ShinyShores

ShinyShores — CS2 Stats

US76561198439165453[U:1:478899725]Steam profile ↗✓ No bans

2,271Tracked matches45%Win rate2020Tracked since
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating7,839Light Blue band · top ~65.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 14 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 7,839 -5,496 14 Jul – 25 Sept · 36 days played
7,22314,730peak 14,73014 Jul25 Sept
14,988Peak Premier in tracked matches
37Days played since 2026-07-14

Premier CS Rating

  • 6,891 below peak (14,730)
  • -2,040 over 30 days · declining
  • Next: Blue band at 10,000 — 2,161 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGShinyShoresPREMIER7,839 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning61
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY39–54–7Last 10039%Win rateWWWLWLWLLW

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating · −4.0pp headshot accuracy · −57ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 520ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 547ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.5
Utility4.2
Positioning6.1
Opening Duels4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 65% on T to 48% on CT — first contacts on the defending side are being lost.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.1
Utility4.2
Mechanics4.8
Opening Duels6.7
Win Impact3.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time588ms−43ms
first ⅓ avg 631ms → last ⅓ avg 588ms
Headshot accuracy16.1%+0.4%
first ⅓ avg 15.7% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–10 · ancient, 22 Sept →
50%Best headshot accuracy · 5–13 · mirage, 17 Sept →
414msFastest reaction time · 15–15 · dust2, 11 Aug →
13–2Biggest win · anubis, 16 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
7–10In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 64% over 11anubisWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C239–1439%0.01
cacheC188–1044%-0.03
nukeC166–1038%0.01
mirageC125–742%-0.01
ancientA117–464%-0.01
anubisD102–820%-0.00
infernoD102–820%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
39.4%Accuracy (enemy spotted)
44.4%Spray accuracy
71.6%Counter-strafing
8.9°Preaim
577msReaction time
65.0%T opening success
48.4%CT opening success
0.42Enemies flashed / flash
6.3%Flash assists
9.04HE damage / grenade
7.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9326% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4151 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–90.0914%25 Sept →
nuke16–140.025%24 Sept →
cache16–14-0.0020%23 Sept →
anubis6–130.007%23 Sept →
cache16–130.0219%22 Sept →
mirage13–160.0117%22 Sept →
ancient13–100.1214%22 Sept →
nuke9–130.0216%22 Sept →
dust210–130.0415%21 Sept →
ancient13–7-0.024%21 Sept →
nuke5–130.0717%20 Sept →
dust213–11-0.0218%20 Sept →
mirage6–13-0.0818%19 Sept →
dust28–13-0.008%19 Sept →
inferno3–130.0218%18 Sept →
mirage13–80.068%18 Sept →
nuke11–130.0317%17 Sept →
mirage5–13-0.1750%17 Sept →
nuke2–13-0.016%17 Sept →
cache13–9-0.0112%17 Sept →
dust26–13-0.0426%16 Sept →
ancient13–6-0.036%16 Sept →
mirage15–15-0.058%16 Sept →
anubis13–20.0228%16 Sept →
dust213–80.0211%16 Sept →
inferno7–13-0.039%16 Sept →
cache6–13-0.0417%15 Sept →
ancient7–13-0.0714%15 Sept →
dust213–60.0911%15 Sept →
dust211–13-0.0136%15 Sept →
nuke8–13-0.0332%15 Sept →
mirage13–6-0.0413%15 Sept →
dust215–150.0117%14 Sept →
dust213–110.0211%14 Sept →
cache13–60.0817%14 Sept →
inferno15–15-0.086%14 Sept →
nuke10–130.0221%14 Sept →
cache13–11-0.0917%14 Sept →
mirage6–10.0950%14 Sept →
nuke13–4-0.0123%14 Sept →
mirage7–13-0.0413%13 Sept →
dust213–70.1113%13 Sept →
inferno5–13-0.0111%13 Sept →
cache9–130.0218%13 Sept →
nuke13–6-0.030%13 Sept →
dust213–110.0422%13 Sept →
mirage16–12-0.0235%13 Sept →
anubis6–13-0.1016%12 Sept →
dust213–8-0.0323%12 Sept →
anubis11–130.0425%12 Sept →
mirage13–50.0430%12 Sept →
dust211–13-0.0329%11 Sept →
anubis9–130.0131%11 Sept →
cache5–13-0.0418%10 Sept →
cache13–70.0117%7 Sept →
dust210–13-0.0018%7 Sept →
anubis10–130.0250%1 Sept →
anubis9–13-0.044%30 Aug →
mirage6–130.0112%25 Aug →
anubis15–150.0013%25 Aug →
inferno4–13-0.0825%24 Aug →
ancient9–13-0.0415%24 Aug →
dust213–100.055%24 Aug →
cache10–13-0.0212%23 Aug →
cache0–13-0.040%17 Aug →
inferno4–13-0.030%17 Aug →
inferno0–8-0.1233%17 Aug →
dust20–13-0.120%17 Aug →
cache2–13-0.0723%12 Aug →
dust215–15-0.0029%11 Aug →
inferno5–13-0.0643%7 Aug →
nuke13–70.0320%7 Aug →
anubis8–13-0.0013%4 Aug →
cache13–70.0518%4 Aug →
dust24–13-0.0314%25 Jul →
dust211–130.0519%24 Jul →
cache11–13-0.0515%23 Jul →
mirage15–150.0117%22 Jul →
cache14–16-0.018%22 Jul →
inferno13–70.0313%21 Jul →
nuke11–130.0311%21 Jul →
inferno13–70.020%21 Jul →
anubis13–80.0316%20 Jul →
ancient11–130.0115%20 Jul →
nuke1–13-0.080%20 Jul →
ancient13–100.030%20 Jul →
cache3–13-0.1010%20 Jul →
dust210–130.065%20 Jul →
dust26–13-0.0510%18 Jul →
dust214–16-0.0021%18 Jul →
nuke10–130.0813%18 Jul →
cache8–13-0.128%16 Jul →
cache13–9-0.0416%16 Jul →
ancient13–11-0.0211%16 Jul →
nuke13–10-0.0622%15 Jul →
nuke13–50.0344%15 Jul →
nuke6–13-0.0322%15 Jul →
dust213–10-0.0422%15 Jul →
ancient13–5-0.0625%15 Jul →
ancient15–15-0.0615%14 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →