Satoru Gojo

Satoru Gojo — CS2 Stats

VA76561198403657827[U:1:443392099]Steam profile ↗✓ No bans

440Tracked matches50%Win rate2020Tracked since
CSDB Rating6.8 SolidPositional Player
Premier CS Rating22,700Top 25% of 213,740 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#47356 of 260214 tracked
FaceitLevel 9 · 1,764 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

−114Premier CS Rating · 22,814 → 22,700

Rating over time

Premier CS Rating: 22,700 +2,578 29 Jul – 7 Nov · 34 days played
20,00023,190peak 23,19029 Jul7 Nov
23,694Peak Premier in tracked matches
1,764Highest Faceit ELO seen on CSDB
59Days played since 2026-01-23

Faceit ELO

  • At peak — 1,764
  • Next: Level 10 at 2,001 — 237 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-04
  • Level 8 first seen 2026-09-04

Premier CS Rating

  • 490 below peak (23,190)
  • +864 over 30 days · improving
  • +2,700 over 90 days
  • Next: Red band at 25,000 — 2,300 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGSatoru GojoFACEITLevel 9 · 1,764 ELOSTANDINGTop 20.7% of rankedPREMIER22,700 · Pink bandPEAK ELO1,764csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning71
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY44–53–3Last 10044%Win rateLLLLWWLLWW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +3.7pp headshot accuracy · −0ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 570ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 612ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.2
Utility6.0
Positioning7.1
Opening Duels6.0
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning7.1
Utility6.0
Mechanics6.2
Opening Duels7.5
Win Impact5.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time576ms−15ms
first ⅓ avg 591ms → last ⅓ avg 576ms
Headshot accuracy19.7%+0.4%
first ⅓ avg 19.3% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · mirage, 7 Sept →
42%Best headshot accuracy · 7–1 · mirage, 29 Oct →
359msFastest reaction time · 5–13 · inferno, 19 Sept →
13–2Biggest win · cache, 26 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
7–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 71% over 7ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC3916–2341%0.01
nukeA127–558%0.02
dust2C125–742%0.01
infernoC114–736%0.00
ancientD102–820%0.01
anubisA95–456%0.02
cacheS75–271%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

394Matches
54%Win rate
1.34Avg K/D
92.5ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11062%1.3719.4
Dust25349%1.1517.0
Ancient5056%1.3020.4
Anubis2654%1.2318.2
Inferno2544%1.2019.0
Nuke2133%1.3119.7
Overpass1070%1.5123.1
Cache862%1.1018.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
35.7%Accuracy (enemy spotted)
38.1%Spray accuracy
77.9%Counter-strafing
9.7°Preaim
580msReaction time
61.9%T opening success
58.3%CT opening success
0.54Enemies flashed / flash
12.6%Flash assists
8.65HE damage / grenade
9.73Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–130.0120%7 Nov →
dust27–13-0.0128%4 Nov →
nuke12–16-0.0128%1 Nov →
mirage2–13-0.0013%30 Oct →
anubis13–90.1519%29 Oct →
mirage7–10.0842%29 Oct →
inferno5–13-0.089%29 Oct →
dust27–13-0.0124%28 Oct →
anubis13–50.0717%27 Oct →
cache13–20.0320%26 Oct →
cache11–130.0624%26 Oct →
anubis13–9-0.0630%25 Oct →
mirage13–100.0816%15 Oct →
inferno13–11-0.0422%14 Oct →
ancient12–16-0.0014%10 Oct →
mirage10–13-0.0617%9 Oct →
mirage13–100.008%8 Oct →
dust213–80.0520%4 Oct →
nuke13–100.0315%3 Oct →
mirage11–13-0.0316%30 Sept →
mirage11–130.1013%27 Sept →
cache16–120.0522%22 Sept →
anubis13–10-0.0212%21 Sept →
inferno13–11-0.0116%20 Sept →
inferno5–13-0.034%19 Sept →
mirage6–130.0011%19 Sept →
mirage4–13-0.0621%16 Sept →
mirage13–110.0326%12 Sept →
anubis10–13-0.0213%11 Sept →
dust213–70.0827%9 Sept →
mirage13–70.1930%7 Sept →
anubis8–130.0318%6 Sept →
mirage2–130.0533%5 Sept →
mirage2–130.0222%5 Sept →
mirage13–6-0.0119%4 Sept →
ancient7–13-0.0413%4 Sept →
dust213–10-0.0310%4 Sept →
nuke13–160.0218%2 Sept →
mirage5–13-0.0513%1 Sept →
ancient10–130.0518%1 Sept →
inferno8–13-0.0111%1 Sept →
dust29–13-0.0017%1 Sept →
cache16–130.0619%30 Aug →
cache13–110.0620%29 Aug →
nuke13–20.1315%29 Aug →
ancient13–110.0214%29 Aug →
cache10–13-0.0211%28 Aug →
dust213–60.1123%28 Aug →
mirage10–13-0.018%28 Aug →
mirage13–90.0523%28 Aug →
mirage13–4-0.0213%24 Aug →
dust213–9-0.0330%24 Aug →
mirage13–100.0920%24 Aug →
anubis11–130.0511%22 Aug →
dust28–13-0.045%22 Aug →
mirage2–13-0.0310%22 Aug →
ancient15–150.0218%22 Aug →
inferno7–130.0212%21 Aug →
mirage13–90.0827%21 Aug →
dust21–13-0.0412%21 Aug →
nuke4–13-0.0610%21 Aug →
mirage1–13-0.0715%21 Aug →
mirage13–6-0.0320%21 Aug →
ancient9–13-0.0314%20 Aug →
inferno2–13-0.0613%18 Aug →
mirage15–150.0110%18 Aug →
cache13–70.058%18 Aug →
nuke7–130.0613%17 Aug →
inferno13–90.0613%17 Aug →
ancient11–13-0.0216%16 Aug →
inferno14–160.0622%15 Aug →
mirage4–13-0.0518%15 Aug →
nuke13–3-0.0216%15 Aug →
anubis3–13-0.0426%15 Aug →
mirage16–140.0419%12 Aug →
nuke13–80.0324%11 Aug →
mirage13–10-0.0120%11 Aug →
mirage13–80.1113%11 Aug →
ancient8–13-0.0412%10 Aug →
mirage13–60.0312%10 Aug →
mirage9–130.0211%10 Aug →
mirage6–13-0.0015%9 Aug →
ancient7–130.0323%9 Aug →
mirage10–13-0.0717%9 Aug →
mirage6–13-0.0326%7 Aug →
nuke13–8-0.0125%6 Aug →
inferno16–130.1216%6 Aug →
anubis16–130.0325%5 Aug →
mirage7–130.0024%5 Aug →
mirage11–13-0.0432%3 Aug →
mirage13–100.0928%3 Aug →
nuke1–1-0.080%3 Aug →
dust26–13-0.0120%1 Aug →
nuke13–80.1015%29 Jul →
dust215–15-0.0115%28 Jul →
mirage9–130.0420%27 Jul →
mirage6–13-0.0424%25 Jun →
ancient13–80.0818%12 May →
mirage7–13-0.0134%7 Feb →
inferno14–16-0.0224%23 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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