❄️z0ne

❄️z0ne — CS2 Stats

76561198813768615[U:1:853502887]Steam profile ↗✓ No bans

2,070Tracked matches55%Win rate2022Tracked since
CSDB Rating4.2 DevelopingSupport
FaceitLevel 7 · 1,048 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 15 Nov 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,889 -632 15 Nov26 Nov · 9 days played
9,88910,521peak 10,52115 Nov26 Nov
11,394Peak Premier in tracked matches
1,048Highest Faceit ELO seen on CSDB
30Days played since 2025-11-15

Faceit ELO

  • At peak — 1,048
  • Next: Level 5 at 1,051 3 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG❄️z0neFACEITLevel 7 · 1,048 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,048csdb.gg/stats

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Performance scores

Aim46
Positioning45
Utility55

0–100 skill scores via Leetify.

Recent form

HOT474310Last 10047%Win rateLWWWWWLWLW

Last 10 vs previous 10: +40pp win rate · +0.06 avg rating · +1.1pp headshot accuracy · −73ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 711ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 680ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 716ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.2 against its own average).

Aim4.6
Utility5.5
Positioning4.5
Opening Duels2.8
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 738ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.5
Utility5.5
Mechanics4.3
Opening Duels2.0
Win Impact6.7

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time727ms+16ms
first ⅓ avg 711ms → last ⅓ avg 727ms
Headshot accuracy22.9%−3.4%
first ⅓ avg 26.4% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–6 · inferno, 10 Dec
100%Best headshot accuracy · 9–13 · nuke, 22 Nov
406msFastest reaction time · 2–13 · mirage, 21 Feb
13–1Biggest win · anubis, 11 Jan

Across the last 100 tracked matches.

Highlights

6Longest win streak
412In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 80% over 5infernoWeakest map · 38% over 32
MapGradePlayedRecordWin rateAvg rating
infernoC32122038%0.01
nukeB25121348%0.01
mirageC1881044%-0.01
ancientB147750%0.00
dust2S54180%-0.00
overpass32167%0.00
train21150%0.03
anubis110100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 32). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

319Matches
50%Win rate
1.00Avg K/D
76.5ADR
54%Headshot %

Clutches & streaks

43%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage11446%1.0014.2
Nuke4657%1.0015.5
Ancient4547%1.0115.6
Dust23762%1.0316.1
Inferno2945%0.9915.3
Anubis1947%0.9514.9
Overpass1656%0.8414.6
Train580%0.7812.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
31.4%Accuracy (enemy spotted)
33.9%Spray accuracy
69.3%Counter-strafing
10.0°Preaim
738msReaction time
32.9%T opening success
43.4%CT opening success
0.51Enemies flashed / flash
7.0%Flash assists
12.19HE damage / grenade
14.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 738.4642ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.876% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 32 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0123%21 Jun
overpass13–4-0.0720%4 Mar
dust216–120.0327%3 Mar
mirage13–80.0436%2 Mar
dust213–8-0.0318%1 Mar
nuke13–80.0836%26 Feb
ancient14–160.0414%26 Feb
nuke13–80.1124%25 Feb
ancient11–13-0.0213%25 Feb
ancient13–100.0628%24 Feb
nuke2–9-0.1710%24 Feb
nuke13–8-0.0722%24 Feb
mirage13–16-0.0329%23 Feb
mirage13–6-0.0411%22 Feb
dust26–13-0.0650%22 Feb
mirage4–13-0.0227%22 Feb
mirage10–130.0422%21 Feb
nuke11–130.0323%21 Feb
mirage2–13-0.0718%21 Feb
dust213–30.0416%21 Feb
anubis13–10.0333%11 Jan
inferno6–9-0.0822%10 Jan
train13–70.0213%1 Jan
nuke9–60.1115%1 Jan
ancient15–150.0626%1 Jan
mirage11–13-0.0120%30 Dec
nuke9–5-0.0717%30 Dec
inferno7–9-0.0217%21 Dec
nuke13–8-0.0515%19 Dec
inferno9–50.0738%11 Dec
inferno7–9-0.0832%11 Dec
inferno8–80.0229%11 Dec
inferno6–9-0.1214%10 Dec
inferno9–60.1625%10 Dec
nuke8–80.0623%10 Dec
inferno4–9-0.0625%10 Dec
inferno7–90.0630%10 Dec
nuke9–60.0414%10 Dec
inferno8–80.1535%10 Dec
nuke8–8-0.0638%10 Dec
inferno9–70.0024%10 Dec
nuke9–20.0627%10 Dec
inferno9–60.1158%10 Dec
inferno9–60.2326%10 Dec
inferno9–6-0.0421%10 Dec
nuke8–80.1035%10 Dec
inferno3–9-0.179%9 Dec
inferno9–20.2032%9 Dec
nuke8–8-0.0219%9 Dec
nuke8–80.1235%9 Dec
inferno8–80.0725%9 Dec
inferno9–20.0231%9 Dec
inferno7–90.0315%9 Dec
nuke6–9-0.0618%9 Dec
inferno8–80.0928%9 Dec
inferno5–90.0324%9 Dec
inferno4–9-0.1311%9 Dec
inferno9–60.1514%6 Dec
nuke5–90.0633%6 Dec
overpass10–100.0228%26 Nov
mirage10–130.0321%23 Nov
ancient13–10.0628%23 Nov
nuke13–20.1218%23 Nov
dust213–60.0125%23 Nov
nuke9–13-0.02100%22 Nov
mirage7–13-0.0623%22 Nov
ancient13–5-0.0325%22 Nov
mirage13–9-0.0336%21 Nov
inferno1–13-0.0615%21 Nov
inferno9–6-0.0161%19 Nov
inferno6–9-0.0953%19 Nov
ancient5–13-0.0621%19 Nov
inferno13–7-0.0426%19 Nov
inferno9–13-0.0033%18 Nov
train5–130.0314%18 Nov
nuke14–16-0.0517%18 Nov
mirage13–9-0.0618%18 Nov
nuke16–13-0.0530%17 Nov
ancient11–130.0019%17 Nov
mirage7–13-0.0330%17 Nov
overpass13–90.0434%17 Nov
ancient9–130.0919%16 Nov
mirage2–13-0.0131%16 Nov
inferno11–13-0.0328%16 Nov
ancient13–20.0335%16 Nov
ancient16–14-0.0415%16 Nov
nuke1–13-0.0321%16 Nov
nuke13–100.0019%16 Nov
ancient0–4-0.1160%16 Nov
mirage4–130.0323%16 Nov
nuke6–13-0.0516%16 Nov
mirage13–100.0121%16 Nov
ancient13–100.0029%16 Nov
mirage13–7-0.0430%15 Nov
inferno13–110.0316%15 Nov
mirage13–11-0.0425%15 Nov
mirage13–80.0217%15 Nov
inferno10–13-0.0220%15 Nov
ancient13–5-0.0312%15 Nov
nuke13–40.0126%15 Nov

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →