Litanapaa

Litanapaa — CS2 Stats

76561198891076580[U:1:930810852]Steam profile ↗✓ No bans

942Tracked matches46%Win rate2020Tracked since
CSDB Rating4.6 DevelopingClutch Specialist
CSDB Leaderboard#93140 of 251934 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 19,226 -773 7 Feb – 15 Apr · 27 days played
18,30221,881peak 21,8817 Feb15 Apr
21,881Peak Premier in tracked matches
31Days played since 2026-02-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim49
Positioning42
Utility43

0–100 skill scores via Leetify.

Recent form

COLD49–48–3Last 10049%Win rateWLLLWLLTTL

Last 10 vs previous 10: −40pp win rate · −0.00 avg rating · +0.3pp headshot accuracy · −39ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 537ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 605ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.6 against its own average).

Aim4.9
Utility4.3
Positioning4.2
Opening Duels2.7
Clutch7.2

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.2
Utility4.3
Mechanics6.9
Opening Duels2.6
Win Impact3.8

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time639ms+23ms
first ⅓ avg 616ms → last ⅓ avg 639ms
Headshot accuracy12.9%−0.5%
first ⅓ avg 13.4% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–4 · nuke, 27 Mar →
33%Best headshot accuracy · 2–1 · anubis, 21 Feb →
453msFastest reaction time · 3–13 · inferno, 22 Mar →
13–2Biggest win · nuke, 1 Apr →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–6In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 63% over 16infernoWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
nukeB3215–1747%-0.02
infernoC198–1142%-0.01
overpassB178–947%-0.02
ancientA1610–663%0.01
anubisA116–555%-0.00
mirage—31–233%-0.03
dust2—21–150%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

898Matches
50%Win rate
1.02Avg K/D
87.1ADR
28%Headshot %

Clutches & streaks

56%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2564%1.1216.6
Ancient1828%1.0419.0
Nuke1464%1.2116.6
Anubis1145%1.0017.4
Mirage633%0.8514.5
Overpass250%1.0815.0
Vertigo10%0.7112.0
Train10%0.6813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
32.2%Accuracy (enemy spotted)
38.0%Spray accuracy
81.0%Counter-strafing
12.2°Preaim
631msReaction time
24.4%T opening success
51.0%CT opening success
0.54Enemies flashed / flash
11.5%Flash assists
10.94HE damage / grenade
3.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1575° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5417% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.024 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–40.0615%9 Sept →
nuke6–13-0.0813%4 Sept →
anubis11–13-0.018%4 Sept →
nuke10–13-0.0215%15 Aug →
nuke16–130.007%15 Apr →
ancient8–13-0.0222%15 Apr →
nuke4–130.0014%15 Apr →
overpass15–15-0.0013%14 Apr →
inferno15–15-0.029%13 Apr →
anubis1–13-0.078%10 Apr →
anubis13–70.004%10 Apr →
nuke13–110.0719%6 Apr →
nuke5–13-0.0711%6 Apr →
overpass13–80.0010%6 Apr →
nuke13–2-0.0411%1 Apr →
nuke6–13-0.0519%1 Apr →
ancient13–60.0420%1 Apr →
nuke13–8-0.067%28 Mar →
nuke12–16-0.0111%28 Mar →
nuke6–13-0.028%28 Mar →
inferno10–130.005%28 Mar →
overpass13–9-0.0628%28 Mar →
inferno13–2-0.068%28 Mar →
ancient13–8-0.028%28 Mar →
overpass9–13-0.0615%28 Mar →
ancient6–13-0.0015%27 Mar →
overpass4–13-0.0712%27 Mar →
ancient13–100.0610%27 Mar →
inferno3–13-0.0625%27 Mar →
anubis13–5-0.0211%27 Mar →
nuke13–100.0214%27 Mar →
inferno2–13-0.1413%27 Mar →
nuke13–40.0919%27 Mar →
inferno9–130.0212%23 Mar →
inferno8–13-0.008%23 Mar →
nuke13–4-0.017%23 Mar →
anubis3–13-0.0312%23 Mar →
anubis10–130.0015%22 Mar →
inferno3–13-0.0714%22 Mar →
mirage13–5-0.0117%6 Mar →
inferno10–130.0210%6 Mar →
overpass3–13-0.096%6 Mar →
overpass9–13-0.0613%6 Mar →
inferno16–14-0.005%5 Mar →
nuke12–160.019%4 Mar →
nuke8–13-0.054%3 Mar →
ancient13–60.0711%3 Mar →
nuke13–110.024%3 Mar →
ancient16–120.0012%2 Mar →
inferno13–60.019%2 Mar →
nuke13–80.0815%2 Mar →
ancient13–90.0212%1 Mar →
inferno15–15-0.0215%1 Mar →
nuke10–130.018%1 Mar →
overpass16–140.0314%1 Mar →
nuke6–13-0.070%1 Mar →
overpass16–120.018%26 Feb →
ancient13–9-0.0017%26 Feb →
ancient13–50.0120%24 Feb →
overpass13–11-0.058%24 Feb →
inferno13–11-0.0110%24 Feb →
nuke13–5-0.0117%23 Feb →
ancient13–50.0414%23 Feb →
overpass10–130.0112%23 Feb →
overpass13–50.079%22 Feb →
inferno13–60.079%22 Feb →
nuke6–13-0.087%22 Feb →
nuke14–16-0.0710%22 Feb →
inferno9–130.016%22 Feb →
anubis13–5-0.0015%22 Feb →
nuke13–8-0.0013%21 Feb →
anubis13–60.0620%21 Feb →
ancient13–9-0.0311%21 Feb →
nuke3–13-0.1011%21 Feb →
anubis2–10.0733%21 Feb →
inferno13–60.0215%20 Feb →
dust213–8-0.0012%20 Feb →
dust211–13-0.0515%20 Feb →
mirage9–13-0.0716%20 Feb →
inferno13–50.0414%18 Feb →
ancient7–13-0.038%18 Feb →
overpass14–16-0.048%17 Feb →
anubis13–6-0.0213%17 Feb →
ancient7–130.0016%17 Feb →
inferno13–2-0.019%17 Feb →
nuke2–13-0.089%17 Feb →
nuke13–8-0.0110%16 Feb →
overpass13–100.0111%16 Feb →
anubis10–13-0.0123%16 Feb →
inferno11–13-0.0212%16 Feb →
ancient10–13-0.0112%15 Feb →
nuke13–11-0.0221%15 Feb →
ancient10–13-0.0212%15 Feb →
mirage14–16-0.029%15 Feb →
nuke13–90.0111%15 Feb →
nuke12–16-0.027%8 Feb →
overpass5–13-0.0611%8 Feb →
nuke8–13-0.0320%8 Feb →
overpass0–13-0.0313%8 Feb →
overpass13–110.0215%7 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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