Mun

Mun — CS2 Stats

US76561198390397938[U:1:430132210]Steam profile ↗✓ No bans

2,363Tracked matches68%Win rate2020Tracked since
CSDB Rating7.8 StrongEntry Fragger
Premier CS Rating19,824Purple band · top ~9.2% of ranked players (population est.)
CSDB Leaderboard#6363 of 13508 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGMunPREMIER19,824 · Purple bandcsdb.gg/stats

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Performance scores

Aim93
Positioning73
Utility46

0–100 skill scores via Leetify.

Recent form

HOT48493Last 10048%Win rateWLWWWWWWLW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.3
Aggression10.0
Utility4.6
Positioning7.3
Opening Duels7.2
Clutch3.6

Sharp aimerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning7.3
Utility4.6
Mechanics7.8
Opening Duels7.2
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.04
first ⅓ avg 0.01 → last ⅓ avg 0.05
Reaction time568ms−26ms
first ⅓ avg 594ms → last ⅓ avg 568ms
Headshot accuracy30.5%+4.4%
first ⅓ avg 26.1% → last ⅓ avg 30.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — nuke 13–1
131Biggest win — nuke
6Longest win streak
812In matches decided by ≤2 rounds
17Overtime games

Map breakdown

dust2Best map · 75% over 20anubisWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB34161847%0.03
dust2S2015575%0.05
ancientC156940%-0.01
anubisD93633%0.01
nukeB84450%0.05
infernoC52340%-0.00
overpass41325%0.02
cache31233%0.01
golden1010%0.08
train1010%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,022Matches
51%Win rate
1.13Avg K/D
76.5ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage39953%1.1615.9
Ancient18853%1.1915.5
Anubis17349%1.1315.5
Dust213548%1.1616.1
Nuke9241%1.0215.7
Vertigo6151%1.1716.6
Inferno5542%1.0214.6
Overpass5046%1.0515.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.7%Headshot accuracy
38.4%Accuracy (enemy spotted)
39.5%Spray accuracy
85.2%Counter-strafing
8.1°Preaim
573msReaction time
57.6%T opening success
60.1%CT opening success
0.74Enemies flashed / flash
5.9%Flash assists
9.17HE damage / grenade
3.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6546 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–20.0215%20 Aug
nuke11–130.0926%18 Aug
cache19–150.0625%17 Aug
nuke13–40.0341%16 Aug
anubis13–50.0623%16 Aug
dust213–80.1132%11 Aug
mirage13–60.1729%7 Aug
inferno16–140.0515%7 Aug
mirage11–130.0632%7 Aug
dust213–90.0256%4 Aug
mirage15–150.0336%31 Jul
mirage16–12-0.0117%25 Jul
mirage13–70.1327%24 Jul
mirage9–130.0625%24 Jul
dust213–70.1150%24 Jul
dust213–30.1023%24 Jul
dust22–13-0.0317%23 Jul
nuke11–13-0.0629%23 Jul
inferno2–13-0.0333%21 Jul
dust213–90.1142%12 Jul
nuke13–10.2453%12 Jul
dust213–110.1834%12 Jul
dust29–130.0827%12 Jul
mirage11–130.0027%12 Jul
ancient3–13-0.0729%9 Jul
mirage13–40.1033%3 Jul
dust213–70.0925%3 Jul
mirage13–60.0226%25 May
cache12–120.0233%22 May
mirage13–80.0648%19 May
cache6–13-0.0629%17 May
mirage6–13-0.0235%17 May
ancient4–13-0.0611%27 Apr
ancient13–80.0228%22 Apr
mirage11–13-0.0031%10 Apr
mirage8–13-0.0329%4 Apr
dust213–70.0733%3 Apr
ancient13–90.0333%2 Apr
overpass4–100.0522%2 Apr
mirage6–13-0.0919%2 Apr
mirage13–100.0934%31 Mar
ancient6–13-0.0432%28 Mar
dust213–90.0323%28 Mar
ancient8–13-0.0341%26 Mar
mirage13–110.0026%26 Mar
mirage8–13-0.0132%25 Mar
dust213–8-0.0353%17 Mar
anubis12–16-0.0216%16 Mar
dust29–130.0042%11 Mar
dust213–30.1133%4 Mar
dust213–40.0527%4 Mar
ancient5–13-0.0419%28 Feb
mirage13–9-0.0135%28 Feb
dust213–60.0647%20 Feb
mirage13–90.1112%18 Feb
dust25–13-0.0430%11 Feb
mirage8–130.0421%11 Feb
anubis17–190.0323%11 Feb
dust216–120.0124%10 Feb
anubis8–130.0420%6 Feb
nuke16–19-0.0324%28 Jan
ancient11–130.0415%28 Jan
ancient16–14-0.0245%27 Jan
mirage25–220.0123%25 Jan
anubis8–13-0.0614%22 Jan
mirage8–130.0318%22 Jan
overpass9–13-0.0326%21 Jan
anubis13–110.1144%17 Jan
mirage10–130.0329%17 Jan
anubis8–13-0.0720%16 Jan
anubis12–16-0.0123%11 Jan
nuke9–13-0.0020%11 Jan
mirage22–200.0324%10 Jan
mirage13–70.0317%6 Jan
inferno10–13-0.0316%5 Jan
overpass19–170.0425%20 Dec
mirage11–13-0.0210%15 Dec
mirage13–7-0.0120%15 Dec
mirage13–110.0318%13 Dec
dust219–160.0224%9 Dec
ancient13–3-0.0336%3 Dec
mirage16–120.0213%29 Nov
mirage4–13-0.0519%23 Nov
ancient7–13-0.0016%19 Nov
nuke9–10.1336%19 Nov
mirage11–130.0339%19 Nov
dust29–130.028%18 Nov
inferno9–60.0422%18 Nov
mirage7–130.0723%17 Nov
overpass8–130.0337%15 Nov
mirage15–150.0434%14 Nov
ancient13–90.0419%12 Nov
nuke13–10-0.0320%10 Nov
ancient13–70.0446%5 Nov
golden9–130.0834%30 Oct
train11–130.0348%30 Oct
inferno5–13-0.0627%30 Oct
mirage7–13-0.0428%30 Oct
ancient14–16-0.0417%24 Oct
ancient11–130.0248%22 Oct

Match data via Leetify.

Recent teammates

Milestones

2.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →