Hardy

Hardy — CS2 Stats

MD76561198912100770[U:1:951835042]Steam profile ↗✓ No bans

504Tracked matches48%Win rate2021Tracked since
2,958Hours in CS21Hrs last 2 wks
CSDB Rating6.6 SolidSupport
Premier CS Rating28,534Top 5% of 215,386 CSDB-tracked playersRed band · top ~1.3% of ranked players (population est.)
CSDB Leaderboard#2196 of 261510 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,534 +1,464 31 Aug – 12 Nov · 16 days played
26,95230,103peak 30,10331 Aug12 Nov
30,103Peak Premier in tracked matches
22Days played since 2026-08-31

Premier CS Rating

  • 1,569 below peak (30,103)
  • +701 over 30 days · improving
  • Next: Gold band at 30,000 — 1,466 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6954+15
Win rate62%57%+5pp
K/D1.040.82+0.21
Headshot %54%54%−0pp

Measured 17 Oct 2026 → 14 Nov 2026; previous 10 Sep 2026 → 17 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate53.3%49.3%50.9%above
Shot accuracy16.3%13.4%11.8%above
Kill/death ratio1.041.121.180.14 short
Match win rate37.2%48.5%51.9%14.7% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHardyPREMIER28,534 · Red bandcsdb.gg/stats

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Performance scores

Aim87
Positioning48
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY59–37–4Last 10059%Win rateLWLLWWLLWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +0.9pp headshot accuracy · −23ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 502ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 513ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim8.7
Utility6.0
Positioning4.8
Opening Duels1.6
Clutch3.0

Sharp aimerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning4.8
Utility6.0
Mechanics7.3
Opening Duels2.6
Win Impact4.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.04
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time505ms+13ms
first ⅓ avg 491ms → last ⅓ avg 505ms
Headshot accuracy16.4%−1.4%
first ⅓ avg 17.8% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–0 · overpass, 16 Sept →
30%Best headshot accuracy · 10–13 · dust2, 14 Oct →
344msFastest reaction time · 13–8 · ancient, 26 Oct →
13–0Biggest win · dust2, 27 Oct →

Across the last 100 tracked matches.

Highlights

13Longest win streak
6–3In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 100% over 5anubisWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B5228–2454%0.04
ancientS129–375%-0.01
cacheA106–460%0.00
mirageA95–456%0.01
infernoS64–267%0.03
anubisC52–340%-0.02
overpassS55–0100%0.16
nuke—10–10%-0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

202,495Lifetime kills
1.04K/D
6,605Matches
37.2%Match win rate
53.3%Headshot % · Top 50% of Red band
16.3%Shot accuracy · Top 25% of Red band
14,451MVPs
3,810Hours (in match)
4,756Bombs planted
1,479Bombs defused

Most-used weapons

AK-4767,705
AWP26,917
MP77,849
SSG 085,584
P2505,062

Lifetime map wins

16,862dust2
2,273inferno
992lake
484nuke
444vertigo
302cbble
291office
227train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

