paki pig

paki pig — CS2 Stats

MT76561198822369558[U:1:862103830]Steam profile ↗✓ No bans

1,177Tracked matches47%Win rate2020Tracked since
2,122Hours in CS
CSDB Rating7.1 StrongPositional Player
Premier CS Rating27,799Top 5% of 183,637 CSDB-tracked playersRed band · top ~1.7% of ranked players (population est.)
CSDB Leaderboard#2722 of 228320 tracked
FaceitLevel 10 · 2,223 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+2Premier CS Rating · 27,797 → 27,799
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 12 days played since 30 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 27,799 +1,455 30 Aug19 Sept · 10 days played
26,21628,333peak 28,33330 Aug19 Sept
Faceit ELO: 2,223 +0 31 Aug7 Sept · 3 observations
2,2232,223peak 2,22331 Aug7 Sept
28,551Peak Premier in tracked matches
2,223Highest Faceit ELO seen on CSDB
12Days played since 2026-08-30

Faceit ELO

  • At peak — 2,223
  • Next: 2,500 ELO at 2,500 277 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-31
  • Level 9 first seen 2026-08-31

Premier CS Rating

  • 534 below peak (28,333)
  • Next: Gold band at 30,000 2,201 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=26,971), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate58.7%51.0%
Shot accuracy13.9%13.7%
Kill/death ratio1.101.09
Match win rate50.0%48.4%

Share this profile

CSDB.GGpaki pigFACEITLevel 10 · 2,223 ELOSTANDINGTop 12.4% of rankedPREMIER27,799 · Red bandPEAK ELO2,223csdb.gg/stats

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Performance scores

Aim83
Positioning74
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY58393Last 10058%Win rateLWLLWWLLLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.0pp headshot accuracy · +58ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 30%
  • Avg reaction 691ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 678ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim8.3
Utility4.0
Positioning7.4
Opening Duels6.2
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning7.4
Utility4.0
Mechanics7.9
Opening Duels6.4
Win Impact3.9

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time617ms+44ms
first ⅓ avg 573ms → last ⅓ avg 617ms
Headshot accuracy26.5%+1.1%
first ⅓ avg 25.4% → last ⅓ avg 26.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–2 · dust2, 15 Sept
75%Best headshot accuracy · 2–0 · mirage, 17 Sept
352msFastest reaction time · 7–3 · nuke, 1 Sept
13–1Biggest win · dust2, 18 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
66In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 88% over 8nukeWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A33201361%0.04
mirageA29161355%0.04
nukeC125742%-0.00
cacheS87188%0.05
ancientA74357%-0.00
infernoS64267%0.08
anubis31233%-0.02
office21150%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

91,221Lifetime kills
1.10K/D · Top 50% of Level 10 players
2,295Matches
50.0%Match win rate · Top 50% of Level 10 players
58.7%Headshot % · Top 25% of Level 10 players
13.9%Shot accuracy · Top 50% of Level 10 players
7,631MVPs
2,122Hours (in match)
1,619Bombs planted
908Bombs defused

