chupacabry

chupacabry — CS2 Stats

76561198687560219[U:1:727294491]Steam profile ↗✓ No bans

53Tracked matches27%Win rate2026Tracked since
CSDB Rating1.9 LearningAll-Rounder
Ladder ranks via Leetify

Performance scores

Aim23
Positioning11
Utility1

0–100 skill scores via Leetify.

Recent form

STEADY15–29–9Last 5328%Win rateLLLWWTWLLW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −5.4pp headshot accuracy · −88ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.11
  • Avg headshot accuracy 20%
  • Avg reaction 788ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.10
  • Avg headshot accuracy 13%
  • Avg reaction 735ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 16%
  • Avg reaction 779ms

Newest first, from the last 53 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim2.3
Utility0.1
Positioning1.1
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

Reaction time. 805ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.3
Positioning1.1
Utility0.1
Mechanics6.2
Opening Duels0.0
Win Impact0.0

Composite 1.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.08+0.07
first ⅓ avg -0.15 → last ⅓ avg -0.08
Reaction time767ms−59ms
first ⅓ avg 825ms → last ⅓ avg 767ms
Headshot accuracy15.7%+0.3%
first ⅓ avg 15.5% → last ⅓ avg 15.7%

Rolling 5-match average across the last 53 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–3 · dust2, 22 Jul →
50%Best headshot accuracy · 4–13 · cache, 24 Jul →
578msFastest reaction time · 2–9 · inferno, 21 Jul →
13–3Biggest win · anubis, 22 Jul →

Across the last 53 tracked matches.

Highlights

3Longest win streak
L3Current streak
1–4In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 45% over 11cacheWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
anubisB115–645%-0.08
nukeD92–722%-0.12
dust2C83–538%-0.06
mirageC73–443%-0.10
cacheD70–70%-0.11
infernoD61–517%-0.20
vertigo—31–233%-0.16
train—10–10%-0.05
overpass—10–10%-0.05

Across the last 53 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
26.1%Accuracy (enemy spotted)
27.0%Spray accuracy
77.9%Counter-strafing
10.5°Preaim
805msReaction time
3.9%T opening success
16.9%CT opening success
0.04Enemies flashed / flash
0.0%Flash assists
0.00HE damage / grenade
0.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 805.3763ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0418 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 3.9199% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
vertigo5–9-0.1933%30 Aug →
anubis10–13-0.0715%28 Aug →
mirage6–13-0.159%28 Aug →
vertigo9–5-0.1017%25 Aug →
dust213–5-0.0324%25 Aug →
train12–12-0.0515%25 Aug →
mirage13–7-0.086%24 Aug →
anubis3–13-0.140%24 Aug →
anubis7–13-0.084%24 Aug →
anubis13–7-0.0711%24 Aug →
mirage9–13-0.069%24 Aug →
anubis13–5-0.0113%24 Aug →
anubis6–13-0.0819%23 Aug →
dust213–11-0.0438%23 Aug →
overpass4–13-0.0519%23 Aug →
anubis13–9-0.0626%22 Aug →
cache12–12-0.119%22 Aug →
dust211–13-0.0711%21 Aug →
mirage6–13-0.1116%21 Aug →
nuke0–13-0.1029%21 Aug →
cache9–13-0.119%21 Aug →
cache0–13-0.059%20 Aug →
dust23–13-0.1014%4 Aug →
nuke11–13-0.0713%4 Aug →
inferno12–12-0.1113%4 Aug →
dust21–13-0.0835%3 Aug →
dust24–13-0.0814%28 Jul →
nuke12–12-0.108%28 Jul →
cache4–13-0.1750%24 Jul →
anubis13–8-0.090%23 Jul →
anubis6–13-0.0723%22 Jul →
anubis1–7-0.220%22 Jul →
nuke13–6-0.0527%22 Jul →
anubis13–30.0114%22 Jul →
cache12–12-0.1113%22 Jul →
nuke13–6-0.103%22 Jul →
dust213–30.0722%22 Jul →
inferno7–40.0029%22 Jul →
inferno2–9-0.345%22 Jul →
cache12–12-0.0916%21 Jul →
vertigo7–9-0.1921%21 Jul →
inferno0–9-0.300%21 Jul →
nuke2–9-0.2650%21 Jul →
inferno8–8-0.227%21 Jul →
inferno2–9-0.2425%21 Jul →
mirage13–4-0.118%21 Jul →
nuke12–12-0.128%21 Jul →
mirage11–13-0.0812%16 Jul →
mirage13–10-0.099%16 Jul →
nuke6–13-0.160%15 Jul →
cache4–13-0.1033%15 Jul →
dust212–12-0.1211%14 Jul →
nuke4–13-0.137%14 Jul →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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