subl1me

subl1me — CS2 Stats

AZ76561198847784418[U:1:887518690]Steam profile ↗

2,733Tracked matches53%Win rate2020Tracked since
CSDB Rating6.1 SolidHybrid Rifler
FaceitLevel 10 · 2,148 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGsubl1meFACEITLevel 10 · 2,148 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim88
Positioning54
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateWLLLWWLWLL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.8
Aggression6.3
Utility3.0
Positioning5.4
Opening Duels2.5
Clutch3.8

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.4
Utility3.0
Mechanics6.8
Opening Duels3.0
Win Impact6.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time514ms−111ms
first ⅓ avg 625ms → last ⅓ avg 514ms
Headshot accuracy18.7%−6.9%
first ⅓ avg 25.6% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.40Best rating — dust2 12–12
121Biggest win — anubis
5Longest win streak
912In matches decided by ≤2 rounds
15Overtime games

Map breakdown

mirageBest map · 53% over 32dust2Weakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
mirageB32171553%0.03
dust2C25101540%0.04
ancientB22111150%-0.01
anubisC94544%-0.01
inferno43175%-0.01
cache41325%-0.01
nuke3030%-0.02
overpass1010%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 25). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,202Matches
54%Win rate
1.29Avg K/D
84.4ADR
47%Headshot %

Clutches & streaks

39%1v1 clutch win
27%1v2 clutch win
14Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage47253%1.2918.2
Dust230951%1.2418.1
Ancient21151%1.2317.9
Anubis18251%1.1716.6
Inferno4542%1.0716.4
Overpass3954%1.1516.3
Nuke3549%0.9614.7
Vertigo3145%1.1117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
41.2%Accuracy (enemy spotted)
42.6%Spray accuracy
80.7%Counter-strafing
9.8°Preaim
512msReaction time
26.4%T opening success
54.0%CT opening success
0.47Enemies flashed / flash
3.4%Flash assists
9.23HE damage / grenade
2.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4748 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.3662% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–110.0926%26 Aug
mirage7–13-0.0323%25 Aug
ancient1–13-0.0719%25 Aug
anubis11–13-0.0420%25 Aug
ancient13–80.0622%23 Aug
anubis12–1-0.0432%23 Aug
dust28–130.0616%23 Aug
ancient13–100.0322%23 Aug
dust211–13-0.0414%20 Aug
anubis2–4-0.090%19 Aug
dust211–13-0.0225%17 Aug
ancient13–70.0513%17 Aug
ancient22–200.0320%16 Aug
dust216–12-0.0124%15 Aug
ancient13–9-0.0120%15 Aug
anubis14–16-0.0220%15 Aug
dust29–130.0321%14 Aug
inferno13–100.0125%14 Aug
mirage13–7-0.0617%13 Aug
mirage11–130.0424%8 Aug
anubis13–10-0.036%8 Aug
dust24–13-0.0711%6 Aug
dust213–110.0824%6 Aug
mirage6–130.0316%6 Aug
mirage12–16-0.0418%5 Aug
mirage16–130.0521%3 Aug
mirage16–130.0218%2 Aug
dust27–130.0116%2 Aug
mirage13–40.0025%31 Jul
anubis13–110.1118%28 Jul
mirage13–40.0618%28 Jul
ancient10–13-0.0116%26 Jul
mirage10–13-0.0311%22 Jul
cache10–13-0.0417%21 Jul
mirage4–130.0940%19 Jul
anubis13–110.0716%14 Jul
anubis14–16-0.0415%14 Jul
mirage13–60.0519%14 Jul
ancient10–13-0.070%9 Jul
dust26–13-0.0127%6 Jul
dust28–13-0.0221%4 Jul
dust213–110.0124%4 Jul
cache3–13-0.0313%2 Jul
mirage13–11-0.049%2 Jul
ancient2–13-0.1021%1 Jul
mirage13–80.0336%1 Jul
dust213–10-0.0132%1 Jul
nuke8–13-0.0417%29 Jun
dust29–130.0326%19 Jun
inferno13–90.0326%18 Jun
cache13–100.0425%17 Jun
anubis17–19-0.0223%17 Jun
ancient8–130.0113%13 Jun
ancient16–140.0818%10 Jun
mirage13–40.1724%9 Jun
mirage9–130.0525%9 Jun
nuke7–13-0.0219%9 Jun
ancient13–8-0.0114%31 May
mirage11–13-0.0617%23 May
mirage13–80.0235%19 May
cache23–25-0.0122%17 May
dust29–13-0.0132%15 May
ancient13–9-0.0119%12 May
dust213–60.0934%8 May
overpass1–4-0.080%8 May
mirage5–13-0.0112%5 May
mirage4–130.0226%4 May
mirage13–70.1628%3 May
dust29–130.0523%2 May
ancient13–90.0213%2 May
dust213–100.0725%30 Apr
ancient13–90.0414%30 Apr
dust26–130.1430%30 Apr
mirage13–60.0844%30 Apr
mirage7–130.0230%29 Apr
dust213–50.1117%29 Apr
inferno13–90.0123%29 Apr
mirage10–130.0558%28 Apr
mirage13–50.1131%27 Apr
ancient5–13-0.0524%26 Apr
ancient2–13-0.0120%26 Apr
mirage13–100.0337%26 Apr
nuke9–13-0.0220%26 Apr
inferno3–13-0.100%19 Apr
dust213–100.0027%17 Apr
ancient15–15-0.0630%17 Apr
ancient11–13-0.0729%15 Apr
mirage14–16-0.0016%15 Apr
dust215–150.0213%15 Apr
ancient8–130.0514%14 Apr
dust216–130.0337%13 Apr
dust216–13-0.0323%13 Apr
ancient13–11-0.0311%12 Apr
mirage13–4-0.0136%11 Apr
mirage13–80.0129%10 Apr
dust212–120.4050%10 Apr
mirage8–11-0.0731%9 Apr
mirage8–13-0.0313%9 Apr
ancient3–13-0.0929%9 Apr
dust29–130.0323%9 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
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