Lando Calrizzian

Lando Calrizzian — CS2 Stats

76561198440503797[U:1:480238069]Steam profile ↗✓ No bans

414Tracked matches59%Win rate2022Tracked since
CSDB Rating6.8 SolidHybrid Rifler
Premier CS Rating21,757Top 50% of 819 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#4446 of 12761 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

21,757Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 21,757
  • Next: Red band at 25,000 3,243 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGLando CalrizzianPREMIER21,757 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning50
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY55387Last 10055%Win rateWLLLWLTWWL

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.8
Aggression5.1
Utility5.3
Positioning5.0
Opening Duels2.1

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.0
Utility5.3
Mechanics7.9
Opening Duels2.7
Win Impact7.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.05
first ⅓ avg 0.05 → last ⅓ avg 0.00
Reaction time593ms−0ms
first ⅓ avg 594ms → last ⅓ avg 593ms
Headshot accuracy24.6%−1.8%
first ⅓ avg 26.4% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — cache 13–5
132Biggest win — inferno
7Longest win streak
1011In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 80% over 5dust2Weakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
cacheA65372857%0.03
dust2C135838%0.00
mirageS96367%-0.00
infernoS54180%0.03
anubis41325%-0.02
ancient1010%-0.05
train1010%-0.03
nuke110100%0.06
office110100%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
37.0%Accuracy (enemy spotted)
42.3%Spray accuracy
85.4%Counter-strafing
8.6°Preaim
586msReaction time
25.5%T opening success
51.4%CT opening success
0.48Enemies flashed / flash
9.1%Flash assists
9.40HE damage / grenade
13.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4841 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.5393% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–3-0.0538%28 Aug
ancient8–13-0.0524%25 Aug
inferno11–130.0117%25 Aug
cache14–160.0221%23 Aug
inferno13–50.0926%23 Aug
dust28–130.0120%23 Aug
dust212–12-0.0513%22 Aug
mirage13–30.0212%22 Aug
mirage13–80.0120%21 Aug
dust26–13-0.0128%21 Aug
cache13–50.0528%18 Aug
mirage13–50.0213%18 Aug
dust25–6-0.0315%15 Aug
dust213–60.0324%14 Aug
dust213–60.0529%14 Aug
cache7–13-0.0536%9 Aug
cache13–40.0239%9 Aug
dust213–9-0.0339%9 Aug
cache13–60.0530%5 Aug
anubis9–13-0.028%4 Aug
cache13–60.0432%3 Aug
inferno13–110.0217%3 Aug
cache13–110.0329%2 Aug
cache11–13-0.0026%2 Aug
dust213–110.0026%2 Aug
cache13–4-0.0027%2 Aug
dust26–13-0.0617%2 Aug
cache9–13-0.0026%2 Aug
mirage13–110.0238%2 Aug
anubis7–130.0229%2 Aug
inferno13–20.0112%2 Aug
mirage13–9-0.0321%2 Aug
mirage10–13-0.0233%2 Aug
mirage13–8-0.0415%2 Aug
train11–13-0.0315%2 Aug
dust212–120.0325%1 Aug
inferno13–60.0032%1 Aug
dust213–70.0123%1 Aug
anubis12–12-0.0113%1 Aug
cache6–13-0.0424%1 Aug
cache13–60.0432%1 Aug
cache13–90.0420%27 Jul
cache11–130.1325%27 Jul
mirage10–13-0.0225%26 Jul
cache11–130.0116%21 Jul
cache13–7-0.0129%21 Jul
cache13–80.0626%19 Jul
dust26–130.0022%19 Jul
cache14–16-0.0124%18 Jul
cache6–13-0.0440%18 Jul
cache5–13-0.0329%18 Jul
cache9–13-0.0129%18 Jul
cache13–110.0131%17 Jul
cache6–130.0924%17 Jul
nuke13–110.0643%14 Jul
cache13–11-0.0217%14 Jul
cache13–90.0225%14 Jul
cache7–130.0127%13 Jul
cache13–7-0.0415%13 Jul
cache12–120.0025%13 Jul
cache12–12-0.0426%12 Jul
cache13–90.0432%10 Jul
cache13–30.0938%5 Jul
cache6–13-0.0128%5 Jul
cache11–13-0.0125%1 Jul
cache7–130.0134%1 Jul
cache9–13-0.0137%21 Jun
cache11–130.0517%6 Jun
cache13–50.1630%6 Jun
cache6–130.0423%31 May
cache13–90.0837%31 May
cache13–50.0823%27 May
cache13–70.0630%27 May
cache13–60.0228%27 May
cache13–110.0228%27 May
cache13–50.0921%26 May
cache13–100.0314%26 May
cache12–12-0.0131%24 May
dust210–130.1130%24 May
mirage8–130.0117%24 May
cache7–13-0.0228%23 May
office13–6-0.0618%23 May
cache13–80.0230%23 May
cache13–100.0733%23 May
cache13–30.0535%23 May
cache8–10.0227%23 May
cache13–90.0717%23 May
cache12–12-0.0329%23 May
cache13–60.1334%23 May
cache13–60.0720%22 May
cache6–130.0428%21 May
cache13–20.0740%21 May
cache13–110.0831%21 May
cache8–2-0.0033%21 May
cache13–110.0315%20 May
cache13–70.1027%20 May
cache4–130.0921%20 May
cache10–130.0223%19 May
cache13–70.1025%19 May
cache11–130.0127%19 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →