Shogun

Shogun — CS2 Stats

76561198856766447[U:1:896500719]Steam profile ↗✓ No bans

1,552Tracked matches62%Win rate2021Tracked since
CSDB Rating5.5 SolidSupport
Premier CS Rating12,558Blue band · top ~41.3% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,558 +3,044 31 Jul – 3 Oct · 28 days played
8,66713,021peak 13,02131 Jul3 Oct
13,271Peak Premier in tracked matches
35Days played since 2026-07-31

Premier CS Rating

  • 463 below peak (13,021)
  • +2,144 over 30 days · improving
  • Next: Purple band at 15,000 — 2,442 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGShogunFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER12,558 · Blue bandcsdb.gg/stats

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Performance scores

Aim56
Positioning49
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY54–43–3Last 10054%Win rateLLWWLWWWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −2.9pp headshot accuracy · +61ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 6%
  • Avg reaction 633ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 7%
  • Avg reaction 659ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 8%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.6
Utility5.7
Positioning4.9
Opening Duels2.3
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.9
Utility5.7
Mechanics7.2
Opening Duels3.3
Win Impact9.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time635ms−45ms
first ⅓ avg 679ms → last ⅓ avg 635ms
Headshot accuracy9.4%−0.2%
first ⅓ avg 9.7% → last ⅓ avg 9.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 5–0 · nuke, 28 Aug →
22%Best headshot accuracy · 3–8 · overpass, 27 Aug →
438msFastest reaction time · 2–13 · anubis, 1 Aug →
13–0Biggest win · dust2, 6 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
11–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 92% over 13mirageWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
dust2B2110–1148%0.01
mirageC207–1335%-0.01
cacheS1411–379%-0.01
nukeS1312–192%0.02
ancientC135–838%-0.01
infernoC94–544%-0.02
anubisS64–267%0.04
vertigo—20–20%-0.03
train—11–0100%-0.09
overpass—10–10%0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

154Matches
53%Win rate
1.01Avg K/D
74.5ADR
34%Headshot %

Clutches & streaks

38%1v1 clutch win
17%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4349%0.9713.1
Dust23741%0.9813.9
Inferno2467%0.9915.2
Ancient1963%1.0413.7
Nuke1145%0.9014.1
Anubis1060%0.9612.7
Overpass560%1.2915.8
Train475%1.7419.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.0%Headshot accuracy
36.3%Accuracy (enemy spotted)
34.9%Spray accuracy
82.4%Counter-strafing
9.9°Preaim
632msReaction time
18.1%T opening success
56.4%CT opening success
0.57Enemies flashed / flash
8.4%Flash assists
5.25HE damage / grenade
10.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.9851% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.1266% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.026%3 Oct →
mirage5–13-0.048%3 Oct →
cache13–50.046%3 Oct →
mirage13–11-0.042%3 Oct →
anubis11–130.018%3 Oct →
cache13–90.066%2 Oct →
nuke13–30.027%2 Oct →
nuke13–110.036%30 Sept →
mirage5–13-0.055%26 Sept →
cache13–11-0.0112%25 Sept →
dust213–90.004%22 Sept →
mirage3–130.0011%22 Sept →
nuke13–80.0411%22 Sept →
mirage5–13-0.0418%21 Sept →
ancient10–13-0.034%21 Sept →
nuke13–3-0.0314%21 Sept →
cache13–60.0111%21 Sept →
cache7–13-0.033%19 Sept →
mirage15–150.0215%19 Sept →
mirage13–5-0.087%11 Sept →
dust29–13-0.0211%11 Sept →
dust213–1-0.018%11 Sept →
ancient13–10-0.0510%10 Sept →
mirage10–13-0.018%6 Sept →
cache13–90.046%6 Sept →
ancient8–13-0.0513%6 Sept →
dust213–10.0914%6 Sept →
mirage13–110.0614%6 Sept →
dust213–00.0814%6 Sept →
ancient13–40.118%5 Sept →
mirage10–13-0.1110%4 Sept →
mirage5–130.0017%4 Sept →
dust29–13-0.0312%1 Sept →
cache2–13-0.0613%1 Sept →
dust210–130.0311%1 Sept →
nuke13–80.019%31 Aug →
ancient13–90.0117%30 Aug →
nuke16–14-0.036%29 Aug →
mirage13–40.0610%29 Aug →
anubis13–10.059%29 Aug →
dust211–130.059%29 Aug →
dust27–13-0.0310%28 Aug →
dust213–90.1318%28 Aug →
nuke5–00.1413%28 Aug →
train13–10-0.095%27 Aug →
dust210–13-0.029%27 Aug →
overpass3–80.0822%27 Aug →
inferno13–10-0.017%27 Aug →
nuke13–110.056%26 Aug →
ancient15–15-0.0310%23 Aug →
ancient8–130.048%23 Aug →
mirage13–50.0211%23 Aug →
inferno2–13-0.103%22 Aug →
dust27–13-0.057%22 Aug →
ancient9–13-0.0410%22 Aug →
cache11–13-0.019%21 Aug →
dust213–7-0.026%21 Aug →
nuke13–50.0012%21 Aug →
inferno13–30.0619%21 Aug →
dust25–13-0.0110%20 Aug →
anubis13–60.1213%18 Aug →
dust210–13-0.019%17 Aug →
dust210–13-0.0720%17 Aug →
mirage10–13-0.016%17 Aug →
mirage10–13-0.027%16 Aug →
mirage7–13-0.0413%15 Aug →
cache13–10-0.037%14 Aug →
inferno16–14-0.019%14 Aug →
mirage16–140.0111%14 Aug →
ancient8–130.028%14 Aug →
inferno3–13-0.018%14 Aug →
mirage13–40.0316%14 Aug →
anubis13–8-0.006%13 Aug →
cache13–110.009%4 Aug →
nuke13–16-0.024%4 Aug →
ancient13–90.038%4 Aug →
dust213–110.0210%3 Aug →
inferno10–13-0.095%3 Aug →
ancient6–13-0.027%3 Aug →
cache13–10-0.040%3 Aug →
nuke16–130.0315%2 Aug →
dust23–13-0.0512%2 Aug →
cache13–10-0.0610%2 Aug →
dust213–50.0311%2 Aug →
inferno13–4-0.038%1 Aug →
ancient4–13-0.0720%1 Aug →
vertigo6–13-0.0511%1 Aug →
nuke13–80.0116%1 Aug →
mirage12–12-0.039%1 Aug →
dust213–50.0310%1 Aug →
cache13–11-0.0410%1 Aug →
inferno7–13-0.0212%1 Aug →
anubis2–130.0011%1 Aug →
nuke13–9-0.0314%31 Jul →
mirage8–13-0.021%31 Jul →
ancient13–80.017%31 Jul →
cache13–5-0.014%31 Jul →
dust213–80.0513%31 Jul →
vertigo4–13-0.0210%31 Jul →
anubis13–60.0513%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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