jac

jac — CS2 Stats

76561198833765117[U:1:873499389]Steam profile ↗✓ No bans

1,122Tracked matches43%Win rate2020Tracked since
CSDB Rating2.9 LearningPositional Player
FaceitLevel 7 · 1,525 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,525 → 1,525
+3Tracked matches · now 1,122
0.0ppWin rate · 43.3% → 43.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 63 days played since 3 May 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,247 +746 19 Jun11 Jul · 4 days played
12,50113,247peak 13,24719 Jun11 Jul
Faceit ELO: 1,525 +0 28 Aug1 Sept · 2 observations
1,5251,525peak 1,52528 Aug1 Sept
13,247Peak Premier in tracked matches
1,525Highest Faceit ELO seen on CSDB
63Days played since 2025-05-03

Faceit ELO

  • At peak — 1,525
  • Next: Level 8 at 1,531 6 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-28
  • Level 6 first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGjacFACEITLevel 7 · 1,525 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,525csdb.gg/stats

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Performance scores

Aim33
Positioning45
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY4654Last 10046%Win rateLLWWLWWLLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −0.1pp headshot accuracy · −50ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 641ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 602ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim3.3
Utility2.4
Positioning4.5
Opening Duels1.0
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning4.5
Utility2.4
Mechanics2.9
Opening Duels0.6
Win Impact2.8

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time647ms+41ms
first ⅓ avg 607ms → last ⅓ avg 647ms
Headshot accuracy19.8%+1.8%
first ⅓ avg 18.0% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 16–14 · anubis, 21 Jun
55%Best headshot accuracy · 10–13 · ancient, 5 Oct
422msFastest reaction time · 2–13 · inferno, 21 Apr
13–2Biggest win · nuke, 4 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
810In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 57% over 7nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
anubisB179853%-0.01
nukeD1551033%0.01
overpassB157847%-0.02
mirageB136746%0.00
infernoC125742%-0.02
ancientC125742%-0.02
dust2A74357%-0.03
train43175%-0.01
cache1010%-0.04
golden110100%-0.04
vertigo110100%0.03
palacio1010%-0.01
office1010%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

567Matches
49%Win rate
0.91Avg K/D
76.8ADR
49%Headshot %

Clutches & streaks

34%1v1 clutch win
11%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis8561%1.0816.3
Ancient7246%0.7914.3
Nuke6552%0.9015.3
Mirage5545%0.8414.7
Overpass3339%0.8813.2
Inferno2322%0.8015.2
Train1560%1.0717.3
Vertigo1258%0.9319.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
29.1%Accuracy (enemy spotted)
32.2%Spray accuracy
63.0%Counter-strafing
12.3°Preaim
650msReaction time
22.1%T opening success
34.4%CT opening success
0.28Enemies flashed / flash
1.8%Flash assists
9.55HE damage / grenade
2.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2649° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2841 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust22–13-0.0412%15 Jul
nuke6–13-0.0425%22 May
mirage13–60.1021%21 May
inferno13–9-0.0413%18 May
overpass11–13-0.0115%18 May
nuke16–140.0819%8 May
overpass13–100.0026%4 May
cache2–13-0.0423%4 May
ancient8–13-0.0513%2 May
inferno2–13-0.0913%21 Apr
mirage13–11-0.0016%18 Apr
ancient13–6-0.0220%12 Apr
mirage5–13-0.0213%9 Apr
overpass1–13-0.0619%9 Apr
nuke3–130.0119%7 Apr
overpass5–13-0.0512%30 Mar
inferno10–13-0.0121%25 Mar
overpass13–90.0718%25 Mar
nuke13–100.0622%25 Mar
anubis13–11-0.0319%25 Mar
nuke6–130.0012%18 Mar
ancient13–11-0.0137%18 Mar
anubis13–6-0.0113%18 Mar
overpass8–130.0223%14 Mar
mirage2–13-0.0612%26 Feb
inferno2–13-0.0536%17 Feb
overpass16–14-0.0226%14 Feb
nuke5–130.0424%11 Feb
overpass10–13-0.0624%5 Feb
anubis13–7-0.0218%5 Feb
inferno8–13-0.0426%1 Feb
anubis8–13-0.0322%29 Jan
inferno9–13-0.0123%20 Jan
train13–60.0422%17 Dec
overpass7–13-0.0220%3 Dec
golden13–5-0.0418%30 Nov
vertigo13–70.0328%30 Nov
palacio10–13-0.0114%30 Nov
anubis13–50.0211%30 Nov
overpass8–130.0217%18 Nov
ancient8–13-0.0714%23 Oct
dust24–13-0.0519%16 Oct
overpass13–5-0.0828%16 Oct
overpass13–80.0121%16 Oct
ancient8–13-0.0325%12 Oct
dust213–11-0.0431%12 Oct
ancient10–13-0.0555%5 Oct
mirage13–90.0412%14 Sept
mirage12–16-0.0416%1 Sept
ancient13–90.0113%26 Aug
train9–130.0215%23 Aug
overpass13–9-0.0419%23 Aug
inferno13–90.0315%21 Aug
overpass13–9-0.0314%19 Aug
ancient2–13-0.0117%12 Aug
nuke13–10-0.0412%29 Jul
anubis13–10-0.0119%24 Jul
anubis5–13-0.0617%17 Jul
anubis11–13-0.0126%15 Jul
nuke11–13-0.0221%12 Jul
anubis13–110.0225%11 Jul
inferno6–13-0.0645%6 Jul
anubis16–140.1226%21 Jun
dust211–130.0011%19 Jun
mirage13–8-0.0220%19 Jun
ancient16–12-0.0315%14 Jun
mirage14–16-0.0113%13 Jun
mirage9–130.0530%13 Jun
inferno9–130.0112%13 Jun
ancient11–130.0118%13 Jun
nuke7–130.0113%8 Jun
inferno13–6-0.0311%8 Jun
mirage3–13-0.0012%8 Jun
anubis13–70.0232%7 Jun
nuke8–13-0.0215%4 Jun
anubis14–16-0.049%4 Jun
anubis9–13-0.0414%25 May
nuke9–13-0.0019%25 May
ancient13–10-0.0215%25 May
dust210–10.014%25 May
train13–10-0.069%25 May
inferno13–40.0427%25 May
train11–4-0.049%24 May
mirage13–10-0.0421%22 May
anubis6–13-0.0724%20 May
ancient14–16-0.0019%16 May
nuke11–13-0.0219%15 May
dust213–10-0.0224%15 May
nuke10–40.0531%15 May
nuke5–130.0130%9 May
anubis8–13-0.0418%8 May
anubis13–3-0.0018%8 May
dust213–8-0.0510%4 May
nuke13–20.0126%4 May
inferno13–60.0119%4 May
anubis5–13-0.0514%4 May
office9–13-0.0920%3 May
overpass4–13-0.0513%3 May
mirage13–80.0126%3 May
mirage11–130.0012%3 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →