GREITOM

GREITOM — CS2 Stats

76561198737495153[U:1:777229425]Steam profile ↗✓ No bans

68Tracked matches54%Win rate2026Tracked since
CSDB Rating6.6 SolidAll-Rounder
Premier CS Rating18,881Top 50% of 211,308 CSDB-tracked playersPurple band · top ~13% of ranked players (population est.)
CSDB Leaderboard#99989 of 258196 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (37 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,881 +1,765 20 Mar – 21 Sept · 21 days played
15,52118,881peak 18,88120 Mar21 Sept
18,881Peak Premier in tracked matches
29Days played since 2026-02-28

Premier CS Rating

  • At peak — 18,881
  • +1,483 over 30 days · improving
  • Next: Pink band at 20,000 — 1,119 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGGREITOMPREMIER18,881 · Purple bandcsdb.gg/stats

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Performance scores

Aim77
Positioning61
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY29–32–4Last 6545%Win rateWWWLWLLWWT

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +0.6pp headshot accuracy · +49ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 572ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 625ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 600ms

Newest first, from the last 65 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.7
Utility5.5
Positioning6.1
Opening Duels4.9

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 63% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.1
Utility5.5
Mechanics8.3
Opening Duels4.1
Win Impact6.2

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time602ms−32ms
first ⅓ avg 634ms → last ⅓ avg 602ms
Headshot accuracy15.5%−1.1%
first ⅓ avg 16.7% → last ⅓ avg 15.5%

Rolling 5-match average across the last 65 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–5 · mirage, 4 Aug →
41%Best headshot accuracy · 1–13 · mirage, 26 Mar →
484msFastest reaction time · 7–13 · dust2, 4 Aug →
13–1Biggest win · inferno, 26 Mar →

Across the last 65 tracked matches.

Highlights

4Longest win streak
W3Current streak
7–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 89% over 9dust2Weakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
dust2C207–1335%-0.00
mirageC114–736%0.02
infernoS98–189%0.02
ancientB84–450%0.00
nukeA74–357%0.01
cacheC52–340%-0.02
anubis—20–20%0.02
overpass—20–20%-0.01
vertigo—10–10%0.07

Across the last 65 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
38.9%Accuracy (enemy spotted)
39.2%Spray accuracy
87.3%Counter-strafing
10.0°Preaim
608msReaction time
28.7%T opening success
62.9%CT opening success
0.67Enemies flashed / flash
5.2%Flash assists
9.26HE damage / grenade
9.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.6802% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–80.0316%21 Sept →
cache13–9-0.0013%21 Sept →
inferno13–11-0.0113%4 Sept →
cache11–13-0.0919%4 Sept →
ancient13–11-0.006%19 Aug →
dust210–130.0017%19 Aug →
dust26–13-0.0223%12 Aug →
dust213–40.0421%12 Aug →
dust213–6-0.0418%6 Aug →
nuke15–150.0211%5 Aug →
nuke13–5-0.0614%5 Aug →
inferno13–40.0713%5 Aug →
mirage11–130.0120%5 Aug →
dust27–13-0.0211%4 Aug →
mirage13–50.1825%4 Aug →
inferno13–11-0.0117%3 Aug →
dust26–13-0.0116%3 Aug →
cache10–130.028%1 Aug →
ancient2–13-0.0516%1 Aug →
ancient16–140.0910%30 Jul →
cache13–8-0.0120%30 Jul →
nuke8–130.0521%30 Jul →
ancient11–130.039%30 Jul →
nuke13–11-0.0016%30 Jul →
mirage13–60.0316%30 Jul →
nuke15–150.0119%29 Jul →
cache6–13-0.0412%29 Jul →
dust27–130.0222%2 May →
mirage13–110.0523%20 Apr →
dust27–130.0317%11 Apr →
mirage15–150.0732%9 Apr →
inferno13–100.0713%9 Apr →
dust213–10-0.0022%8 Apr →
dust26–13-0.0224%8 Apr →
inferno13–30.0415%7 Apr →
anubis10–13-0.0017%5 Apr →
nuke13–6-0.0116%4 Apr →
ancient11–13-0.028%4 Apr →
mirage5–13-0.0320%27 Mar →
dust29–13-0.0214%27 Mar →
inferno13–10.0817%26 Mar →
overpass5–13-0.0119%26 Mar →
dust26–13-0.0112%26 Mar →
mirage5–13-0.1025%26 Mar →
dust27–13-0.026%26 Mar →
mirage1–13-0.0641%26 Mar →
dust213–50.0320%25 Mar →
ancient13–70.0615%25 Mar →
dust26–13-0.0121%25 Mar →
overpass5–13-0.0114%25 Mar →
dust213–90.1015%24 Mar →
inferno5–13-0.090%24 Mar →
dust216–13-0.0221%23 Mar →
inferno13–60.0218%23 Mar →
dust213–90.0413%23 Mar →
mirage13–40.0318%23 Mar →
dust24–13-0.0638%23 Mar →
inferno13–30.0521%23 Mar →
mirage15–150.0313%22 Mar →
mirage7–130.0117%22 Mar →
ancient13–11-0.0410%20 Mar →
dust22–13-0.0425%20 Mar →
anubis9–130.0513%6 Mar →
vertigo6–130.0711%5 Mar →
ancient11–13-0.060%28 Feb →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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