d$ — CS2 Stats
76561198862238292[U:1:901972564]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median | vs Level 10 |
|---|---|---|---|
| Headshot rate | 49.7% | 52.8% | 3.0% short |
| Shot accuracy | 11.8% | 13.7% | 1.9% short |
| Kill/death ratio | 1.16 | 1.08 | above |
| Match win rate | 48.5% | 49.2% | meets |
This profile matches the typical Level 10 player on 2 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -30pp win rate · +0.02 avg rating
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimer
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like donk 92% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 94 — the mechanical foundation is a clear strength.
Areas to improve
Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| A | 29 | 18–11 | 62% | 0.00 | |
| S | 16 | 14–2 | 88% | 0.01 | |
| B | 13 | 7–6 | 54% | 0.00 | |
| B | 10 | 5–5 | 50% | 0.01 | |
| A | 8 | 5–3 | 63% | -0.00 | |
| S | 7 | 6–1 | 86% | 0.01 | |
| C | 5 | 2–3 | 40% | -0.00 | |
| — | 4 | 1–3 | 25% | 0.06 | |
| — | 4 | 3–1 | 75% | 0.06 | |
| italy | — | 2 | 1–1 | 50% | 0.06 |
| office | — | 1 | 0–1 | 0% | -0.04 |
| shelter | — | 1 | 1–0 | 100% | 0.09 |
Across the last 100 tracked matches.
Vertigo is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 52 | 58% | 1.30 | 17.4 |
| Anubis | 22 | 73% | 1.51 | 18.1 |
| Dust2 | 21 | 52% | 1.25 | 18.2 |
| Ancient | 17 | 53% | 1.11 | 14.3 |
| Vertigo | 13 | 54% | 1.24 | 14.8 |
| Inferno | 7 | 43% | 1.40 | 16.3 |
| Cache | 5 | 40% | 0.97 | 15.4 |
| Nuke | 3 | 33% | 0.42 | 8.3 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4765 — below the 0.5 mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 12–12 | 0.02 | 20% | 16 Aug → | ||
| 13–0 | 0.02 | 24% | 16 Aug → | ||
| 13–4 | 0.01 | 20% | 16 Aug → | ||
| 13–11 | 0.01 | 32% | 16 Aug → | ||
| 2–13 | -0.06 | 17% | 15 Aug → | ||
| 12–12 | 0.12 | 31% | 15 Aug → | ||
| italy | 13–2 | 0.05 | 63% | 15 Aug → | |
| 1–13 | 0.00 | 29% | 15 Aug → | ||
| 12–12 | 0.03 | 24% | 15 Aug → | ||
| 13–9 | 0.05 | 17% | 15 Aug → | ||
| office | 3–13 | -0.04 | 0% | 15 Aug → | |
| 13–1 | 0.02 | 11% | 15 Aug → | ||
| 13–6 | -0.06 | 0% | 15 Aug → | ||
| 5–0 | -0.04 | 50% | 15 Aug → | ||
| 13–1 | -0.00 | 14% | 15 Aug → | ||
| 16–12 | 0.01 | 32% | 15 Aug → | ||
| 6–13 | -0.03 | 29% | 14 Aug → | ||
| 13–6 | 0.06 | 37% | 14 Aug → | ||
| 13–8 | 0.08 | 25% | 14 Aug → | ||
| 13–2 | 0.06 | 30% | 14 Aug → | ||
| 11–13 | -0.03 | 30% | 14 Aug → | ||
| 13–10 | 0.02 | 23% | 14 Aug → | ||
| 13–10 | -0.01 | 21% | 14 Aug → | ||
| 13–11 | -0.04 | 15% | 14 Aug → | ||
| 13–9 | 0.01 | 63% | 14 Aug → | ||
| 13–9 | -0.01 | 20% | 14 Aug → | ||
| 11–13 | -0.03 | 23% | 14 Aug → | ||
