𓊈𒆜Wayne Kerr𒆜𓊉 — CS2 Stats

76561198387785732[U:1:427520004]✓ No bans

1,484Tracked matches38%Win rate2020Tracked since
CSDB Rating4.3 DevelopingAggressive Rifler
Premier CS Rating9,538Light Blue band · top ~57.1% of ranked players (population est.)
CSDB Leaderboard#10386 of 14066 tracked
WingmanSilver IV
Ladder ranks via Leetify

Share this profile

CSDB.GG𓊈𒆜Wayne Kerr𒆜𓊉PREMIER9,538 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning40
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY41545Last 10041%Win rateWWWWLLWLLW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression7.3
Utility2.2
Positioning4.0
Opening Duels2.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.0
Utility2.2
Mechanics6.7
Opening Duels2.7
Win Impact1.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.02
first ⅓ avg -0.05 → last ⅓ avg -0.03
Reaction time565ms−62ms
first ⅓ avg 627ms → last ⅓ avg 565ms
Headshot accuracy19.5%+2.0%
first ⅓ avg 17.5% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 13–4
131Biggest win — mirage
4Longest win streak
W4Current streak
59In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 66% over 38infernoWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
dust2S38251366%-0.01
mirageB178947%-0.04
cacheD1521313%-0.06
infernoD101910%-0.06
anubisD61517%-0.06
nukeC52340%-0.05
ancient4040%-0.06
train21150%-0.04
overpass2020%-0.05
vertigo110100%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
31.2%Accuracy (enemy spotted)
37.1%Spray accuracy
80.3%Counter-strafing
7.3°Preaim
561msReaction time
36.4%T opening success
45.4%CT opening success
0.32Enemies flashed / flash
2.6%Flash assists
8.33HE damage / grenade
2.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3234 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.4495% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–6-0.0135%23 Aug
dust213–9-0.0129%23 Aug
dust213–50.0619%23 Aug
mirage13–40.0128%23 Aug
inferno2–13-0.0419%23 Aug
cache4–13-0.0615%23 Aug
dust213–100.0213%23 Aug
inferno7–13-0.0937%23 Aug
dust28–13-0.0611%22 Aug
dust213–30.0432%22 Aug
dust211–130.0619%22 Aug
dust213–5-0.0316%22 Aug
ancient11–13-0.0910%21 Aug
mirage3–13-0.0519%21 Aug
dust213–2-0.0719%21 Aug
inferno4–13-0.070%21 Aug
dust25–130.1020%21 Aug
inferno10–13-0.0816%21 Aug
dust213–8-0.068%20 Aug
ancient3–7-0.0615%20 Aug
train6–13-0.0729%20 Aug
dust213–7-0.0714%20 Aug
cache11–13-0.0713%20 Aug
inferno5–130.0113%20 Aug
dust20–130.0032%20 Aug
inferno10–13-0.0715%19 Aug
dust211–13-0.0917%19 Aug
overpass12–12-0.1021%19 Aug
dust213–110.0632%19 Aug
nuke7–130.0317%19 Aug
train13–8-0.0124%18 Aug
dust213–80.0430%18 Aug
cache4–13-0.067%18 Aug
anubis11–13-0.0410%18 Aug
mirage13–11-0.0522%18 Aug
mirage5–13-0.0929%16 Aug
ancient12–12-0.0121%16 Aug
cache3–13-0.0713%16 Aug
anubis9–13-0.0617%16 Aug
dust27–13-0.0713%16 Aug
mirage5–13-0.0613%16 Aug
anubis13–9-0.0118%15 Aug
inferno13–8-0.0914%15 Aug
mirage8–13-0.1027%15 Aug
cache11–13-0.0512%15 Aug
dust213–8-0.0523%15 Aug
dust213–7-0.0231%15 Aug
dust216–12-0.0318%14 Aug
dust213–10-0.0512%14 Aug
dust29–13-0.0713%10 Aug
anubis8–13-0.1014%10 Aug
mirage11–13-0.0713%10 Aug
dust24–130.0437%10 Aug
cache13–110.0242%7 Aug
nuke13–16-0.0825%7 Aug
dust213–11-0.0227%7 Aug
mirage13–6-0.1021%5 Aug
dust213–40.1743%5 Aug
dust216–13-0.0429%5 Aug
cache10–13-0.0615%4 Aug
dust213–60.0226%4 Aug
inferno5–130.010%4 Aug
nuke1–13-0.117%2 Aug
dust211–13-0.0327%2 Aug
cache8–13-0.0518%2 Aug
dust25–13-0.0012%2 Aug
mirage13–16-0.0123%26 Jul
dust213–5-0.0244%26 Jul
anubis13–16-0.0811%26 Jul
cache8–13-0.1014%26 Jul
dust215–15-0.0318%25 Jul
mirage13–2-0.0325%25 Jul
cache13–16-0.0719%24 Jul
nuke13–2-0.070%24 Jul
ancient5–13-0.0820%24 Jul
cache3–13-0.1115%24 Jul
dust213–80.0128%24 Jul
mirage13–10.0233%24 Jul
mirage9–20.0017%24 Jul
cache7–13-0.0910%24 Jul
inferno9–13-0.1112%23 Jul
dust213–1-0.025%23 Jul
nuke13–11-0.0219%23 Jul
mirage11–13-0.0819%17 Jul
cache5–13-0.077%17 Jul
dust213–4-0.0514%17 Jul
mirage10–13-0.118%17 Jul
mirage9–13-0.0439%16 Jul
dust213–10-0.0322%16 Jul
mirage13–9-0.0123%8 Jul
vertigo13–40.0520%8 Jul
overpass8–13-0.0113%8 Jul
dust23–13-0.0324%8 Jul
anubis12–12-0.0712%7 Jul
cache13–100.0017%7 Jul
mirage13–6-0.0116%5 Jul
dust215–15-0.0612%5 Jul
dust213–10-0.0418%3 Jul
inferno7–13-0.106%3 Jul
cache5–13-0.1122%3 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →