k1ll-

k1ll- — CS2 Stats

AF76561198690961839[U:1:730696111]Steam profile ↗✓ No bans

26Tracked matches68%Win rate2026Tracked since
CSDB Rating · provisional7.4 StrongPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGk1ll-FACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim86
Positioning68
Utility57

0–100 skill scores via Leetify.

Recent form

HOT15–7Last 2268%Win rateLWLWLWWWWW

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · +1.3pp headshot accuracy · −28ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 16%
  • Avg reaction 423ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 457ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 471ms

Newest first, from the last 22 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.6
Utility5.7
Positioning6.8
Opening Duels5.8
Clutch0.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 95% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.8
Utility5.7
Mechanics6.9
Opening Duels5.4
Win Impact10.0

Composite 7.4/10 (Strong, provisional — under 30 tracked matches), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.03
first ⅓ avg 0.04 → last ⅓ avg 0.06
Reaction time417ms−52ms
first ⅓ avg 470ms → last ⅓ avg 417ms
Headshot accuracy18.7%+0.2%
first ⅓ avg 18.6% → last ⅓ avg 18.7%

Rolling 5-match average across the last 22 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · mirage, 17 Jun →
28%Best headshot accuracy · 13–7 · inferno, 15 Jun →
375msFastest reaction time · 13–8 · ancient, 17 Jun →
13–2Biggest win · ancient, 15 Jun →

Across the last 22 tracked matches.

Highlights

8Longest win streak
1Overtime games

Map breakdown

Strongest and weakest map need 5+ matches on two different maps — 1 of 7 maps qualify so far.

MapGradePlayedRecordWin rateAvg rating
ancientA74–357%0.05
mirage—43–175%0.03
inferno—43–175%0.02
overpass—20–20%0.02
dust2—22–0100%0.04
anubis—22–0100%0.05
nuke—11–0100%0.02

Across the last 22 tracked matches.

Faceit stats

Combat

26Matches
69%Win rate
1.57Avg K/D
97.5ADR
44%Headshot %

Clutches & streaks

15%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient757%1.7619.6
Mirage683%1.7318.8
Inferno667%1.4116.5
Dust22100%1.2620.5
Overpass20%1.2119.0
Anubis2100%1.8816.0
Nuke1100%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
38.1%Accuracy (enemy spotted)
38.6%Spray accuracy
81.0%Counter-strafing
9.0°Preaim
467msReaction time
38.4%T opening success
64.8%CT opening success
0.59Enemies flashed / flash
5.4%Flash assists
9.59HE damage / grenade
13.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.3515% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
ancient10–130.0322%17 Jun →
mirage13–70.1318%17 Jun →
mirage10–130.0114%17 Jun →
inferno13–90.0618%17 Jun →
overpass10–130.059%17 Jun →
ancient13–80.1022%17 Jun →
inferno13–70.0528%15 Jun →
nuke13–70.0212%15 Jun →
dust216–14-0.0312%15 Jun →
ancient13–20.0528%15 Jun →
anubis13–6-0.019%14 Jun →
mirage13–9-0.0024%14 Jun →
mirage13–4-0.0214%14 Jun →
inferno10–13-0.0120%14 Jun →
ancient13–80.1017%14 Jun →
overpass11–13-0.0111%13 Jun →
dust213–90.1023%13 Jun →
ancient13–90.0913%13 Jun →
inferno13–5-0.0122%12 Jun →
ancient1–13-0.0117%12 Jun →
anubis13–60.1126%12 Jun →
ancient4–13-0.0218%10 Jun →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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