guldberggay

guldberggay — CS2 Stats

DK76561198806057598[U:1:845791870]Steam profile ↗✓ No bans

836Tracked matches48%Win rate2021Tracked since
CSDB Rating5.1 DevelopingPositional Player
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,914 → 1,914
+2Tracked matches · now 836
0.0ppWin rate · 48.3% → 48.3%

Rating over time

Faceit ELO: 1,914 +0 9 Sept – 11 Sept · 2 observations
1,9141,914peak 1,9149 Sept11 Sept
1,914Highest Faceit ELO seen on CSDB
2Days observed since 2026-09-09

Faceit ELO

  • At peak — 1,914
  • Next: Level 10 at 2,001 — 87 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-09
  • Level 8 first seen 2026-09-09

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGguldberggayPEAK ELO1,914csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning63
Utility44

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.1
Utility4.4
Positioning6.3
Opening Duels5.1
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.3
Utility4.4
Mechanics4.0
Opening Duels5.4
Win Impact4.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

346Matches
54%Win rate
0.85Avg K/D
65.4ADR
47%Headshot %

Clutches & streaks

32%1v1 clutch win
13%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11750%0.8412.2
Ancient8754%0.9013.5
Inferno6749%0.8213.0
Train2268%0.9612.9
Dust22075%0.8511.4
Anubis1450%0.6710.6
Nuke1060%0.7910.6
Overpass667%0.6411.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
31.9%Accuracy (enemy spotted)
32.7%Spray accuracy
67.9%Counter-strafing
8.2°Preaim
538msReaction time
53.1%T opening success
49.7%CT opening success
0.46Enemies flashed / flash
2.1%Flash assists
7.50HE damage / grenade
7.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4616 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.