Ben Dover Ɑ͞ ̶͞ ̶͞ ﻝﮞ

Ben Dover Ɑ͞ ̶͞ ̶͞ ﻝﮞ — CS2 Stats

CF76561198825923403[U:1:865657675]Steam profile ↗✓ No bans

1,368Tracked matches46%Win rate2021Tracked since
CSDB Rating3.7 LearningAll-Rounder
Premier CS Rating8,721Light Blue band · top ~61% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

+1906Premier CS Rating · 6,815 → 8,721
+17Tracked matches · now 1,368
−3.6ppWin rate · 50.0% → 46.4%

Rating over time

Premier CS Rating: 6,815 -787 18 Sept – 2 Nov · 5 observations
6,8157,602peak 7,60218 Sept2 Nov
8,721Peak Premier on CSDB
5Days observed since 2026-09-18

Premier CS Rating

  • At peak — 8,721
  • +1,119 over 30 days · improving
  • Next: Blue band at 10,000 — 1,279 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-18

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGBen Dover Ɑ͞ ̶͞ ̶͞ ﻝﮞFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER8,721 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim33
Positioning50
Utility53

0–100 skill scores via Leetify.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim3.3
Utility5.3
Positioning5.0
Opening Duels4.6
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 71% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning5.0
Utility5.3
Mechanics3.9
Opening Duels3.5
Win Impact3.8

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

280Matches
48%Win rate
1.00Avg K/D
73.4ADR
31%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage8641%1.0013.4
Dust27246%0.9713.3
Inferno3345%1.0714.0
Anubis2650%0.9313.9
Ancient2462%1.0213.0
Nuke2264%1.0914.4
Vertigo944%0.9312.4
Cache633%0.9615.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
23.8%Accuracy (enemy spotted)
38.4%Spray accuracy
67.6%Counter-strafing
8.2°Preaim
660msReaction time
38.5%T opening success
49.1%CT opening success
0.52Enemies flashed / flash
3.3%Flash assists
6.19HE damage / grenade
14.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9493% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.5327% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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