malboro

malboro — CS2 Stats

BR76561198712024129[U:1:751758401]Steam profile ↗✓ No bans

490Tracked matches69%Win rate2026Tracked since
CSDB Rating5.9 SolidPositional Player
Premier CS Rating23,050Top 25% of 183,637 CSDB-tracked playersPink band · top ~5.1% of ranked players (population est.)
CSDB Leaderboard#38739 of 229990 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 7 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 23,050 +9,124 14 Aug18 Sept · 16 days played
13,92623,050peak 23,05014 Aug18 Sept
23,610Peak Premier in tracked matches
24Days played since 2026-08-07

Premier CS Rating

  • At peak — 23,050
  • +8,580 over 30 days · improving
  • Next: Red band at 25,000 1,950 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-16
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmalboroFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER23,050 · Pink bandcsdb.gg/stats

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Performance scores

Aim59
Positioning58
Utility51

0–100 skill scores via Leetify.

Recent form

HOT66331Last 10066%Win rateWLWLWWWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.2pp headshot accuracy · −13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 506ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 567ms

Last 20

  • 1361 · 65% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim5.9
Utility5.1
Positioning5.8
Opening Duels1.9
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 62% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.8
Utility5.1
Mechanics4.1
Opening Duels4.5
Win Impact10.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time584ms−8ms
first ⅓ avg 592ms → last ⅓ avg 584ms
Headshot accuracy18.1%−5.7%
first ⅓ avg 23.8% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · mirage, 6 Sept
67%Best headshot accuracy · 2–0 · ancient, 14 Aug
359msFastest reaction time · 13–6 · mirage, 18 Sept
13–0Biggest win · dust2, 11 Sept

Across the last 100 tracked matches.

Highlights

10Longest win streak
75In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 81% over 16nukeWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2S3122971%-0.02
mirageA28161257%-0.00
ancientS1613381%0.02
anubisS96367%-0.01
nukeC73443%-0.03
cacheA53260%0.00
inferno43175%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

596Matches
57%Win rate
1.04Avg K/D
77.3ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
27%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage18459%1.1515.9
Dust215758%1.0614.7
Anubis8864%1.0915.5
Ancient8052%0.9114.1
Nuke4558%0.9213.9
Inferno1741%0.8011.8
Cache1331%0.7412.2
Overpass944%0.8911.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
34.0%Accuracy (enemy spotted)
36.2%Spray accuracy
68.5%Counter-strafing
11.0°Preaim
563msReaction time
62.4%T opening success
33.6%CT opening success
0.47Enemies flashed / flash
5.7%Flash assists
9.13HE damage / grenade
11.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4671 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.6354% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0217%19 Sept
dust211–130.0415%18 Sept
dust213–60.0316%18 Sept
mirage4–13-0.0223%18 Sept
mirage13–6-0.0410%18 Sept
dust213–4-0.080%18 Sept
mirage13–4-0.0114%18 Sept
inferno13–10-0.0112%16 Sept
dust213–11-0.0136%16 Sept
dust20–13-0.0920%16 Sept
dust213–70.0221%16 Sept
anubis16–14-0.0414%16 Sept
nuke5–130.0213%16 Sept
dust215–15-0.0520%16 Sept
nuke5–13-0.0726%16 Sept
cache11–13-0.055%15 Sept
anubis13–9-0.0511%15 Sept
ancient13–2-0.0114%15 Sept
dust213–8-0.0619%15 Sept
dust213–90.0222%15 Sept
mirage14–16-0.0712%15 Sept
dust210–13-0.0616%15 Sept
ancient13–50.0132%15 Sept
inferno19–160.1626%15 Sept
mirage13–40.0532%15 Sept
mirage13–90.0724%15 Sept
dust27–13-0.0514%14 Sept
mirage13–60.0223%14 Sept
ancient13–9-0.0017%12 Sept
dust213–11-0.0126%11 Sept
nuke13–20.0221%11 Sept
dust213–00.0120%11 Sept
inferno13–2-0.065%11 Sept
dust26–13-0.1013%10 Sept
mirage13–50.0114%10 Sept
inferno9–130.0113%10 Sept
mirage16–13-0.0220%9 Sept
mirage13–8-0.057%9 Sept
dust213–8-0.0426%9 Sept
mirage10–130.0112%9 Sept
dust213–3-0.1014%9 Sept
mirage13–7-0.1014%9 Sept
mirage13–30.1730%6 Sept
mirage2–13-0.0615%4 Sept
anubis7–13-0.0719%3 Sept
anubis13–30.0314%3 Sept
dust213–100.0217%3 Sept
mirage13–60.0119%3 Sept
dust213–8-0.0422%3 Sept
ancient13–60.0219%3 Sept
anubis13–1-0.055%3 Sept
ancient13–11-0.0413%1 Sept
nuke16–13-0.0516%1 Sept
dust213–80.0015%26 Aug
ancient13–40.0221%26 Aug
nuke10–130.0121%22 Aug
ancient16–130.0520%22 Aug
mirage7–13-0.0515%22 Aug
ancient10–13-0.0716%21 Aug
nuke13–6-0.1024%21 Aug
mirage13–3-0.0520%21 Aug
dust213–40.0424%21 Aug
ancient13–50.1625%21 Aug
mirage13–70.0324%21 Aug
mirage13–60.0626%21 Aug
ancient13–90.0313%21 Aug
cache13–40.0319%21 Aug
mirage4–13-0.0417%21 Aug
mirage8–13-0.0313%21 Aug
dust213–8-0.0025%20 Aug
dust20–13-0.0660%20 Aug
dust213–90.0422%20 Aug
ancient12–16-0.0116%20 Aug
dust211–13-0.0422%20 Aug
anubis4–13-0.0024%20 Aug
ancient11–0-0.0164%20 Aug
ancient10–13-0.0714%20 Aug
dust29–80.0512%19 Aug
mirage0–11-0.0712%19 Aug
mirage11–13-0.0816%18 Aug
dust29–13-0.0220%14 Aug
ancient2–00.0967%14 Aug
dust213–3-0.078%14 Aug
anubis13–40.0316%14 Aug
dust213–5-0.0619%14 Aug
anubis12–160.0016%13 Aug
nuke6–13-0.0125%13 Aug
mirage10–13-0.0216%13 Aug
dust213–8-0.0817%13 Aug
mirage10–13-0.0418%12 Aug
anubis13–80.0623%12 Aug
mirage13–30.0933%12 Aug
cache13–7-0.0017%12 Aug
ancient13–80.0615%12 Aug
dust213–30.015%12 Aug
ancient13–60.0216%8 Aug
cache13–110.0823%7 Aug
mirage8–130.0443%7 Aug
cache2–6-0.0433%7 Aug
mirage13–90.0739%7 Aug

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →