huz

huz — CS2 Stats

KP76561198399997712[U:1:439731984]Steam profile ↗✓ No bans

2,364Tracked matches53%Win rate2021Tracked since
CSDB Rating7.6 StrongPositional Player
Premier CS Rating26,345Top 10% of 210,367 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#10792 of 257426 tracked
FaceitLevel 10 · 2,598 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,345 +1,430 30 Jul – 24 Oct · 37 days played
24,88426,914peak 26,91430 Jul24 Oct
Faceit ELO: 2,598 +0 2 Sept – 19 Oct · 6 observations
2,5982,598peak 2,5982 Sept19 Oct
26,986Peak Premier in tracked matches
2,598Highest Faceit ELO seen on CSDB
49Days played since 2026-07-30

Faceit ELO

  • At peak — 2,598
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 402 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-02
  • Level 10 first seen 2026-09-02

Premier CS Rating

  • 569 below peak (26,914)
  • +101 over 30 days · steady
  • +1,430 over 90 days
  • Next: Gold band at 30,000 — 3,655 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGhuzFACEITLevel 10 · 2,598 ELOSTANDINGTop 12.4% of rankedPREMIER26,345 · Red band30 DAYS0 ELOPEAK ELO2,598csdb.gg/stats

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Performance scores

Aim95
Positioning64
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY56–43–1Last 10056%Win rateWLLWWWLWWL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +0.2pp headshot accuracy · +11ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 527ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 485ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 480ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim9.5
Utility4.3
Positioning6.4
Opening Duels5.7
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 85% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.4
Utility4.3
Mechanics8.0
Opening Duels7.0
Win Impact6.1

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time487ms−65ms
first ⅓ avg 552ms → last ⅓ avg 487ms
Headshot accuracy19.9%+0.7%
first ⅓ avg 19.2% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–1 · dust2, 6 Aug →
40%Best headshot accuracy · 13–9 · dust2, 6 Oct →
359msFastest reaction time · 0–3 · cache, 6 Aug →
13–0Biggest win · inferno, 3 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 70% over 10ancientWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A3922–1756%0.03
mirageA2514–1156%0.03
infernoB115–645%0.01
anubisS107–370%0.03
ancientC73–443%0.03
cacheA53–260%-0.01
nuke—32–167%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

626Matches
57%Win rate
1.14Avg K/D
78.2ADR
50%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage22950%1.1516.2
Dust216963%1.1315.5
Inferno9760%1.2115.5
Anubis6859%1.2117.5
Ancient2152%0.9113.5
Overpass1872%1.0515.3
Vertigo1164%1.1115.1
Nuke850%0.8513.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
42.2%Accuracy (enemy spotted)
46.1%Spray accuracy
86.1%Counter-strafing
8.0°Preaim
475msReaction time
56.8%T opening success
59.3%CT opening success
0.44Enemies flashed / flash
6.5%Flash assists
7.03HE damage / grenade
6.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4406 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–60.0719%24 Oct →
dust29–13-0.0311%24 Oct →
dust28–13-0.0118%21 Oct →
anubis13–5-0.0625%20 Oct →
cache13–11-0.0222%16 Oct →
mirage13–80.0729%16 Oct →
dust29–13-0.0232%16 Oct →
mirage13–100.0311%14 Oct →
dust213–70.0619%10 Oct →
cache2–130.0024%8 Oct →
dust25–130.0920%7 Oct →
mirage2–130.0614%7 Oct →
dust213–90.0540%6 Oct →
mirage6–130.0519%3 Oct →
inferno13–00.0420%3 Oct →
dust213–50.0518%2 Oct →
dust25–00.0218%2 Oct →
ancient13–90.0224%1 Oct →
ancient10–130.0316%1 Oct →
mirage13–50.0220%23 Sept →
inferno7–13-0.0516%23 Sept →
cache16–13-0.0213%23 Sept →
ancient13–30.1411%23 Sept →
anubis4–130.0215%23 Sept →
mirage9–13-0.1016%22 Sept →
mirage13–110.0325%22 Sept →
dust211–130.1023%21 Sept →
nuke13–50.1724%19 Sept →
ancient4–13-0.0115%19 Sept →
dust24–13-0.0614%18 Sept →
anubis13–90.0916%18 Sept →
dust213–50.0033%18 Sept →
mirage13–100.0319%18 Sept →
dust213–7-0.0112%17 Sept →
inferno13–4-0.0020%17 Sept →
dust29–130.0417%16 Sept →
inferno7–130.0815%16 Sept →
inferno11–13-0.049%15 Sept →
dust213–3-0.0435%14 Sept →
dust213–70.0427%13 Sept →
dust213–100.0727%13 Sept →
dust211–13-0.0011%12 Sept →
ancient13–50.0223%12 Sept →
ancient6–130.0317%10 Sept →
mirage13–60.0920%10 Sept →
mirage9–130.0327%10 Sept →
inferno13–11-0.0014%9 Sept →
dust213–100.0413%7 Sept →
mirage13–70.0626%7 Sept →
anubis9–130.1217%4 Sept →
dust213–110.1330%3 Sept →
mirage12–16-0.0017%3 Sept →
ancient9–13-0.0415%3 Sept →
anubis16–130.0616%2 Sept →
dust213–110.0415%2 Sept →
inferno13–20.0413%1 Sept →
mirage3–70.0319%1 Sept →
inferno7–130.016%29 Aug →
mirage6–13-0.0219%28 Aug →
inferno7–130.0122%27 Aug →
anubis4–13-0.0214%27 Aug →
anubis13–100.0111%25 Aug →
dust29–130.0525%24 Aug →
anubis13–30.0518%22 Aug →
cache13–100.0120%19 Aug →
mirage2–13-0.0620%18 Aug →
anubis13–10-0.0122%18 Aug →
dust213–60.0519%17 Aug →
mirage12–70.0823%16 Aug →
dust216–140.0419%16 Aug →
dust215–15-0.0419%16 Aug →
mirage13–50.0618%15 Aug →
mirage13–8-0.0418%12 Aug →
nuke4–13-0.0819%12 Aug →
mirage14–16-0.0113%11 Aug →
dust216–140.0218%11 Aug →
mirage13–50.0610%11 Aug →
mirage13–90.0716%11 Aug →
dust213–100.0425%11 Aug →
dust213–30.1215%7 Aug →
dust213–5-0.0123%7 Aug →
inferno7–130.0226%7 Aug →
dust22–13-0.0213%7 Aug →
dust24–13-0.0419%6 Aug →
dust27–130.0533%6 Aug →
dust22–13-0.0520%6 Aug →
mirage13–80.1617%6 Aug →
cache0–3-0.040%6 Aug →
dust213–10.2622%6 Aug →
mirage9–130.0613%6 Aug →
dust210–13-0.0315%6 Aug →
dust211–130.0624%5 Aug →
dust210–13-0.0327%5 Aug →
inferno13–110.0124%5 Aug →
mirage13–11-0.0221%3 Aug →
dust213–110.0026%2 Aug →
dust213–80.0216%2 Aug →
mirage1–13-0.0626%2 Aug →
dust213–60.0218%2 Aug →
nuke13–30.0619%30 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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