Связист

Связист — CS2 Stats

BY76561198791994139[U:1:831728411]Steam profile ↗✓ No bans

242Tracked matches41%Win rate2025Tracked since
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating14,726Blue band · top ~29.8% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 8 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,726 -2,534 8 Aug15 Sept · 27 days played
14,05223,358peak 23,3588 Aug15 Sept
23,714Peak Premier in tracked matches
27Days played since 2026-08-08

Premier CS Rating

  • 8,632 below peak (23,358)
  • -7,223 over 30 days · declining
  • Next: Purple band at 15,000 274 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGСвязистPREMIER14,726 · Blue bandcsdb.gg/stats

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Performance scores

Aim83
Positioning48
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY45514Last 10045%Win rateWLWWLLLLWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −2.8pp headshot accuracy · +23ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 738ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 708ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 697ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim8.3
Utility3.0
Positioning4.8
Opening Duels1.4
Clutch1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 680ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.8
Utility3.0
Mechanics5.0
Opening Duels1.9
Win Impact2.1

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time676ms−45ms
first ⅓ avg 720ms → last ⅓ avg 676ms
Headshot accuracy26.9%+6.4%
first ⅓ avg 20.5% → last ⅓ avg 26.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 8–2 · inferno, 9 Aug
75%Best headshot accuracy · 13–6 · train, 26 Aug
484msFastest reaction time · 13–11 · ancient, 12 Aug
13–1Biggest win · cache, 10 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
95In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 60% over 15nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B32151747%-0.01
mirageD2481633%-0.00
ancientA159660%-0.02
nukeD102820%-0.06
anubisA74357%-0.01
infernoC52340%-0.05
cacheA53260%-0.02
train110100%-0.03
overpass110100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
33%Win rate
0.72Avg K/D
54.2ADR
37%Headshot %

Clutches & streaks

25%1v1 clutch win
100%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke333%0.4710.3
Ancient10%0.6911.0
Dust210%1.2421.0
Train1100%1.0013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
42.9%Accuracy (enemy spotted)
41.9%Spray accuracy
72.4%Counter-strafing
8.9°Preaim
680msReaction time
33.6%T opening success
41.9%CT opening success
0.36Enemies flashed / flash
5.4%Flash assists
6.64HE damage / grenade
4.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.36 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5532% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–110.0030%15 Sept
inferno8–13-0.0628%14 Sept
mirage13–90.0814%13 Sept
ancient16–140.0318%13 Sept
inferno2–13-0.1021%12 Sept
nuke2–130.0433%12 Sept
dust29–130.0125%12 Sept
mirage9–13-0.0515%9 Sept
ancient13–100.0123%8 Sept
mirage13–50.0340%7 Sept
dust213–4-0.0218%7 Sept
anubis5–130.0040%6 Sept
mirage16–130.0114%6 Sept
mirage11–60.0733%6 Sept
mirage8–13-0.0314%6 Sept
dust22–10-0.0438%5 Sept
nuke4–13-0.1012%5 Sept
mirage11–13-0.0321%5 Sept
ancient5–13-0.0431%5 Sept
dust211–13-0.0154%5 Sept
dust215–15-0.0429%5 Sept
ancient3–13-0.0433%3 Sept
mirage11–130.0436%3 Sept
mirage13–40.0456%3 Sept
dust29–00.0450%1 Sept
dust27–13-0.0318%1 Sept
mirage11–13-0.0526%31 Aug
cache5–13-0.0622%30 Aug
anubis13–11-0.0423%30 Aug
dust213–110.0520%30 Aug
dust28–13-0.0529%30 Aug
dust212–120.0726%28 Aug
nuke13–4-0.070%28 Aug
nuke13–16-0.0514%28 Aug
mirage6–13-0.076%28 Aug
dust213–90.0832%28 Aug
dust29–13-0.0131%27 Aug
dust213–30.1133%27 Aug
ancient2–130.0112%27 Aug
inferno1–9-0.1625%27 Aug
dust20–13-0.0422%27 Aug
ancient9–13-0.0614%27 Aug
dust213–11-0.0126%26 Aug
mirage7–130.0443%26 Aug
cache13–2-0.0531%26 Aug
mirage3–13-0.0915%26 Aug
train13–6-0.0375%26 Aug
anubis7–130.0642%26 Aug
ancient13–8-0.050%26 Aug
nuke1–13-0.0717%26 Aug
dust213–6-0.0316%25 Aug
mirage7–13-0.0514%25 Aug
mirage13–40.0321%25 Aug
anubis13–60.0350%23 Aug
ancient13–80.0526%23 Aug
mirage12–120.1123%23 Aug
nuke5–13-0.0527%23 Aug
mirage6–13-0.0710%23 Aug
mirage6–130.0714%23 Aug
anubis9–13-0.066%16 Aug
dust213–5-0.0614%16 Aug
nuke2–13-0.0133%15 Aug
ancient13–8-0.0715%15 Aug
dust213–2-0.0313%15 Aug
dust28–13-0.109%15 Aug
nuke9–13-0.0925%14 Aug
dust26–13-0.0921%14 Aug
mirage10–13-0.0417%14 Aug
dust212–16-0.0224%14 Aug
cache5–13-0.0620%14 Aug
ancient13–4-0.0014%14 Aug
inferno13–8-0.0717%13 Aug
dust213–5-0.0422%13 Aug
mirage11–13-0.0114%13 Aug
dust213–11-0.054%12 Aug
dust27–130.0935%12 Aug
mirage8–30.0014%12 Aug
cache13–11-0.0110%12 Aug
ancient6–130.0224%12 Aug
dust210–13-0.0626%12 Aug
nuke13–6-0.1033%12 Aug
ancient13–11-0.0526%12 Aug
dust29–13-0.048%11 Aug
mirage4–13-0.0121%11 Aug
dust215–15-0.0313%11 Aug
anubis13–70.0225%11 Aug
ancient13–10-0.057%11 Aug
ancient9–13-0.0227%11 Aug
cache13–10.0826%10 Aug
nuke8–13-0.0716%10 Aug
mirage13–5-0.0425%10 Aug
overpass13–60.0532%10 Aug
mirage1–7-0.0422%10 Aug
ancient3–1-0.0933%9 Aug
dust213–5-0.0523%9 Aug
anubis13–3-0.0421%9 Aug
inferno8–20.1214%9 Aug
dust26–0-0.0120%9 Aug
dust210–13-0.0028%9 Aug
dust213–9-0.0214%8 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →