Adviltarace

Adviltarace — CS2 Stats

FR76561198415720144[U:1:455454416]Steam profile ↗✓ No bans

580Tracked matches45%Win rate2021Tracked since
CSDB Rating3.5 LearningPositional Player
Premier CS Rating8,723Light Blue band · top ~61% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 12 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 8,723 +2,533 12 Apr17 Sept · 36 days played
4,8809,470peak 9,47012 Apr17 Sept
9,796Peak Premier in tracked matches
42Days played since 2026-04-12

Premier CS Rating

  • 747 below peak (9,470)
  • +297 over 30 days · steady
  • +3,550 over 90 days
  • Next: Blue band at 10,000 1,277 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGAdviltaracePREMIER8,723 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim39
Positioning48
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY44542Last 10044%Win rateLLWWLLLWLW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −2.1pp headshot accuracy · −74ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 612ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 630ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 667ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim3.9
Utility2.6
Positioning4.8
Opening Duels0.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning4.8
Utility2.6
Mechanics6.0
Opening Duels1.9
Win Impact3.3

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time651ms−39ms
first ⅓ avg 690ms → last ⅓ avg 651ms
Headshot accuracy12.0%+1.9%
first ⅓ avg 10.1% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–5 · ancient, 5 Aug
31%Best headshot accuracy · 13–1 · dust2, 13 Aug
469msFastest reaction time · 4–13 · inferno, 11 Sept
13–1Biggest win · dust2, 13 Aug

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
89In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 59% over 22cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C24101442%-0.02
nukeA2213959%-0.03
infernoC2281436%-0.03
overpassC83538%-0.03
ancientA74357%0.01
mirageC73443%-0.01
anubisC52340%-0.02
cacheD51420%-0.05

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
32.0%Accuracy (enemy spotted)
32.7%Spray accuracy
77.0%Counter-strafing
12.1°Preaim
650msReaction time
34.6%T opening success
41.0%CT opening success
0.35Enemies flashed / flash
5.1%Flash assists
8.87HE damage / grenade
2.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1116° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0986% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.346 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0614%17 Sept
anubis9–13-0.048%17 Sept
dust216–140.0316%16 Sept
ancient13–11-0.024%13 Sept
nuke8–130.0210%13 Sept
mirage7–130.0316%13 Sept
anubis10–13-0.014%13 Sept
dust216–120.0117%13 Sept
dust29–13-0.028%12 Sept
ancient9–20.0112%12 Sept
nuke13–20.0319%12 Sept
nuke13–100.0110%12 Sept
mirage13–50.0310%12 Sept
dust29–13-0.100%12 Sept
nuke13–11-0.039%12 Sept
dust213–100.0422%11 Sept
inferno4–13-0.106%11 Sept
mirage13–10-0.0018%9 Sept
inferno7–13-0.0416%30 Aug
cache15–15-0.0418%30 Aug
inferno6–13-0.067%30 Aug
cache6–13-0.1017%16 Aug
ancient13–60.0718%13 Aug
inferno7–130.045%13 Aug
cache4–13-0.0612%13 Aug
nuke13–60.0215%13 Aug
dust213–10.0331%13 Aug
inferno5–130.034%12 Aug
anubis3–13-0.0920%12 Aug
nuke8–13-0.074%7 Aug
anubis16–140.005%7 Aug
dust213–10-0.0210%6 Aug
nuke13–6-0.0314%6 Aug
ancient11–130.0211%6 Aug
ancient13–50.0917%5 Aug
inferno13–7-0.0214%5 Aug
nuke10–13-0.063%26 Jul
cache8–13-0.048%26 Jul
inferno13–7-0.0013%12 Jul
cache13–9-0.0422%12 Jul
nuke10–13-0.0811%4 Jul
ancient9–13-0.0310%30 Jun
inferno10–13-0.0710%28 Jun
overpass11–13-0.0314%14 Jun
inferno13–10-0.0411%14 Jun
dust210–13-0.0411%8 Jun
mirage6–13-0.048%3 Jun
dust210–13-0.0413%3 Jun
dust214–160.008%31 May
ancient10–13-0.0414%31 May
nuke13–70.029%31 May
anubis13–80.048%31 May
inferno16–14-0.0215%31 May
dust22–13-0.0614%31 May
inferno11–13-0.044%30 May
dust25–13-0.108%30 May
dust25–13-0.0016%29 May
inferno14–16-0.0414%29 May
dust27–13-0.0215%29 May
nuke9–13-0.088%23 May
mirage15–15-0.064%23 May
inferno6–13-0.0314%23 May
dust211–13-0.038%23 May
inferno3–13-0.023%22 May
overpass16–13-0.089%22 May
inferno6–13-0.037%22 May
nuke13–10-0.0519%21 May
nuke8–13-0.0411%17 May
dust211–13-0.0511%16 May
inferno6–1-0.080%16 May
inferno9–130.0314%16 May
overpass9–130.0513%16 May
dust213–11-0.0419%16 May
overpass13–110.0214%14 May
inferno5–13-0.089%14 May
dust25–13-0.058%10 May
overpass2–13-0.0612%10 May
nuke13–7-0.0025%9 May
nuke13–8-0.047%9 May
dust213–70.018%9 May
nuke13–11-0.0311%9 May
dust211–13-0.037%9 May
nuke5–13-0.0719%7 May
overpass2–13-0.044%7 May
inferno0–13-0.1010%3 May
nuke3–13-0.090%3 May
mirage13–50.0317%3 May
nuke8–13-0.0613%3 May
dust213–80.0412%3 May
inferno13–10-0.0611%2 May
nuke16–13-0.019%2 May
dust213–7-0.0314%26 Apr
inferno13–100.027%26 Apr
overpass16–13-0.064%25 Apr
nuke13–10.069%25 Apr
dust213–10-0.049%24 Apr
inferno16–120.0410%22 Apr
overpass5–13-0.066%20 Apr
nuke16–130.019%15 Apr
mirage5–13-0.085%12 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →