xFischS — CS2 Stats

76561198389214457[U:1:428948729]✓ No bans

2,021Tracked matches52%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating17,624Purple band · top ~18% of ranked players (population est.)
CSDB Leaderboard#14771 of 27702 tracked
FaceitLevel 8 · 1,768 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGxFischSFACEITLevel 8 · 1,768 ELOSTANDINGTop 31.2% of rankedPREMIER17,624 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning66
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateLWLLLWLWTW

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression10.0
Utility4.5
Positioning6.6
Opening Duels5.3
Clutch3.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 43% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.6
Utility4.5
Mechanics7.8
Opening Duels5.3
Win Impact5.6

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time576ms−70ms
first ⅓ avg 645ms → last ⅓ avg 576ms
Headshot accuracy19.3%−1.3%
first ⅓ avg 20.7% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — dust2 13–10
132Biggest win — inferno
3Longest win streak
98In matches decided by ≤2 rounds
15Overtime games

Map breakdown

infernoBest map · 56% over 18nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C1971237%0.04
anubisC1881044%0.03
infernoA1810856%0.03
cacheC167944%0.04
mirageB147750%0.03
ancientA95456%0.03
nukeD62433%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

655Matches
53%Win rate
1.03Avg K/D
84.5ADR
41%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust212850%1.0517.7
Anubis12348%0.9915.8
Inferno6554%1.0716.8
Ancient5963%1.1616.3
Mirage4052%0.9815.5
Cache1650%1.3120.4
Overpass1369%1.1415.2
Vertigo922%1.3116.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
44.8%Accuracy (enemy spotted)
45.0%Spray accuracy
85.2%Counter-strafing
10.2°Preaim
566msReaction time
43.3%T opening success
58.7%CT opening success
0.42Enemies flashed / flash
6.6%Flash assists
10.49HE damage / grenade
6.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4221 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis14–16-0.009%29 Aug
ancient13–70.0218%29 Aug
anubis10–13-0.0416%28 Aug
anubis8–13-0.0810%28 Aug
inferno9–13-0.0324%28 Aug
inferno13–90.0321%28 Aug
anubis11–130.0422%28 Aug
dust213–100.2330%27 Aug
inferno12–120.1316%27 Aug
anubis13–80.0319%26 Aug
mirage10–130.0421%26 Aug
inferno13–50.0020%26 Aug
dust213–100.0616%26 Aug
anubis8–130.0418%26 Aug
ancient13–70.1017%26 Aug
cache11–130.0310%24 Aug
inferno13–90.0523%24 Aug
dust27–13-0.0121%24 Aug
mirage13–80.0423%24 Aug
mirage13–9-0.0227%24 Aug
dust213–70.0817%21 Aug
dust27–130.0123%21 Aug
anubis13–90.0415%21 Aug
dust27–13-0.0122%21 Aug
nuke5–9-0.0013%21 Aug
inferno9–7-0.0110%21 Aug
inferno3–9-0.0614%21 Aug
inferno13–20.1952%19 Aug
dust213–100.1922%19 Aug
ancient5–13-0.0418%19 Aug
anubis11–130.1117%19 Aug
cache7–13-0.0618%18 Aug
mirage13–90.0915%18 Aug
nuke9–50.1022%18 Aug
inferno9–10.1024%18 Aug
dust27–13-0.0218%16 Aug
ancient12–160.0724%16 Aug
ancient16–14-0.0214%16 Aug
inferno12–160.0015%16 Aug
anubis13–7-0.0131%16 Aug
nuke8–130.1016%15 Aug
nuke13–90.1016%15 Aug
dust211–130.0817%15 Aug
cache8–130.0321%15 Aug
inferno16–120.1018%15 Aug
anubis8–130.0014%15 Aug
cache19–170.0616%14 Aug
ancient16–120.0113%14 Aug
mirage6–13-0.0320%13 Aug
inferno2–130.0221%13 Aug
cache13–50.1625%13 Aug
cache13–110.1032%13 Aug
mirage5–130.0921%13 Aug
ancient13–110.0822%13 Aug
dust27–13-0.0129%13 Aug
anubis16–140.0014%12 Aug
nuke7–130.0719%11 Aug
ancient9–130.0713%11 Aug
cache5–130.0110%11 Aug
dust23–130.0724%11 Aug
cache3–130.1024%11 Aug
inferno12–16-0.048%10 Aug
anubis13–9-0.0522%10 Aug
cache13–80.0927%10 Aug
cache11–130.0713%9 Aug
anubis8–130.0626%9 Aug
mirage13–80.0015%9 Aug
mirage3–13-0.0518%8 Aug
mirage5–13-0.0327%8 Aug
mirage13–80.0710%8 Aug
dust26–130.0415%8 Aug
dust24–130.0417%8 Aug
anubis2–40.1129%8 Aug
mirage10–130.0618%6 Aug
mirage13–9-0.0123%6 Aug
dust212–160.0114%6 Aug
mirage14–160.0912%5 Aug
inferno13–110.0918%5 Aug
nuke15–15-0.0222%5 Aug
anubis16–130.0516%4 Aug
inferno13–80.0517%4 Aug
cache10–13-0.0223%4 Aug
dust213–80.0021%4 Aug
mirage13–60.0720%3 Aug
cache13–90.1417%3 Aug
dust24–13-0.0622%3 Aug
cache15–150.0023%3 Aug
ancient8–13-0.0218%3 Aug
anubis13–70.0833%1 Aug
dust213–90.0827%1 Aug
inferno10–130.0022%1 Aug
cache13–90.0728%1 Aug
inferno7–13-0.0328%1 Aug
cache6–13-0.0626%1 Aug
anubis13–60.1214%1 Aug
dust210–130.0217%31 Jul
cache19–15-0.0718%31 Jul
dust213–11-0.0018%31 Jul
anubis8–130.0717%30 Jul
inferno13–110.0336%30 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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