| 16–13 | 0.02 | 19% | 13 Aug → | ||
| 13–9 | -0.05 | 37% | 13 Aug → | ||
| 13–7 | 0.07 | 21% | 13 Aug → | ||
| 13–7 | 0.08 | 17% | 13 Aug → | ||
| 13–2 | 0.15 | 28% | 13 Aug → | ||
| 13–3 | 0.14 | 21% | 13 Aug → | ||
| 13–4 | 0.04 | 24% | 13 Aug → | ||
| 11–13 | 0.03 | 10% | 12 Aug → | ||
| 13–8 | 0.00 | 23% | 12 Aug → | ||
| italy | 10–13 | 0.06 | 35% | 12 Aug → | |
| 10–13 | 0.04 | 25% | 12 Aug → | ||
| 13–11 | -0.01 | 16% | 12 Aug → | ||
| 2–5 | 0.11 | 21% | 12 Aug → | ||
| 10–13 | -0.02 | 20% | 12 Aug → | ||
| shelter | 13–11 | 0.09 | 32% | 12 Aug → | |
| 13–5 | 0.10 | 23% | 11 Aug → | ||
| 10–13 | -0.01 | 23% | 11 Aug → | ||
| 4–9 | -0.07 | 13% | 10 Aug → | ||
| 13–3 | -0.01 | 50% | 10 Aug → | ||
| 14–16 | -0.02 | 25% | 10 Aug → | ||
| 9–13 | -0.05 | 20% | 10 Aug → | ||
| 13–5 | 0.02 | 5% | 10 Aug → | ||
| 7–13 | -0.05 | 13% | 10 Aug → | ||
| 13–10 | 0.11 | 17% | 10 Aug → | ||
| 13–8 | 0.00 | 19% | 10 Aug → | ||
| 11–13 | 0.03 | 24% | 10 Aug → | ||
| 13–10 | 0.00 | 14% | 10 Aug → | ||
| 16–14 | 0.05 | 11% | 9 Aug → | ||
| 13–9 | -0.03 | 15% | 9 Aug → | ||
| 13–11 | -0.00 | 25% | 9 Aug → | ||
| 13–11 | 0.05 | 20% | 9 Aug → | ||
| 13–10 | 0.01 | 26% | 9 Aug → | ||
| 13–8 | -0.01 | 23% | 9 Aug → | ||
| 8–13 | -0.03 | 23% | 9 Aug → | ||
| 13–10 | -0.03 | 30% | 9 Aug → | ||
| 1–13 | -0.02 | 16% | 9 Aug → | ||
| 7–13 | -0.05 | 27% | 9 Aug → | ||
| 13–16 | 0.01 | 17% | 9 Aug → | ||
| 13–11 | 0.01 | 29% | 8 Aug → | ||
| 13–8 | -0.01 | 15% | 8 Aug → | ||
| 5–13 | -0.02 | 8% | 8 Aug → | ||
| 13–3 | 0.12 | 42% | 8 Aug → | ||
| 13–9 | -0.07 | 27% | 8 Aug → | ||
| 13–8 | -0.11 | 27% | 8 Aug → | ||
| 13–3 | -0.01 | 18% | 8 Aug → | ||
| 4–13 | -0.04 | 16% | 7 Aug → | ||
| 19–16 | 0.05 | 24% | 7 Aug → | ||
| 10–13 | -0.01 | 35% | 7 Aug → | ||
| 14–16 | 0.01 | 26% | 7 Aug → | ||
| 16–12 | 0.02 | 28% | 6 Aug → | ||
| 8–13 | -0.00 | 20% | 6 Aug → | ||
| 25–23 | 0.05 | 22% | 5 Aug → | ||
| 13–11 | -0.03 | 29% | 5 Aug → | ||
| 13–11 | 0.04 | 21% | 5 Aug → | ||
| 13–6 | 0.13 | 27% | 5 Aug → | ||
| 13–10 | 0.06 | 32% | 5 Aug → | ||
| 9–13 | -0.02 | 20% | 5 Aug → | ||
| 13–5 | 0.12 | 17% | 5 Aug → | ||
| 4–13 | -0.02 | 20% | 4 Aug → | ||
| 13–6 | -0.04 | 24% | 4 Aug → | ||
| 13–8 | -0.01 | 17% | 4 Aug → | ||
| 3–13 | -0.01 | 11% | 4 Aug → | ||
| 13–8 | 0.00 | 8% | 4 Aug → | ||
| 11–13 | -0.06 | 17% | 4 Aug → | ||
| 9–13 | -0.01 | 23% | 4 Aug → | ||
| 13–10 | -0.01 | 20% | 3 Aug → | ||
| 4–13 | -0.01 | 17% | 3 Aug → | ||
| 13–6 | -0.03 | 14% | 2 Aug → | ||
| 13–6 | -0.01 | 28% | 2 Aug → | ||
| 13–10 | 0.02 | 28% | 2 Aug → | ||
| 11–13 | -0.02 | 33% | 1 Aug → | ||
| 9–13 | 0.00 | 21% | 1 Aug → | ||
| 13–3 | 0.08 | 22% | 1 Aug → |
Match data via Leetify.