aug
dust27–130.0917%15 Aug
dust213–80.0635%15 Aug
ancient13–100.0626%15 Aug
ancient10–13-0.0523%15 Aug
dust213–100.0719%15 Aug
train9–130.0325%11 Aug
overpass11–130.0218%11 Aug
mirage10–120.0422%10 Aug
ancient13–110.0524%9 Aug
overpass11–130.0720%9 Aug
ancient13–40.1024%8 Aug
ancient13–20.1218%8 Aug
overpass13–70.0825%8 Aug
inferno13–20.0523%8 Aug
ancient13–70.0314%5 Aug
ancient13–100.0620%3 Aug
dust210–13-0.0228%2 Aug
mirage10–130.0634%2 Aug
jura8–130.0824%31 Jul
overpass13–80.0516%31 Jul
train13–10.0724%29 Jul
train13–10-0.0422%25 Jul
nuke13–8-0.0321%23 Jul
mirage13–80.1124%22 Jul
dust213–90.0122%20 Jul
inferno8–130.0131%13 Jul
dust26–130.0225%28 Jun
mirage13–40.0823%25 Jun
dust212–120.0420%25 Jun
grail13–9-0.0617%20 Jun
overpass13–70.1019%16 Jun
mirage13–90.0216%14 Jun
inferno13–40.1833%14 Jun
nuke3–13-0.1022%19 May
inferno10–130.0525%19 May
vertigo11–130.0219%19 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →