Weary

Weary — CS2 Stats

76561198875173720[U:1:914907992]Steam profile ↗✓ No bans

1,169Tracked matches52%Win rate2022Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating17,170Purple band · top ~19.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

+355Premier CS Rating · 16,815 → 17,170

Rating over time

Premier CS Rating: 17,170 +102 21 Jul – 19 Oct · 28 days played
15,00017,349peak 17,34921 Jul19 Oct
17,653Peak Premier in tracked matches
34Days played since 2026-07-11

Premier CS Rating

  • 179 below peak (17,349)
  • +469 over 30 days · improving
  • +102 over 90 days
  • Next: Pink band at 20,000 — 2,830 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGWearyPREMIER17,170 · Purple bandcsdb.gg/stats

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Performance scores

Aim77
Positioning70
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48–46–6Last 10048%Win rateWLLWWLWWWL

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · −5.0pp headshot accuracy · −3ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 561ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 581ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim7.7
Utility5.0
Positioning7.0
Opening Duels4.8
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning7.0
Utility5.0
Mechanics7.8
Opening Duels4.7
Win Impact5.6

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time584ms−50ms
first ⅓ avg 634ms → last ⅓ avg 584ms
Headshot accuracy22.6%+4.6%
first ⅓ avg 18.0% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–10 · inferno, 17 Jul →
38%Best headshot accuracy · 10–13 · dust2, 11 Jul →
398msFastest reaction time · 13–3 · inferno, 5 Sept →
13–1Biggest win · nuke, 22 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 56% over 18cacheWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
ancientA1810–856%-0.00
infernoB189–950%0.01
dust2C167–944%-0.00
nukeC146–843%-0.02
mirageB137–654%-0.01
cacheC135–838%-0.01
anubisB63–350%-0.01
boulder—10–10%0.01
vertigo—11–0100%-0.00

Across the last 100 tracked matches.

Faceit stats

Combat

58Matches
47%Win rate
0.94Avg K/D
66.6ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1258%1.0413.8
Vertigo1050%1.1217.1
Anubis850%0.9514.3
Mirage633%0.8112.7
Dust2650%1.1316.5
Inferno475%0.7411.5
Nuke333%0.528.7
Overpass333%1.0218.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
34.1%Accuracy (enemy spotted)
31.1%Spray accuracy
85.0%Counter-strafing
8.6°Preaim
575msReaction time
40.6%T opening success
57.2%CT opening success
0.47Enemies flashed / flash
4.7%Flash assists
9.88HE damage / grenade
9.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4746 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0215%19 Oct →
nuke8–130.0117%14 Oct →
mirage10–13-0.0316%9 Oct →
ancient16–140.0424%9 Oct →
dust216–120.0921%2 Oct →
mirage11–13-0.0415%2 Oct →
inferno13–80.0725%5 Sept →
inferno13–3-0.0130%5 Sept →
mirage13–80.0115%5 Sept →
anubis2–10-0.0517%4 Sept →
nuke9–13-0.0821%4 Sept →
ancient13–5-0.0026%4 Sept →
cache8–13-0.0629%3 Sept →
inferno11–130.0522%3 Sept →
mirage15–150.0019%3 Sept →
inferno13–60.0128%2 Sept →
ancient11–13-0.0410%2 Sept →
mirage13–50.0222%2 Sept →
cache8–13-0.0630%31 Aug →
nuke3–13-0.1036%31 Aug →
anubis13–11-0.0112%31 Aug →
ancient13–110.0320%31 Aug →
dust210–13-0.0514%31 Aug →
mirage11–13-0.0326%29 Aug →
dust213–70.0332%29 Aug →
dust20–13-0.1125%29 Aug →
cache13–40.0025%29 Aug →
inferno2–13-0.0428%26 Aug →
anubis13–90.0924%26 Aug →
ancient13–30.0423%26 Aug →
boulder12–120.0116%24 Aug →
nuke8–130.0227%24 Aug →
mirage13–90.0137%24 Aug →
dust21–13-0.0621%24 Aug →
inferno16–140.029%24 Aug →
ancient13–110.0319%23 Aug →
anubis5–13-0.0821%23 Aug →
mirage13–5-0.0412%23 Aug →
nuke13–50.0126%22 Aug →
nuke13–1-0.0213%22 Aug →
anubis13–40.0321%22 Aug →
inferno7–13-0.0230%22 Aug →
dust210–130.0121%22 Aug →
nuke13–9-0.0021%20 Aug →
anubis10–13-0.0515%18 Aug →
cache13–80.0731%18 Aug →
mirage13–110.0415%18 Aug →
ancient13–6-0.0118%17 Aug →
ancient13–100.0420%17 Aug →
mirage9–13-0.0319%16 Aug →
cache7–13-0.080%16 Aug →
ancient13–11-0.0413%12 Aug →
mirage16–14-0.0613%12 Aug →
vertigo13–4-0.0016%11 Aug →
ancient13–90.0317%11 Aug →
dust213–100.0218%11 Aug →
nuke6–13-0.0615%9 Aug →
dust213–9-0.0421%9 Aug →
ancient11–13-0.0216%9 Aug →
dust29–13-0.0222%9 Aug →
cache12–12-0.0510%7 Aug →
ancient10–130.0523%7 Aug →
inferno9–13-0.0613%7 Aug →
dust213–50.0614%7 Aug →
nuke3–13-0.089%6 Aug →
ancient7–13-0.0417%5 Aug →
inferno13–7-0.0213%5 Aug →
dust24–13-0.0622%1 Aug →
inferno10–130.0617%1 Aug →
inferno7–13-0.0112%1 Aug →
inferno15–150.0917%30 Jul →
mirage8–130.0422%30 Jul →
cache13–6-0.0328%30 Jul →
cache13–110.0514%30 Jul →
cache4–13-0.0520%27 Jul →
inferno8–13-0.0324%27 Jul →
dust211–130.0215%27 Jul →
ancient2–13-0.065%27 Jul →
nuke16–13-0.0115%24 Jul →
ancient5–13-0.0314%24 Jul →
nuke3–13-0.0221%21 Jul →
inferno13–60.0227%21 Jul →
dust213–9-0.0016%21 Jul →
ancient11–13-0.0212%21 Jul →
inferno13–100.1224%17 Jul →
cache12–120.0524%17 Jul →
nuke13–20.1131%17 Jul →
ancient15–15-0.0412%16 Jul →
inferno13–7-0.0013%16 Jul →
cache13–50.0415%16 Jul →
mirage13–6-0.0211%16 Jul →
inferno13–60.026%15 Jul →
cache10–130.0025%15 Jul →
nuke13–8-0.0118%15 Jul →
inferno8–13-0.0620%15 Jul →
dust27–13-0.0414%12 Jul →
cache6–13-0.0712%12 Jul →
nuke11–13-0.0612%12 Jul →
dust213–90.0717%12 Jul →
dust210–130.0538%11 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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