PUDAMEISTER

PUDAMEISTER — CS2 Stats

76561198716911290[U:1:756645562]Steam profile ↗✓ No bans

315Tracked matches53%Win rate2026Tracked since
CSDB Rating6.4 SolidSupport
Premier CS Rating25,000Top 25% of 185,711 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#20045 of 232194 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 315 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 7 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 25,000 +4,212 7 Jun6 Sept · 22 days played
20,78826,181peak 26,1817 Jun6 Sept
26,378Peak Premier in tracked matches
20Days played since 2026-06-07

Premier CS Rating

  • 1,181 below peak (26,181)
  • +3,125 over 90 days
  • Next: Gold band at 30,000 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPUDAMEISTERPREMIER25,000 · Red bandcsdb.gg/stats

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Performance scores

Aim100
Positioning29
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY6634Last 10066%Win rateLLWLWWLWLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.4pp headshot accuracy · −120ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 49%
  • Avg reaction 261ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 57%
  • Avg reaction 316ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 56%
  • Avg reaction 376ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim10.0
Utility3.7
Positioning2.9
Opening Duels0.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 69% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 71 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning2.9
Utility3.7
Mechanics8.7
Opening Duels0.0
Win Impact6.1

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time379ms−2ms
first ⅓ avg 381ms → last ⅓ avg 379ms
Headshot accuracy57.6%+5.5%
first ⅓ avg 52.2% → last ⅓ avg 57.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 13–3 · inferno, 22 Jun
100%Best headshot accuracy · 1–13 · nuke, 30 Jun
250msFastest reaction time · 13–7 · mirage, 29 Jun
13–0Biggest win · dust2, 28 Jun

Across the last 100 tracked matches.

Highlights

14Longest win streak
L2Current streak
32In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 84% over 32infernoWeakest map · 54% over 13
MapGradePlayedRecordWin rateAvg rating
mirageS3227584%0.07
dust2A31171455%0.02
infernoB137654%0.06
ancientA127558%0.03
nukeS64267%0.05
anubisA53260%0.05
overpass110100%0.17

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (54% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

56.5%Headshot accuracy
56.3%Accuracy (enemy spotted)
58.4%Spray accuracy
89.0%Counter-strafing
7.0°Preaim
369msReaction time
16.5%T opening success
29.7%CT opening success
0.38Enemies flashed / flash
7.6%Flash assists
13.56HE damage / grenade
2.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3846 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.5126% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
nuke1–130.03100%30 Jun
dust21–13-0.060%30 Jun
inferno13–10.0455%30 Jun
mirage0–13-0.020%30 Jun
mirage13–30.0192%29 Jun
inferno2–00.00100%29 Jun
mirage0–2-0.070%29 Jun
mirage13–7-0.0787%29 Jun
dust24–13-0.1083%29 Jun
mirage13–20.1952%29 Jun
dust213–0-0.0190%28 Jun
mirage13–20.09100%28 Jun
dust20–130.00100%28 Jun
ancient13–00.0067%28 Jun
mirage13–00.0336%28 Jun
ancient10–13-0.070%28 Jun
dust20–13-0.000%28 Jun
dust213–00.00100%26 Jun
inferno13–11-0.080%25 Jun
mirage13–10.1962%25 Jun
dust213–40.2457%25 Jun
ancient1–13-0.01100%25 Jun
mirage13–10-0.0275%24 Jun
dust20–13-0.100%24 Jun
mirage13–00.000%24 Jun
dust24–13-0.100%23 Jun
dust22–13-0.0233%23 Jun
dust24–130.0267%22 Jun
mirage7–13-0.11100%22 Jun
mirage13–20.01100%22 Jun
inferno13–30.3565%22 Jun
dust21–130.0690%22 Jun
inferno11–13-0.0191%22 Jun
dust213–30.0277%21 Jun
mirage13–10.2570%21 Jun
anubis13–50.3483%21 Jun
mirage13–60.2559%20 Jun
dust213–10.1765%20 Jun
dust213–30.1876%20 Jun
dust213–00.2067%20 Jun
dust24–13-0.0180%20 Jun
inferno0–13-0.080%20 Jun
mirage13–50.1368%20 Jun
mirage13–7-0.05100%20 Jun
dust20–13-0.08100%20 Jun
nuke13–00.02100%20 Jun
dust213–00.00100%20 Jun
inferno13–20.1960%20 Jun
dust21–13-0.110%19 Jun
inferno0–13-0.04100%19 Jun
inferno13–20.0949%19 Jun
anubis13–00.000%19 Jun
dust23–13-0.0844%19 Jun
mirage13–20.1444%19 Jun
mirage13–60.2153%19 Jun
nuke13–50.2548%18 Jun
ancient9–130.1357%18 Jun
dust213–20.0585%18 Jun
anubis0–13-0.060%17 Jun
dust213–2-0.0050%17 Jun
mirage13–70.1482%17 Jun
mirage9–00.1940%17 Jun
ancient4–00.1875%17 Jun
dust213–10.0373%17 Jun
mirage13–30.1436%16 Jun
inferno0–13-0.050%16 Jun
ancient4–0-0.04100%16 Jun
mirage6–4-0.0567%14 Jun
dust20–13-0.020%14 Jun
mirage0–13-0.0375%14 Jun
mirage16–130.1561%13 Jun
nuke1–13-0.0167%13 Jun
mirage0–13-0.0650%13 Jun
mirage13–3-0.0155%13 Jun
ancient6–130.0674%13 Jun
ancient13–30.1575%13 Jun
dust213–40.1477%13 Jun
dust213–20.0448%13 Jun
nuke13–100.0288%13 Jun
ancient13–20.0752%13 Jun
ancient1–13-0.120%13 Jun
inferno1–13-0.030%10 Jun
anubis13–00.000%10 Jun
mirage13–00.0322%10 Jun
inferno0–13-0.010%10 Jun
dust28–00.000%10 Jun
dust213–00.0286%10 Jun
inferno3–00.3486%9 Jun
ancient13–0-0.0167%9 Jun
mirage13–10.0071%9 Jun
mirage13–10.2463%9 Jun
overpass13–20.1748%8 Jun
dust213–00.1456%8 Jun
mirage13–00.0886%8 Jun
mirage13–20.0186%8 Jun
dust213–00.0063%7 Jun
mirage13–40.1454%7 Jun
nuke13–00.01100%7 Jun
ancient13–00.0547%7 Jun
anubis0–13-0.030%7 Jun

Match data via Leetify.

Milestones

100 Matches14-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →