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1 — CS2 Stats

DE76561198707344190[U:1:747078462]Steam profile ↗✓ No bans

171Tracked matches77%Win rate2026Tracked since
CSDB Rating7.8 StrongOpening Duellist
Premier CS Rating31,171Top 1% of 175,286 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#82 of 220001 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 171 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 9 days played since 25 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 31,171 +10,759 25 Jun14 Sept · 15 days played
20,41231,171peak 31,17125 Jun14 Sept
31,579Peak Premier in tracked matches
9Days played since 2026-06-25

Premier CS Rating

  • At peak — 31,171
  • +10,759 over 90 days
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-09-01
  • Red band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG1PREMIER31,171 · Gold bandcsdb.gg/stats

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Performance scores

Aim98
Positioning76
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY80182Last 10080%Win rateLWWWWWLWLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −19.0pp headshot accuracy · +70ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.16
  • Avg headshot accuracy 43%
  • Avg reaction 342ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.14
  • Avg headshot accuracy 37%
  • Avg reaction 376ms

Last 20

  • 155 · 75% win rate
  • Avg rating 0.14
  • Avg headshot accuracy 47%
  • Avg reaction 341ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.8
Utility1.9
Positioning7.6
Opening Duels7.7

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 64% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: higher opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 98 — the mechanical foundation is a clear strength.

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 14.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 70% on CT to 52% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.8
Positioning7.6
Utility1.9
Mechanics6.1
Opening Duels7.7
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.13+0.02
first ⅓ avg 0.12 → last ⅓ avg 0.13
Reaction time331ms−113ms
first ⅓ avg 444ms → last ⅓ avg 331ms
Headshot accuracy50.7%+13.0%
first ⅓ avg 37.7% → last ⅓ avg 50.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.47Best match rating · 13–3 · dust2, 30 Jun
100%Best headshot accuracy · 13–2 · mirage, 1 Jul
8msFastest reaction time · 2–0 · ancient, 30 Jun
13–0Biggest win · inferno, 2 Jul

Across the last 100 tracked matches.

Highlights

25Longest win streak
54In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 86% over 7infernoWeakest map · 67% over 9
MapGradePlayedRecordWin rateAvg rating
dust2S3226681%0.16
mirageS3125681%0.10
ancientS1311285%0.17
infernoS96367%0.16
nukeS76186%0.14
anubisS76186%0.14
overpass1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (67% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

49.8%Headshot accuracy
44.1%Accuracy (enemy spotted)
31.0%Spray accuracy
77.5%Counter-strafing
14.4°Preaim
335msReaction time
51.6%T opening success
70.4%CT opening success
0.21Enemies flashed / flash
2.9%Flash assists
5.14HE damage / grenade
3.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.4004° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2094 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
dust23–13-0.0324%3 Aug
inferno13–00.3778%2 Jul
dust211–00.0615%2 Jul
mirage13–70.0921%2 Jul
ancient13–20.3275%2 Jul
ancient13–00.1533%2 Jul
dust24–130.0214%2 Jul
dust213–40.1613%2 Jul
ancient0–4-0.050%1 Jul
mirage13–20.28100%1 Jul
nuke13–9-0.0437%1 Jul
ancient13–20.3079%1 Jul
inferno11–130.3090%1 Jul
dust210–60.2213%1 Jul
dust213–70.1960%1 Jul
mirage2–10.0767%1 Jul
mirage13–00.000%1 Jul
mirage2–13-0.0327%1 Jul
mirage13–30.1992%1 Jul
anubis13–40.21100%1 Jul
mirage13–60.0522%1 Jul
dust22–20.1675%1 Jul
dust213–30.4791%30 Jun
dust213–10.2178%30 Jun
ancient13–20.2491%30 Jun
mirage0–2-0.070%30 Jun
mirage7–0-0.0133%30 Jun
mirage8–13-0.0812%30 Jun
dust213–20.2571%30 Jun
nuke13–20.2467%30 Jun
mirage2–130.0271%30 Jun
dust213–60.1388%30 Jun
nuke13–5-0.0338%30 Jun
mirage13–20.2683%30 Jun
dust213–10.3175%30 Jun
nuke13–10.1585%30 Jun
dust213–00.23100%30 Jun
mirage2–00.24100%30 Jun
ancient13–20.27100%30 Jun
ancient13–00.3192%30 Jun
ancient2–00.2067%30 Jun
ancient13–20.1694%30 Jun
mirage13–10.2180%30 Jun
mirage2–00.24100%30 Jun
dust213–00.2691%30 Jun
dust213–00.03100%30 Jun
anubis13–00.04100%30 Jun
dust213–10.0321%29 Jun
mirage3–00.1067%29 Jun
anubis11–00.14100%29 Jun
dust213–10.3077%29 Jun
mirage13–00.3173%29 Jun
mirage13–10.1788%29 Jun
dust213–00.23100%29 Jun
mirage13–00.2056%29 Jun
mirage3–00.2080%29 Jun
nuke4–130.2775%29 Jun
mirage13–3-0.0415%29 Jun
mirage12–12-0.0313%29 Jun
inferno9–30.064%29 Jun
dust27–80.0121%28 Jun
ancient13–80.0924%28 Jun
inferno7–9-0.048%28 Jun
inferno9–10.0311%28 Jun
anubis13–10.1115%28 Jun
mirage13–00.1488%28 Jun
mirage13–20.3584%28 Jun
dust213–10.3271%28 Jun
dust213–00.2783%28 Jun
inferno15–150.28100%27 Jun
nuke13–00.3080%27 Jun
anubis13–00.2482%27 Jun
dust213–40.1827%27 Jun
overpass9–13-0.0414%27 Jun
mirage13–80.0418%27 Jun
inferno13–20.0739%27 Jun
inferno13–30.2530%27 Jun
dust216–120.2087%27 Jun
mirage13–60.1019%27 Jun
dust213–16-0.0617%27 Jun
ancient8–130.0724%27 Jun
dust213–70.2329%27 Jun
mirage13–60.0330%27 Jun
anubis1–80.1630%26 Jun
mirage13–50.1545%26 Jun
dust213–10.2739%26 Jun
nuke13–60.0941%26 Jun
dust213–70.1544%26 Jun
dust26–130.0020%26 Jun
dust28–130.0019%26 Jun
inferno9–30.1620%26 Jun
mirage13–6-0.0127%26 Jun
ancient9–20.0617%25 Jun
mirage8–13-0.0517%25 Jun
anubis13–60.0721%25 Jun
dust213–50.0555%25 Jun
ancient16–130.0918%25 Jun
dust213–90.0519%25 Jun
mirage13–40.0223%25 Jun
dust213–20.0837%25 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches25-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →