s1ms

s1ms — CS2 Stats

76561198856261093[U:1:895995365]Steam profile ↗✓ No bans

1,466Tracked matches38%Win rate2020Tracked since
CSDB Rating5.1 DevelopingSupport
Premier CS Rating19,638Top 50% of 197,133 CSDB-tracked playersPurple band · top ~9.9% of ranked players (population est.)
CSDB Leaderboard#85750 of 244895 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−178Premier CS Rating · 19,816 → 19,638
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 17 days played since 3 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 19,638 +1,124 3 Sept – 25 Sept · 18 days played
16,25820,174peak 20,1743 Sept25 Sept
20,914Peak Premier in tracked matches
1,657Highest Faceit ELO seen on CSDB
17Days played since 2026-09-03

Faceit ELO

  • At peak — 1,657
  • Next: Level 9 at 1,751 — 94 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-15
  • Level 7 first seen 2026-09-15

Premier CS Rating

  • 536 below peak (20,174)
  • Next: Pink band at 20,000 — 362 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-15
  • Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGs1msPREMIER19,638 · Purple bandPEAK ELO1,657csdb.gg/stats

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Performance scores

Aim61
Positioning54
Utility72

0–100 skill scores via Leetify.

Recent form

STEADY45–50–5Last 10045%Win rateLLWWWWWLLL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +1.5pp headshot accuracy · −8ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 550ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 563ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.9 against its own average).

Aim6.1
Utility7.2
Positioning5.4
Opening Duels1.5
Clutch3.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.4
Utility7.2
Mechanics5.0
Opening Duels2.7
Win Impact1.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time576ms+14ms
first ⅓ avg 561ms → last ⅓ avg 576ms
Headshot accuracy14.2%−2.2%
first ⅓ avg 16.4% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · inferno, 7 Sept →
29%Best headshot accuracy · 13–8 · ancient, 7 Sept →
445msFastest reaction time · 13–6 · nuke, 24 Sept →
13–1Biggest win · inferno, 7 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–5In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 63% over 24anubisWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoC2511–1444%0.01
nukeA2415–963%0.02
ancientC187–1139%0.01
cacheB147–750%0.00
mirageD93–633%0.02
anubisD92–722%-0.02
poseidon—10–10%-0.14

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,293Matches
52%Win rate
0.97Avg K/D
70.9ADR
31%Headshot %

Clutches & streaks

36%1v1 clutch win
26%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke12267%1.0314.4
Inferno9049%0.9613.9
Ancient8444%0.9413.8
Mirage5949%1.0314.0
Overpass4344%0.9612.9
Dust22438%0.9512.9
Train2438%0.9314.3
Vertigo1553%1.0114.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
36.3%Accuracy (enemy spotted)
36.5%Spray accuracy
72.4%Counter-strafing
10.5°Preaim
569msReaction time
42.4%T opening success
39.1%CT opening success
0.71Enemies flashed / flash
8.3%Flash assists
8.65HE damage / grenade
12.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1474% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.0635% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0022%25 Sept →
inferno10–13-0.0523%25 Sept →
mirage13–50.0421%25 Sept →
nuke13–70.0115%24 Sept →
nuke13–60.027%24 Sept →
cache13–9-0.028%24 Sept →
cache13–110.0212%24 Sept →
inferno5–130.0123%24 Sept →
ancient10–13-0.0321%24 Sept →
cache9–13-0.029%23 Sept →
nuke9–13-0.038%23 Sept →
ancient13–16-0.0517%23 Sept →
nuke13–20.1318%23 Sept →
inferno13–50.0615%23 Sept →
ancient10–13-0.0016%22 Sept →
mirage5–130.0614%22 Sept →
ancient15–150.0311%22 Sept →
nuke13–40.1115%22 Sept →
ancient5–130.0015%22 Sept →
cache4–13-0.0619%21 Sept →
anubis4–13-0.044%21 Sept →
inferno16–130.0012%21 Sept →
inferno0–6-0.090%21 Sept →
cache13–8-0.0011%21 Sept →
inferno13–2-0.0416%21 Sept →
inferno2–130.0218%21 Sept →
cache3–13-0.0214%21 Sept →
ancient11–130.0314%21 Sept →
nuke8–13-0.0110%21 Sept →
anubis8–13-0.0612%21 Sept →
ancient16–14-0.0218%21 Sept →
inferno9–60.0422%21 Sept →
nuke13–10-0.0512%19 Sept →
nuke9–130.0111%19 Sept →
inferno10–130.0120%19 Sept →
inferno13–70.0718%18 Sept →
inferno13–40.0323%18 Sept →
cache6–13-0.0015%18 Sept →
ancient13–90.0721%18 Sept →
inferno13–10-0.0217%18 Sept →
cache13–7-0.0114%17 Sept →
nuke15–150.0716%17 Sept →
cache9–130.0219%17 Sept →
inferno7–13-0.0524%17 Sept →
nuke13–50.0822%17 Sept →
cache13–11-0.0221%17 Sept →
cache13–40.0921%16 Sept →
nuke13–50.0220%16 Sept →
nuke10–130.0013%16 Sept →
ancient13–80.0723%16 Sept →
nuke13–40.0318%16 Sept →
inferno13–90.0511%16 Sept →
anubis13–100.036%16 Sept →
nuke13–5-0.0110%16 Sept →
mirage10–130.015%16 Sept →
inferno10–13-0.0315%14 Sept →
mirage7–13-0.0317%14 Sept →
inferno6–13-0.0121%14 Sept →
ancient13–10-0.037%11 Sept →
poseidon1–9-0.1413%11 Sept →
ancient13–11-0.0318%10 Sept →
cache5–130.0317%10 Sept →
anubis4–130.0113%10 Sept →
inferno8–130.0921%10 Sept →
mirage15–150.0317%10 Sept →
mirage13–10-0.0210%9 Sept →
cache13–40.1113%9 Sept →
inferno13–70.0320%9 Sept →
ancient9–130.0519%9 Sept →
mirage8–13-0.0411%9 Sept →
anubis5–13-0.0310%9 Sept →
nuke8–13-0.0113%9 Sept →
ancient6–13-0.0611%9 Sept →
nuke11–130.0412%9 Sept →
inferno13–4-0.0310%8 Sept →
nuke13–4-0.0412%8 Sept →
nuke13–60.0811%8 Sept →
mirage13–100.0215%8 Sept →
mirage15–150.0728%8 Sept →
anubis2–130.0315%8 Sept →
inferno10–130.019%8 Sept →
anubis15–15-0.0513%8 Sept →
nuke13–100.0124%8 Sept →
nuke16–140.0318%7 Sept →
inferno13–10.1322%7 Sept →
inferno7–13-0.0324%7 Sept →
nuke2–13-0.0622%7 Sept →
ancient12–16-0.0315%7 Sept →
ancient13–80.1029%7 Sept →
inferno11–130.1010%7 Sept →
ancient11–130.0212%7 Sept →
anubis3–13-0.0416%7 Sept →
inferno10–130.0117%4 Sept →
ancient13–50.0717%4 Sept →
nuke8–13-0.0124%4 Sept →
cache4–13-0.096%4 Sept →
nuke13–40.0020%3 Sept →
anubis13–9-0.0018%3 Sept →
ancient2–13-0.0228%3 Sept →
nuke13–4-0.0113%3 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →