Freddo

Freddo — CS2 Stats

DJ76561198404679088[U:1:444413360]Steam profile ↗✓ No bans

892Tracked matches53%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
FaceitLevel 10 · 2,234 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (63 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,234 → 2,234
+66Tracked matches · now 892
+6.7ppWin rate · 46.7% → 53.3%

Rating over time

2,234Highest Faceit ELO seen on CSDB
68Days played since 2024-11-01

Faceit ELO

  • At peak — 2,234
  • Next: 2,500 ELO at 2,500 — 266 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-03
  • Level 9 first seen 2026-09-03

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGFreddoFACEITLevel 10 · 2,234 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,234csdb.gg/stats

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Performance scores

Aim93
Positioning56
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateWWWLWWLLLW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · −5.2pp headshot accuracy · −61ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 505ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 502ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 532ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim9.3
Utility4.8
Positioning5.6
Opening Duels3.7
Clutch3.8

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 97% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.6
Utility4.8
Mechanics9.3
Opening Duels2.8
Win Impact6.1

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.06
first ⅓ avg 0.06 → last ⅓ avg 0.01
Reaction time562ms−109ms
first ⅓ avg 670ms → last ⅓ avg 562ms
Headshot accuracy27.9%−1.2%
first ⅓ avg 29.1% → last ⅓ avg 27.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–2 · overpass, 20 Apr →
100%Best headshot accuracy · 1–4 · office, 24 Dec →
422msFastest reaction time · 13–9 · ancient, 23 Oct →
13–0Biggest win · ancient, 16 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
13–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 80% over 10trainWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB209–1145%0.04
ancientB178–947%0.04
mirageB126–650%-0.00
dust2C114–736%0.03
nukeS108–280%0.02
anubisA95–456%0.02
overpassS96–367%0.04
trainD72–529%-0.00
cache—31–233%0.01
rush_001—11–0100%-0.03
office—10–10%-0.00

Across the last 100 tracked matches.

Faceit stats

Combat

638Matches
56%Win rate
1.22Avg K/D
81.3ADR
56%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient9955%1.1817.3
Anubis6859%1.1216.4
Mirage6359%1.1717.4
Nuke5961%1.0615.7
Dust23244%1.2817.2
Overpass2654%1.0516.2
Inferno2348%1.4220.0
Train2264%1.3417.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.2%Headshot accuracy
40.0%Accuracy (enemy spotted)
40.6%Spray accuracy
91.9%Counter-strafing
8.6°Preaim
571msReaction time
32.0%T opening success
50.6%CT opening success
0.52Enemies flashed / flash
7.6%Flash assists
8.91HE damage / grenade
8.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9507% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis13–50.0222%29 Oct →
ancient13–90.0718%23 Oct →
mirage13–90.0328%15 Oct →
mirage0–13-0.0623%12 Oct →
rush_0018–6-0.0333%11 Oct →
anubis16–140.0227%5 Oct →
ancient7–13-0.0222%1 Oct →
ancient5–130.0720%26 Sept →
dust27–13-0.0214%3 Sept →
anubis16–120.0319%17 Aug →
inferno5–9-0.0818%9 Aug →
dust23–130.0550%13 Jul →
cache8–13-0.0438%6 Jul →
cache13–40.1035%29 Apr →
cache1–13-0.0327%29 Apr →
nuke13–9-0.0223%28 Mar →
anubis13–80.0435%28 Mar →
ancient10–130.0319%28 Mar →
overpass9–13-0.0417%27 Mar →
overpass10–13-0.0216%27 Mar →
overpass13–100.0525%23 Mar →
mirage16–140.0323%22 Mar →
ancient14–160.0225%22 Mar →
nuke13–90.0636%21 Mar →
dust213–90.0420%21 Mar →
nuke7–13-0.0518%19 Mar →
nuke13–110.0423%12 Feb →
ancient8–13-0.0031%21 Jan →
ancient13–11-0.0041%16 Jan →
train13–100.0435%3 Jan →
nuke13–2-0.0420%3 Jan →
office1–4-0.00100%24 Dec →
train10–13-0.0621%23 Dec →
nuke3–13-0.0528%22 Dec →
nuke13–10-0.0431%22 Dec →
train4–13-0.0116%12 Dec →
mirage11–13-0.0221%6 Dec →
train13–4-0.0132%5 Dec →
mirage3–13-0.0514%22 Nov →
ancient7–13-0.0123%18 Nov →
overpass14–16-0.0322%16 Nov →
inferno6–13-0.0622%16 Nov →
dust210–13-0.0125%15 Nov →
overpass13–50.1031%14 Nov →
inferno16–140.0328%30 Oct →
nuke16–140.0930%24 Oct →
inferno6–120.0319%21 Oct →
ancient13–70.0527%16 Oct →
ancient16–140.0132%30 Sept →
nuke13–11-0.0329%13 Sept →
overpass13–11-0.0132%8 Aug →
mirage20–22-0.0526%7 Aug →
ancient7–13-0.0215%7 Aug →
inferno13–110.0328%7 Aug →
overpass13–8-0.0614%17 Jul →
inferno6–130.0326%28 Jun →
mirage12–12-0.0031%28 Jun →
inferno9–130.1343%24 Jun →
train6–13-0.0623%28 May →
anubis6–13-0.0624%28 May →
dust28–130.0319%24 Apr →
inferno10–130.0343%24 Apr →
mirage13–10-0.0126%24 Apr →
overpass9–20.2233%20 Apr →
inferno5–90.0029%20 Apr →
mirage13–50.0214%20 Apr →
mirage3–13-0.0042%20 Apr →
dust213–50.0237%20 Apr →
ancient13–00.1744%16 Apr →
mirage13–10.0627%16 Apr →
anubis11–130.0222%16 Apr →
ancient11–130.0021%16 Apr →
inferno6–13-0.0333%11 Apr →
mirage22–200.0428%1 Apr →
inferno13–70.1333%25 Mar →
inferno5–90.0932%25 Mar →
inferno6–90.0632%25 Mar →
dust28–130.0139%21 Mar →
ancient13–100.0533%21 Mar →
inferno13–50.0221%21 Mar →
inferno3–0-0.010%21 Mar →
dust216–190.0419%20 Mar →
dust213–110.0620%21 Jan →
anubis7–130.0229%18 Jan →
dust213–60.0537%17 Jan →
ancient13–60.1035%2 Jan →
anubis13–100.0820%14 Dec →
anubis6–130.0134%14 Dec →
inferno13–10.0531%14 Dec →
inferno4–90.0124%10 Dec →
ancient13–70.1430%10 Dec →
inferno9–00.2243%3 Dec →
inferno9–50.0612%3 Dec →
train9–13-0.0132%24 Nov →
overpass9–30.1839%21 Nov →
inferno9–30.1636%21 Nov →
train4–130.0939%14 Nov →
ancient9–130.0222%8 Nov →
dust26–130.0323%7 Nov →
nuke9–60.2031%1 Nov →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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