314Matches
56%Win rate
1.21Avg K/D
100.8ADR
37%Headshot %

Clutches & streaks

35%1v1 clutch win
33%1v2 clutch win
15Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust21377%1.8922.1
Mirage1164%1.5620.8
Anubis560%1.2819.2
Ancient3100%1.1118.3
Nuke1100%2.0024.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
40.7%Accuracy (enemy spotted)
41.1%Spray accuracy
83.0%Counter-strafing
8.9°Preaim
508msReaction time
38.8%T opening success
42.4%CT opening success
0.84Enemies flashed / flash
1.9%Flash assists
11.95HE damage / grenade
5.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7622% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–130.0214%12 Nov →
anubis16–14-0.0511%12 Nov →
dust25–130.0514%12 Nov →
inferno12–16-0.0019%12 Nov →
ancient13–10-0.0417%12 Nov →
mirage13–90.0314%12 Nov →
cache10–13-0.019%12 Nov →
dust27–130.0229%11 Nov →
dust213–70.0321%11 Nov →
ancient3–13-0.0126%11 Nov →
mirage16–14-0.0118%11 Nov →
ancient13–100.0013%11 Nov →
cache13–9-0.0512%11 Nov →
mirage7–13-0.0018%11 Nov →
inferno6–130.0113%11 Nov →
cache13–90.0020%11 Nov →
anubis6–13-0.0915%11 Nov →
cache7–130.0114%11 Nov →
inferno13–30.1124%9 Nov →
cache13–3-0.0118%9 Nov →
cache13–60.0317%9 Nov →
mirage15–15-0.0014%9 Nov →
cache7–130.0016%9 Nov →
nuke8–13-0.0617%9 Nov →
ancient8–13-0.0811%9 Nov →
overpass9–40.1614%9 Nov →
dust27–130.0918%9 Nov →
ancient1–11-0.0111%30 Oct →
mirage13–20.0619%30 Oct →
dust213–90.0124%30 Oct →
ancient13–8-0.0416%30 Oct →
dust27–130.0315%29 Oct →
inferno13–70.059%29 Oct →
mirage6–5-0.0217%29 Oct →
dust210–130.0121%29 Oct →
anubis6–13-0.0319%29 Oct →
cache13–80.0324%29 Oct →
dust24–130.0125%29 Oct →
cache7–13-0.0310%29 Oct →
dust213–110.0419%28 Oct →
dust213–100.0112%28 Oct →
overpass9–70.1218%28 Oct →
anubis13–20.0017%27 Oct →
ancient13–4-0.0022%27 Oct →
dust213–00.0617%27 Oct →
ancient13–11-0.0218%27 Oct →
mirage13–2-0.0323%27 Oct →
dust213–30.0410%27 Oct →
ancient13–80.0015%27 Oct →
ancient13–30.0617%27 Oct →
ancient13–5-0.0017%26 Oct →
inferno13–2-0.0323%26 Oct →
anubis11–130.0919%26 Oct →
dust21–13-0.0621%26 Oct →
ancient13–80.0419%26 Oct →
dust26–130.1317%18 Oct →
dust213–100.0112%18 Oct →
dust213–70.1314%18 Oct →
dust213–40.0727%17 Oct →
dust213–8-0.0110%17 Oct →
dust213–60.0215%17 Oct →
dust28–130.0520%16 Oct →
dust29–13-0.0222%16 Oct →
dust213–90.0618%14 Oct →
dust210–130.0130%14 Oct →
dust213–9-0.0312%14 Oct →
dust210–130.0420%14 Oct →
dust29–130.0821%13 Oct →
dust212–120.0214%13 Oct →
dust213–70.0420%13 Oct →
dust210–130.0522%13 Oct →
dust211–8-0.0413%13 Oct →
dust213–50.1224%13 Oct →
dust213–60.1314%12 Oct →
overpass9–60.0417%12 Oct →
dust213–60.0325%12 Oct →
inferno13–80.0220%12 Oct →
dust213–70.0822%10 Oct →
dust213–20.0216%10 Oct →
dust213–90.0516%10 Oct →
dust213–40.0419%3 Oct →
dust26–90.0118%3 Oct →
dust213–20.0922%3 Oct →
dust212–120.0312%3 Oct →
dust27–13-0.0620%3 Oct →
cache13–100.0414%28 Sept →
dust213–100.0314%28 Sept →
overpass9–40.2021%28 Sept →
dust26–13-0.0320%28 Sept →
dust213–20.0224%16 Sept →
dust28–130.0010%16 Sept →
overpass9–00.2716%16 Sept →
mirage13–40.0523%14 Sept →
dust27–30.1123%14 Sept →
dust213–60.0712%4 Sept →
dust213–110.0213%2 Sept →
dust22–130.0723%31 Aug →
dust20–20.020%31 Aug →
dust212–120.0812%31 Aug →
dust210–130.0127%31 Aug →

Match data via Leetify.

Milestones

500 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.