兔子跳跃者

兔子跳跃者 — CS2 Stats

CN76561198885886196[U:1:925620468]Steam profile ↗✓ No bans

1,468Tracked matches44%Win rate2020Tracked since
CSDB Rating3.5 LearningPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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CSDB.GG兔子跳跃者FACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim42
Positioning41
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY37558Last 10037%Win rateLTWTLWWWLL

Last 10 vs previous 10: +20pp win rate · +0.05 avg rating · −1.9pp headshot accuracy · −59ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 122 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 649ms

Last 10

  • 442 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 638ms

Last 20

  • 6113 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 667ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim4.2
Utility0.9
Positioning4.1
Opening Duels1.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 690ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.1
Utility0.9
Mechanics5.9
Opening Duels1.3
Win Impact3.1

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time692ms−26ms
first ⅓ avg 718ms → last ⅓ avg 692ms
Headshot accuracy17.9%−2.4%
first ⅓ avg 20.4% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 7–0 · nuke, 22 Jun
50%Best headshot accuracy · 1–5 · office, 29 Jun
445msFastest reaction time · 12–12 · inferno, 15 Sept
13–2Biggest win · anubis, 15 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
124In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 60% over 5mirageWeakest map · 15% over 20
MapGradePlayedRecordWin rateAvg rating
mirageD2031715%-0.04
nukeD1841422%-0.03
dust2B126650%-0.04
infernoB105550%-0.03
cacheA95456%-0.02
ancientC83538%-0.03
vertigoA53260%-0.02
anubis42250%-0.04
overpass41325%-0.10
office31233%-0.06
train220100%-0.04
warden21150%-0.01
fachwerk110100%-0.08
shelter1010%-0.03
boulder1010%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (15% over 20). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

19Matches
58%Win rate
1.06Avg K/D
ADR
39%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
30.4%Accuracy (enemy spotted)
31.6%Spray accuracy
76.6%Counter-strafing
11.1°Preaim
690msReaction time
33.6%T opening success
36.9%CT opening success
0.16Enemies flashed / flash
5.6%Flash assists
2.85HE damage / grenade
0.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1614 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5695% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0414%16 Sept
mirage12–12-0.0316%16 Sept
anubis13–20.0426%15 Sept
inferno12–12-0.0316%15 Sept
nuke5–13-0.0421%14 Sept
vertigo13–10-0.0214%13 Sept
mirage13–30.0514%13 Sept
dust213–4-0.033%11 Sept
dust210–13-0.0512%1 Sept
inferno5–13-0.0713%28 Aug
dust23–13-0.0721%28 Aug
mirage6–13-0.0223%27 Aug
mirage1–13-0.1112%25 Aug
mirage0–9-0.0433%24 Aug
nuke13–10-0.0210%24 Aug
inferno7–13-0.1215%17 Aug
dust24–13-0.0510%17 Aug
ancient13–11-0.0614%17 Aug
nuke11–13-0.0815%16 Aug
anubis12–12-0.0915%16 Aug
mirage9–13-0.0920%28 Jul
office13–11-0.0819%27 Jul
vertigo11–13-0.0928%27 Jul
overpass13–10-0.0219%25 Jul
ancient13–11-0.0020%25 Jul
dust213–11-0.0318%25 Jul
train13–90.0114%25 Jul
overpass9–13-0.1332%17 Jul
dust211–13-0.0332%16 Jul
ancient13–5-0.0124%16 Jul
train13–8-0.0813%16 Jul
fachwerk13–9-0.0813%9 Jul
mirage13–7-0.0325%9 Jul
shelter10–13-0.0334%9 Jul
boulder10–13-0.0621%9 Jul
anubis3–13-0.0633%8 Jul
cache13–50.045%8 Jul
ancient2–13-0.0630%29 Jun
office1–5-0.0250%29 Jun
cache13–11-0.0132%29 Jun
nuke13–11-0.0522%27 Jun
mirage12–12-0.0230%27 Jun
inferno10–13-0.0311%27 Jun
nuke0–6-0.030%26 Jun
mirage6–13-0.0613%26 Jun
cache5–13-0.099%26 Jun
mirage12–12-0.0818%25 Jun
nuke9–13-0.0211%24 Jun
cache4–13-0.0340%22 Jun
nuke12–120.0020%22 Jun
nuke7–00.1623%22 Jun
nuke5–13-0.0914%20 Jun
ancient10–13-0.0218%20 Jun
dust213–10-0.0724%14 Jun
ancient1–8-0.0522%13 Jun
mirage13–8-0.0522%13 Jun
ancient8–13-0.109%11 Jun
mirage8–13-0.0126%11 Jun
mirage7–13-0.0219%10 Jun
dust213–30.038%5 Jun
vertigo13–40.0414%5 Jun
mirage3–6-0.0315%2 Jun
dust213–8-0.0140%1 Jun
mirage9–13-0.0621%1 Jun
dust213–3-0.0514%25 May
inferno13–11-0.0714%25 May
nuke9–13-0.069%23 May
warden5–60.0014%22 May
mirage8–13-0.123%22 May
vertigo13–60.0622%22 May
dust210–13-0.0422%22 May
inferno8–80.0519%22 May
warden4–13-0.0125%19 May
cache10–13-0.0221%17 May
dust28–13-0.0617%17 May
inferno9–70.0710%15 May
nuke1–9-0.115%15 May
cache13–7-0.0420%14 May
mirage6–13-0.0830%12 May
cache11–13-0.0619%12 May
mirage8–13-0.0126%12 May
mirage2–13-0.0518%12 May
anubis13–11-0.0522%10 May
overpass10–130.0224%10 May
nuke8–13-0.029%10 May
vertigo10–13-0.1030%10 May
ancient3–130.0319%10 May
nuke13–90.0328%10 May
cache13–50.0622%10 May
inferno13–8-0.0646%10 May
nuke3–13-0.0313%10 May
mirage3–13-0.0412%10 May
cache13–11-0.0126%8 May
nuke12–120.0421%8 May
nuke4–13-0.0413%8 May
office8–13-0.0622%8 May
nuke3–9-0.1318%8 May
inferno9–6-0.0238%8 May
overpass0–9-0.2510%8 May
inferno9–7-0.0326%8 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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