200pump

200pump — CS2 Stats

76561198409177600[U:1:448911872]Steam profile ↗✓ No bans

2,593Tracked matches57%Win rate2021Tracked since
CSDB Rating6.2 SolidPositional Player
FaceitLevel 10 · 2,966 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,593 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Faceit ELO: 2,966 +0 22 Sept – 25 Sept · 2 observations
2,9662,966peak 2,96622 Sept25 Sept
2,966Highest Faceit ELO seen on CSDB
2Days observed since 2026-09-22

Faceit ELO

  • At peak — 2,966
  • Next: 3,000 ELO at 3,000 — 34 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-22
  • Level 10 first seen 2026-09-22

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG200pumpFACEITLevel 10 · 2,966 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,966csdb.gg/stats

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Performance scores

Aim83
Positioning53
Utility38

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.3
Utility3.8
Positioning5.3
Opening Duels2.2
Clutch4.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 11% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.3
Utility3.8
Mechanics5.6
Opening Duels3.6
Win Impact7.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

1,846Matches
54%Win rate
1.17Avg K/D
81.6ADR
39%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
20Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient34659%1.1817.2
Anubis20745%1.1316.8
Mirage13246%1.1417.4
Overpass13057%1.1115.5
Inferno12653%1.1716.8
Vertigo10661%1.1516.6
Train7459%1.1915.9
Nuke3537%1.0917.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
40.4%Accuracy (enemy spotted)
43.6%Spray accuracy
75.0%Counter-strafing
8.6°Preaim
547msReaction time
11.2%T opening success
59.0%CT opening success
0.41Enemies flashed / flash
3.5%Flash assists
8.64HE damage / grenade
3.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4144 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 11.154% — below the 40% mark we flag

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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