koala — CS2 Stats

76561198809462276[U:1:849196548]✓ No bans

2,385Tracked matches53%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating23,372Top 50% of 819 CSDB-tracked playersPink band · top ~4.8% of ranked players (population est.)
CSDB Leaderboard#2497 of 9448 tracked
FaceitLevel 10 · 3,451 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGkoalaFACEITLevel 10 · 3,451 ELOSTANDINGTop 12.4% of rankedPREMIER23,372 · Pink bandcsdb.gg/stats

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Performance scores

Aim90
Positioning54
Utility75

0–100 skill scores via Leetify.

Recent form

STEADY6040Last 10060%Win rateLLLLWWWWWW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression7.2
Utility7.5
Positioning5.4
Opening Duels2.7
Clutch5.2

Sharp aimerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 95% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.4
Utility7.5
Mechanics7.0
Opening Duels2.7
Win Impact6.1

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time475ms−21ms
first ⅓ avg 496ms → last ⅓ avg 475ms
Headshot accuracy20.6%−3.5%
first ⅓ avg 24.1% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — anubis 2–0
130Biggest win — nuke
6Longest win streak
L4Current streak
125In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 68% over 25overpassWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
nukeS2517868%0.02
mirageA2011955%0.02
ancientB1910953%0.03
anubisS128467%0.03
infernoS96367%0.02
overpassC94544%0.01
cacheS64267%0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,534Matches
61%Win rate
1.38Avg K/D
94.4ADR
50%Headshot %

Clutches & streaks

46%1v1 clutch win
28%1v2 clutch win
18Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage33559%1.4219.0
Ancient24559%1.3418.3
Anubis18162%1.5318.6
Nuke16867%1.6518.5
Inferno5060%1.5820.2
Vertigo4450%1.5018.4
Dust24048%1.3218.3
Train3667%1.7320.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
39.7%Accuracy (enemy spotted)
44.8%Spray accuracy
81.6%Counter-strafing
10.2°Preaim
472msReaction time
34.4%T opening success
47.3%CT opening success
0.70Enemies flashed / flash
18.7%Flash assists
7.77HE damage / grenade
9.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4054% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
cache7–130.0723%26 Aug
ancient8–13-0.0120%26 Aug
inferno14–160.0414%9 Aug
ancient7–13-0.0226%9 Aug
cache13–9-0.0224%9 Aug
inferno13–100.0114%7 Aug
anubis13–10-0.0125%7 Aug
nuke13–00.0832%7 Aug
anubis13–3-0.006%7 Aug
mirage13–100.0515%25 Jul
cache7–13-0.0131%25 Jul
nuke2–13-0.0633%25 Jul
anubis2–00.2311%24 Jul
cache16–140.0720%24 Jul
mirage6–130.0125%24 Jul
anubis11–60.0111%24 Jul
mirage9–130.0327%20 Jul
cache13–110.0127%12 Jul
nuke13–70.0420%12 Jul
cache13–80.0511%11 Jul
mirage10–130.0320%11 Jul
ancient13–30.0211%11 Jul
mirage8–130.0129%9 Jul
ancient13–80.0818%9 Jul
inferno13–110.0126%9 Jul
ancient8–13-0.0015%28 Jun
inferno13–90.0624%28 Jun
nuke13–160.0221%28 Jun
nuke4–13-0.0024%27 Jun
anubis16–190.0217%27 Jun
mirage13–110.0213%27 Jun
ancient13–50.0228%25 Jun
mirage3–00.0217%25 Jun
mirage11–5-0.0214%25 Jun
anubis9–130.0323%25 Jun
mirage16–130.0426%24 Jun
nuke19–170.0226%24 Jun
nuke13–70.1130%23 Jun
ancient13–11-0.0016%23 Jun
mirage3–13-0.0633%10 Jun
nuke13–60.0724%4 Jun
anubis10–13-0.018%4 Jun
overpass5–130.0223%3 Jun
mirage0–2-0.00100%2 Jun
mirage7–10-0.0316%2 Jun
nuke13–10-0.0016%2 Jun
ancient9–130.0116%29 May
nuke13–11-0.0227%29 May
ancient7–130.0213%28 May
nuke5–130.0328%28 May
inferno13–110.0020%27 May
overpass13–16-0.0320%27 May
mirage13–8-0.0220%25 May
anubis16–120.0319%25 May
overpass14–130.0117%23 May
anubis4–13-0.0412%23 May
overpass11–13-0.0521%23 May
nuke8–130.0619%23 May
ancient13–8-0.0024%23 May
ancient13–70.0617%22 May
nuke3–13-0.1017%22 May
anubis13–90.0525%22 May
ancient13–70.0315%16 May
inferno13–7-0.0117%3 May
nuke13–4-0.0141%3 May
mirage2–13-0.0713%2 May
ancient13–80.0724%2 May
nuke13–20.1036%2 May
ancient13–110.0324%29 Apr
nuke13–20.0728%29 Apr
mirage13–80.1018%28 Apr
ancient8–130.0217%25 Apr
inferno1–13-0.0531%25 Apr
overpass13–100.0131%25 Apr
anubis13–50.0212%24 Apr
nuke13–50.0916%24 Apr
ancient7–130.0423%23 Apr
nuke7–13-0.0314%23 Apr
mirage13–50.0448%10 Mar
mirage13–10.0718%8 Mar
nuke13–60.0318%8 Mar
nuke11–130.0322%8 Mar
overpass9–13-0.0324%8 Mar
nuke13–100.0325%7 Mar
anubis13–90.0024%7 Mar
nuke16–13-0.0219%5 Mar
overpass13–60.0326%5 Mar
nuke13–10.0817%5 Mar
overpass13–50.1123%5 Mar
ancient14–160.0222%28 Feb
nuke13–9-0.0014%28 Feb
overpass8–130.0318%27 Feb
ancient13–70.0632%27 Feb
mirage13–110.0417%26 Feb
inferno8–130.0341%21 Feb
ancient7–130.0424%21 Feb
mirage10–130.0240%21 Feb
nuke13–30.0319%21 Feb
inferno13–10.1124%21 Feb
mirage13–40.0428%19 Feb

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 103K ELO Club1,000 Matches
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