Most-used weapons

AK-4749,967
AWP5,123
SG 5531,769
Knife1,472
MP91,219

Lifetime map wins

4,085dust2
2,809inferno
1,855train
1,109nuke
644vertigo
407cbble
180office
24lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,091Matches
53%Win rate
1.17Avg K/D
80.2ADR
51%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage28755%1.0716.2
Dust215745%1.0516.3
Ancient3441%0.9815.3
Train3269%1.0916.9
Inferno3050%1.0216.1
Nuke2343%1.2520.4
Anubis1338%0.9615.5
Overpass1275%1.3317.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
37.5%Accuracy (enemy spotted)
40.0%Spray accuracy
85.7%Counter-strafing
10.4°Preaim
609msReaction time
53.2%T opening success
58.0%CT opening success
0.48Enemies flashed / flash
6.5%Flash assists
6.22HE damage / grenade
8.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4765 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0327%19 Sept
mirage13–30.0241%19 Sept
nuke10–13-0.0323%19 Sept
mirage1–50.0340%19 Sept
mirage13–40.0221%19 Sept
mirage13–60.0119%19 Sept
dust211–13-0.0522%18 Sept
mirage9–13-0.0127%18 Sept
dust24–13-0.0815%18 Sept
dust216–130.0325%18 Sept
dust213–10.1115%18 Sept
dust213–100.0024%18 Sept
mirage6–130.0521%18 Sept
mirage2–13-0.1040%17 Sept
dust213–110.0516%17 Sept
cache13–20.1022%17 Sept
ancient13–70.0119%17 Sept
nuke2–13-0.0826%17 Sept
ancient14–16-0.0126%17 Sept
cache13–70.0040%17 Sept
mirage11–130.0631%17 Sept
nuke5–13-0.0226%17 Sept
mirage2–00.2175%17 Sept
mirage0–6-0.0418%17 Sept
ancient8–13-0.0521%17 Sept
mirage13–10-0.0140%17 Sept
ancient13–100.0623%17 Sept
mirage13–80.0921%17 Sept
ancient8–130.0025%17 Sept
nuke11–130.0235%16 Sept
mirage13–50.1424%16 Sept
dust25–00.037%16 Sept
nuke13–50.1019%16 Sept
ancient13–50.0418%16 Sept
dust23–10.0411%16 Sept
mirage13–20.1530%16 Sept
dust213–90.0830%16 Sept
dust212–120.0917%16 Sept
dust213–50.0319%16 Sept
mirage10–130.0736%16 Sept
dust213–50.1020%16 Sept
nuke13–40.0027%16 Sept
ancient13–3-0.079%16 Sept
inferno13–80.0921%15 Sept
dust213–50.1021%15 Sept
inferno13–10.2127%15 Sept
nuke12–120.0926%15 Sept
mirage7–40.0825%15 Sept
dust213–20.2219%15 Sept
dust213–80.1118%15 Sept
office13–100.0727%14 Sept
cache13–100.1528%14 Sept
mirage9–130.0624%14 Sept
cache13–7-0.0423%12 Sept
dust27–130.0130%12 Sept
dust213–10.1428%12 Sept
inferno8–130.1630%3 Sept
dust215–190.0324%3 Sept
dust213–7-0.0418%2 Sept
nuke5–13-0.0510%2 Sept
mirage8–10-0.0315%2 Sept
mirage13–100.0324%2 Sept
dust212–120.0224%2 Sept
office8–13-0.0316%2 Sept
nuke1–13-0.0422%2 Sept
anubis7–13-0.0532%2 Sept
mirage9–130.0321%2 Sept
cache13–110.0824%1 Sept
mirage9–13-0.0216%1 Sept
inferno13–9-0.0411%1 Sept
dust211–13-0.0031%1 Sept
mirage13–90.0012%1 Sept
nuke13–90.0325%1 Sept
dust213–60.0128%1 Sept
anubis13–160.0117%1 Sept
dust28–130.0031%1 Sept
inferno13–100.0719%1 Sept
cache9–130.0819%1 Sept
mirage13–6-0.0319%1 Sept
anubis6–3-0.0314%1 Sept
mirage13–60.0716%1 Sept
dust213–10-0.0127%1 Sept
nuke7–3-0.0530%1 Sept
dust213–100.0530%1 Sept
dust210–13-0.0426%31 Aug
mirage5–10-0.0217%31 Aug
dust27–13-0.0416%31 Aug
dust22–13-0.0130%31 Aug
dust212–160.0429%31 Aug
mirage10–13-0.0959%30 Aug
cache13–1-0.0212%30 Aug
dust213–30.1147%30 Aug
cache13–10.0546%30 Aug
mirage13–50.1533%30 Aug
dust213–20.0237%30 Aug
mirage13–110.0825%30 Aug
dust23–130.0431%30 Aug
nuke13–4-0.0218%30 Aug
dust216–140.0725%30 Aug
mirage13–50.0521%30 Aug

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →