Feijjo

Feijjo — CS2 Stats

FI76561198447590113[U:1:487324385]Steam profile ↗✓ No bans

525Tracked matches30%Win rate2021Tracked since
CSDB Rating3.9 LearningPositional Player
FaceitLevel 5 · 1,189 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,189 → 1,189
+17Tracked matches · now 525
−18.3ppWin rate · 48.3% → 30.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 3 Dec 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,803 +339 10 Jan13 Apr · 4 days played
16,46421,828peak 21,82810 Jan13 Apr
21,945Peak Premier in tracked matches
1,189Highest Faceit ELO seen on CSDB
27Days played since 2025-12-03

Faceit ELO

  • At peak — 1,189
  • Next: Level 6 at 1,201 12 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-02
  • Level 4 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGFeijjoFACEITLevel 5 · 1,189 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,189csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning41
Utility33

0–100 skill scores via Leetify.

Recent form

COLD50464Last 10050%Win rateLWLLLLLLWW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +0.9pp headshot accuracy · −88ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 20%
  • Avg reaction 523ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 531ms

Last 20

  • 614 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim6.6
Utility3.3
Positioning4.1
Opening Duels0.0
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.1
Utility3.3
Mechanics6.3
Opening Duels0.7
Win Impact0.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time611ms−5ms
first ⅓ avg 616ms → last ⅓ avg 611ms
Headshot accuracy15.3%−0.7%
first ⅓ avg 16.1% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–2 · inferno, 2 Feb
67%Best headshot accuracy · 8–13 · anubis, 7 Dec
375msFastest reaction time · 6–13 · inferno, 27 Jan
13–1Biggest win · nuke, 25 Jan

Across the last 100 tracked matches.

Highlights

6Longest win streak
52In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 80% over 5ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeA24141058%0.00
anubisB1910953%-0.03
mirageC1771041%-0.04
vertigoB105550%0.03
ancientD93633%-0.02
dust2C83538%-0.05
infernoD62433%0.03
overpassS54180%-0.03
cache110100%0.02
train110100%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

84Matches
55%Win rate
1.10Avg K/D
72.8ADR
35%Headshot %

Clutches & streaks

29%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1242%1.0512.5
Nuke1050%0.9213.9
Ancient8100%1.1015.8
Inferno560%0.8414.2
Overpass4100%0.9618.3
Dust2250%1.0818.5
Vertigo10%0.315.0
Train10%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
36.6%Accuracy (enemy spotted)
39.1%Spray accuracy
78.3%Counter-strafing
10.9°Preaim
601msReaction time
27.8%T opening success
35.8%CT opening success
0.50Enemies flashed / flash
0.6%Flash assists
8.06HE damage / grenade
3.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3381 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.7874% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0122%20 Sept
mirage13–10-0.0219%20 Sept
mirage2–13-0.1017%15 Sept
mirage8–13-0.0724%15 Sept
nuke4–13-0.0420%15 Sept
mirage0–4-0.200%14 Sept
dust29–13-0.0814%14 Sept
ancient0–13-0.0513%14 Sept
cache13–100.027%14 Sept
mirage13–90.0120%14 Sept
ancient13–16-0.0217%14 Sept
nuke13–90.0819%14 Sept
mirage4–13-0.060%14 Sept
inferno8–130.1014%14 Sept
anubis2–13-0.0613%12 Sept
nuke10–13-0.0115%6 Sept
mirage2–13-0.035%6 Sept
dust213–2-0.0322%9 Aug
inferno13–10-0.0325%9 Aug
mirage1–13-0.1317%1 Jun
ancient13–10-0.0119%13 Apr
mirage13–6-0.0420%13 Apr
ancient4–13-0.107%13 Apr
nuke9–130.0119%13 Apr
mirage13–10-0.047%5 Apr
inferno7–13-0.0121%5 Apr
ancient3–13-0.0012%5 Apr
mirage6–13-0.0617%5 Apr
nuke8–13-0.0816%5 Apr
dust29–13-0.0516%5 Apr
nuke3–13-0.0920%2 Feb
inferno13–20.1621%2 Feb
overpass13–11-0.1110%2 Feb
mirage5–13-0.068%29 Jan
inferno7–13-0.0323%29 Jan
anubis15–15-0.0210%29 Jan
dust213–11-0.0716%29 Jan
nuke13–8-0.0113%29 Jan
overpass13–9-0.0116%28 Jan
anubis11–13-0.069%28 Jan
ancient13–110.0217%28 Jan
nuke13–5-0.0311%28 Jan
anubis12–16-0.0215%27 Jan
nuke9–13-0.0123%27 Jan
inferno6–13-0.0246%27 Jan
anubis13–5-0.057%27 Jan
mirage13–70.0511%27 Jan
ancient15–15-0.0115%27 Jan
anubis13–70.0315%27 Jan
nuke13–100.0613%27 Jan
anubis5–13-0.0556%26 Jan
vertigo12–120.0220%26 Jan
nuke13–8-0.0224%26 Jan
anubis13–100.0914%26 Jan
vertigo9–13-0.0317%25 Jan
mirage13–60.0711%25 Jan
anubis13–60.039%25 Jan
nuke13–10.0021%25 Jan
vertigo13–90.1131%21 Jan
nuke13–70.0511%21 Jan
anubis13–100.0113%21 Jan
vertigo8–13-0.019%21 Jan
overpass13–20.0613%21 Jan
nuke9–13-0.0315%10 Jan
train13–6-0.0226%10 Jan
anubis7–100.0111%8 Jan
nuke13–40.0119%8 Jan
ancient13–100.049%28 Dec
dust213–16-0.0414%28 Dec
nuke13–100.0016%14 Dec
vertigo8–13-0.0019%14 Dec
mirage5–13-0.052%14 Dec
nuke13–50.045%14 Dec
anubis13–6-0.048%14 Dec
vertigo13–100.0419%14 Dec
overpass11–13-0.0512%10 Dec
nuke5–130.0311%10 Dec
vertigo8–130.0615%10 Dec
anubis13–10-0.0333%10 Dec
nuke13–40.0829%10 Dec
anubis13–4-0.1317%10 Dec
anubis12–12-0.0515%10 Dec
anubis13–8-0.028%9 Dec
dust24–13-0.079%8 Dec
nuke13–70.008%8 Dec
ancient10–13-0.0518%8 Dec
dust213–7-0.059%8 Dec
mirage13–100.0213%8 Dec
dust26–13-0.0410%8 Dec
nuke9–1-0.0318%8 Dec
anubis8–13-0.0567%7 Dec
nuke9–13-0.0215%6 Dec
nuke13–110.0416%6 Dec
vertigo13–110.0514%6 Dec
anubis4–13-0.108%6 Dec
vertigo9–6-0.0123%4 Dec
overpass13–8-0.0224%3 Dec
nuke8–13-0.0221%3 Dec
anubis13–7-0.039%3 Dec
vertigo13–60.0419%3 Dec

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →