Flying chess bully FCB — CS2 Stats

76561198852764170[U:1:892498442]✓ No bans

1,152Tracked matches39%Win rate2023Tracked since
CSDB Rating4.2 Developing
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGFlying chess bully FCBFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim48
Positioning46
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY37549Last 10037%Win rateLLWLLWLLWW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim4.8
Aggression1.7
Utility5.2
Positioning4.6
Opening Duels0.0
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.6
Utility5.2
Mechanics6.1
Opening Duels0.1
Win Impact1.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time596ms+3ms
first ⅓ avg 593ms → last ⅓ avg 596ms
Headshot accuracy11.8%−3.4%
first ⅓ avg 15.2% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — mirage 7–13
131Biggest win — inferno
3Longest win streak
L2Current streak
47In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 56% over 18overpassWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
mirageD2171433%-0.01
dust2A1810856%-0.02
ancientC145936%-0.02
infernoD1331023%-0.00
anubisD103730%-0.01
overpassD101910%-0.04
nukeB84450%-0.03
vertigo42250%-0.00
train220100%0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

185Matches
56%Win rate
0.88Avg K/D
78.2ADR
36%Headshot %

Clutches & streaks

50%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5760%0.9313.2
Inferno3342%0.8814.0
Vertigo2245%0.7511.9
Ancient1681%0.9914.2
Overpass771%1.0115.0
Nuke633%1.0716.0
Anubis520%0.8316.8
Dust25100%1.4419.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
30.5%Accuracy (enemy spotted)
33.9%Spray accuracy
77.3%Counter-strafing
10.4°Preaim
597msReaction time
19.7%T opening success
31.0%CT opening success
0.48Enemies flashed / flash
6.4%Flash assists
9.33HE damage / grenade
9.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7775% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.476 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.6965% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0211%23 Apr
mirage3–13-0.0619%23 Apr
dust213–10-0.076%23 Apr
inferno10–130.0414%23 Apr
nuke7–130.057%23 Apr
nuke13–10-0.069%22 Apr
mirage6–13-0.0415%22 Apr
ancient9–13-0.015%22 Apr
dust213–70.014%18 Apr
anubis13–8-0.045%18 Apr
ancient13–30.0411%18 Apr
inferno7–13-0.0113%18 Apr
mirage9–13-0.0815%18 Apr
anubis11–13-0.056%18 Apr
overpass12–12-0.0414%17 Apr
dust28–13-0.0410%17 Apr
inferno13–9-0.0318%17 Apr
inferno13–11-0.0010%15 Apr
mirage13–10-0.0320%15 Apr
dust27–13-0.0811%15 Apr
vertigo7–130.0119%15 Apr
ancient13–9-0.0210%15 Apr
overpass2–13-0.119%15 Apr
mirage15–15-0.039%14 Apr
ancient5–13-0.0516%14 Apr
inferno8–13-0.0212%14 Apr
nuke13–7-0.0516%14 Apr
dust213–7-0.0113%13 Apr
anubis8–130.0717%12 Apr
mirage4–13-0.0116%11 Apr
ancient11–13-0.0112%11 Apr
nuke13–7-0.0310%11 Apr
dust213–100.0211%11 Apr
inferno12–12-0.0410%11 Apr
mirage7–130.1011%30 Mar
dust213–8-0.058%30 Mar
mirage11–13-0.019%28 Mar
overpass11–130.0114%28 Mar
dust27–13-0.048%28 Mar
ancient8–13-0.0711%28 Mar
nuke6–13-0.126%28 Mar
mirage13–90.0111%28 Mar
ancient13–40.0211%28 Mar
overpass4–13-0.0814%28 Mar
anubis8–13-0.068%28 Mar
dust213–10-0.0518%28 Mar
vertigo13–8-0.058%28 Mar
mirage12–12-0.0410%28 Mar
inferno5–13-0.059%27 Mar
nuke12–12-0.038%27 Mar
ancient8–13-0.067%25 Mar
mirage13–80.0717%24 Mar
anubis11–13-0.0215%24 Mar
overpass11–130.0012%22 Mar
anubis5–130.016%22 Mar
ancient13–80.0611%21 Mar
anubis13–80.0116%21 Mar
vertigo5–130.0016%21 Mar
inferno12–120.0710%21 Mar
dust23–13-0.0220%20 Mar
mirage12–12-0.0122%20 Mar
ancient13–5-0.0111%20 Mar
overpass5–13-0.049%20 Mar
inferno6–13-0.0212%20 Mar
vertigo13–110.0318%20 Mar
dust29–130.0115%19 Mar
mirage13–6-0.0216%19 Mar
mirage13–90.0214%19 Mar
ancient8–130.028%19 Mar
mirage2–13-0.0520%19 Mar
dust24–130.0138%18 Mar
dust213–70.0021%18 Mar
inferno13–10.0018%16 Mar
mirage9–13-0.019%16 Mar
overpass13–4-0.0810%16 Mar
dust213–6-0.047%16 Mar
anubis13–60.0116%16 Mar
ancient9–13-0.078%12 Mar
anubis5–13-0.0323%12 Mar
mirage6–13-0.0520%12 Mar
overpass8–13-0.0021%12 Mar
inferno9–13-0.0511%12 Mar
overpass6–13-0.0415%12 Mar
dust213–70.0213%11 Mar
mirage1–13-0.065%11 Mar
overpass6–13-0.087%11 Mar
anubis12–120.0316%11 Mar
inferno9–13-0.025%10 Mar
nuke6–13-0.0617%6 Mar
dust210–130.0120%6 Mar
mirage13–110.0723%3 Mar
dust213–100.0723%3 Mar
mirage10–13-0.0417%3 Mar
train13–80.1012%24 Feb
mirage13–50.0610%24 Feb
inferno12–120.0615%24 Feb
ancient1–9-0.047%23 Feb
train13–110.0019%22 Feb
dust29–13-0.0313%22 Feb
nuke13–50.0820%22 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →